Commit Graph

60 Commits

Author SHA1 Message Date
infinitefusion
efd97dc9fe More item randomization options 2022-09-23 23:15:38 -04:00
infinitefusion
c57045616d area randomizer + static encounters randomizer 2022-09-17 18:03:11 -04:00
infinitefusion
a81e7240b4 integrated modern mode 2022-09-17 13:58:56 -04:00
infinitefusion
d9f9ca1dfa indoor rain fix 2022-09-04 14:03:13 -04:00
infinitefusion
729f32faa0 unused moves tutor (probably won't compile, but the gist of it is there) 2022-08-28 00:29:05 -04:00
infinitefusion
d3a7454930 Fixes transfer Surfing 2022-07-21 10:18:58 -04:00
infinitefusion
fa80d2cd7c fusion menu 2022-07-20 16:08:02 -04:00
infinitefusion
78974b5ffa improves battles loading time 2022-07-03 11:10:16 -04:00
infinitefusion
c9248d379e rain for Feebas 2022-07-01 16:12:59 -04:00
infinitefusion
1585ecb4f1 gym leader randomized tm 2022-06-24 21:20:55 -04:00
infinitefusion
dd68c56c79 fc200281(Implements Stance Change ability)
2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it)
dc01031a(prevent unknown_items from being obtained in randomizer)
ee906fb3(previous commit also included new attack animations)
4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
2022-06-05 15:36:21 -04:00
infinitefusion
08248ede89 fixes typo 2022-06-03 16:40:32 -04:00
infinitefusion
6ecdd9575f fix issue with map renderer after battles ( commit 2c65a9de7d ) 2022-06-03 15:38:38 -04:00
Maruno17
f256fda141 Removed old map renderer, tidied up 2022-06-03 14:11:46 -04:00
infinitefusion
ad2bd31b51 Revert "Removed old map renderer, tidied up"
This reverts commit fd818e1ee2.
2022-05-08 17:39:55 -04:00
infinitefusion
6034c3ecff randomizer fix - removes static encounter 2022-05-02 18:19:59 -04:00
infinitefusion
d0e39ff72b randomizer - items 2022-05-01 16:42:29 -04:00
infinitefusion
bd3c4d05ea randomizer - static pokemon 2022-05-01 15:57:29 -04:00
infinitefusion
dd05aa1f1c randomizer - wild Pokémon 2022-04-30 23:27:05 -04:00
infinitefusion
2a76ee27e9 Renamed some constants 2022-04-30 17:22:44 -04:00
infinitefusion
e97a845870 fusion incense 2022-04-30 11:40:01 -04:00
infinitefusion
ce93ca7919 wild fusions 2022-04-30 11:22:01 -04:00
infinitefusion
92e950d157 moonlight & morning sun field moves + fishing items 2022-04-23 18:22:42 -04:00
Maruno17
fd818e1ee2 Removed old map renderer, tidied up 2022-04-23 13:20:48 -04:00
infinitefusion
beafd528f0 fixes pokeradar and pokedex issues 2022-04-19 16:49:19 -04:00
infinitefusion
77fd81f2da new game plus 2022-04-14 20:29:23 -04:00
infinitefusion
6794004d94 trainer card fixes 2022-03-13 21:09:50 -04:00
infinitefusion
79f63485a3 fixes water currents + recompile for trainer teams 2022-03-12 12:06:52 -05:00
infinitefusion
1b931732a0 pokeradar 2022-01-02 14:05:29 -05:00
infinitefusion
d0b1796ed3 quick surf + bug fixes 2021-12-20 16:58:31 -05:00
infinitefusion
383734a497 various fixes 2021-11-20 12:39:41 -05:00
infinitefusion
fc5a71b46f unfuse traded fusions + some fixes 2021-10-16 16:41:03 -04:00
infinitefusion
ce8ce1f934 cut/rock smash animations + sprite resize in summary 2021-10-11 14:54:08 -04:00
infinitefusion
cd2e3cd04c side stairs + wonderguard 2021-10-09 18:46:55 -04:00
infinitefusion
5f9e03726c mt silver (wip) 2021-10-09 13:06:31 -04:00
infinitefusion
26cc4c20ce bugfixes 1.6, battle lag, event crashes, mt. silver event (wip) 2021-10-03 14:01:09 -04:00
infinitefusion
dd0c64f2b7 bugfixes 1.4 2021-09-12 15:21:16 -04:00
infinitefusion
ace5657d23 added limit threshold before clearing cache 2021-09-05 16:57:18 -04:00
infinitefusion
a62ab706c5 fixed abilities and rival evolution 2021-09-05 11:00:51 -04:00
infinitefusion
82681f4611 release beta 1 2021-09-04 13:23:05 -04:00
infinitefusion
cd5a2caf94 trainers rematch 2021-08-01 13:45:50 -04:00
infinitefusion
4354cc778a battle bg 2021-07-31 16:21:22 -04:00
infinitefusion
21e9ad4a96 triple battles lounge 2021-07-21 17:47:20 -04:00
Maruno17
63fb7aadf7 Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling 2021-06-12 15:44:13 +01:00
Maruno17
3eea17b877 Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower 2021-05-20 19:34:26 +01:00
Maruno17
be61441755 Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers 2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e Bugfixes and small additions (#109)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
66b40fd181 Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching 2021-05-15 20:28:15 +01:00
Maruno17
5005b2a7e9 Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used 2021-05-11 18:44:35 +01:00
Maruno17
e03e258f6a Added methods Pokemon.play_cry and pkkmn.play_cry 2021-05-09 17:53:05 +01:00