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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-06 06:01:46 +00:00
Code Issues Packages Projects Releases Wiki Activity
487 Commits 15 Branches 17 Tags
cf5a86f0aa9ef4c117a30e7b69a1667c39ee9f26
Commit Graph

9 Commits

Author SHA1 Message Date
infinitefusion
d0b1796ed3 quick surf + bug fixes 2021-12-20 16:58:31 -05:00
Maruno17
e7d116780f Removed alternate map rendering code 2021-05-19 20:25:51 +01:00
Maruno17
05d3627015 Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks 2021-05-09 16:48:47 +01:00
Maruno17
1685bbc4d4 Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers 2021-04-28 23:25:35 +01:00
Maruno17
484813c592 Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit 2021-04-25 16:38:47 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
dcd0fe8b21 Rewrote perma-caching code, added another controls help page 2021-04-11 16:19:58 +01:00
Maruno17
c58164ef97 Permanently cached some graphics (player charsets, windowskins and related graphics) 2021-04-11 15:41:55 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00
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