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927 Commits 15 Branches 17 Tags
db215a71d6b0e7505bb494b884e41ac7c27f8fae
Commit Graph

10 Commits

Author SHA1 Message Date
Maruno17
db215a71d6 Fixed AI accuracy calculation for OHKO moves, reviewed more AI function code score modifiers 2022-09-02 21:36:31 +01:00
Maruno17
931a47c5fe Rewrote AI calculations for move effects relating to the user fainting 2022-08-30 18:33:31 +01:00
Maruno17
22dce593e8 Split AI general move score modifiers into handlers 2022-08-29 15:59:22 +01:00
Maruno17
265897f9e1 Made AI function code-specific MoveFailureCheck handlers 2022-08-27 20:11:01 +01:00
Maruno17
b6c84fa278 Added AI handlers that calculate a move's base power, moved AI damage calculation 2022-08-25 19:16:21 +01:00
Maruno17
cfb870c944 Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console 2022-08-22 21:37:33 +01:00
Maruno17
b094a2fd8e Reapplied various AI changes from previous atempt at improving the AI, split function code move score changes into handlers 2022-08-21 15:59:49 +01:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00
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