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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-10 22:54:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
558 Commits 15 Branches 17 Tags
d4abc6ef2b160e70a81d81a01e8252fcd56d85e5
Commit Graph

9 Commits

Author SHA1 Message Date
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Maruno17
f768df4696 Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level 2021-08-15 18:27:37 +01:00
Maruno17
feb9e3b2de Added some Gen 8 item effects, added super shininess 2021-06-23 23:15:15 +01:00
Maruno17
49655165e1 Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs 2021-06-19 18:48:33 +01:00
Maruno17
474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00
Maruno17
5073f86190 Rearranged some script files 2020-09-05 22:34:32 +01:00
m3rein
240af4e5e7 Removed all excess whitespace and standardized line endings. 2020-09-05 21:23:16 +02:00
Maruno17
ba94119d02 Initial commit 2020-09-04 22:00:59 +01:00
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