Maruno17
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3d9c3e2c00
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Fixed incorrect variable use for Jaboca/Rowap Berries' effects
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2023-01-18 19:11:14 +00:00 |
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Maruno17
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2627d68782
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Added more debug logging to AI, fixed some bugs in AI
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2023-01-16 19:29:28 +00:00 |
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Maruno17
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98f16c2afa
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More AI function code rewrites, ensured all AI procs next an appropriate value
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2023-01-14 23:51:39 +00:00 |
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Maruno17
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84bdd1f60b
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AI function code rewrites
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2023-01-12 23:08:26 +00:00 |
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Maruno17
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a22f75f500
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Merge branch 'dev' into ai
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2023-01-08 21:56:33 +00:00 |
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Maruno17
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632b0f8b4b
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Overhauled text translations
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2023-01-08 17:11:38 +00:00 |
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Maruno17
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ae0d193bba
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More item portion name tweaks
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2023-01-04 18:21:08 +00:00 |
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Maruno17
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2e8329f70b
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Implemented item portion names, e.g. "bag of Soft Sand"
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2023-01-03 21:32:32 +00:00 |
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Maruno17
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707cd143d8
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Fixed sliding on ice having the camera lag behind
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2023-01-03 15:05:54 +00:00 |
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Maruno17
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9dd774a767
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Fixed error when gaining happiness while at/above the happiness soft cap
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2023-01-01 18:34:54 +00:00 |
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Maruno17
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522f78b75d
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Fixed party Pokémon icons overlapping the marking window in Pokémon storage
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2022-12-31 18:03:17 +00:00 |
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Maruno17
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3fa94bacc6
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Merge branch 'dev' into ai
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2022-12-31 17:45:46 +00:00 |
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Maruno17
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37246d8d01
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Fixed bug in previous commit
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2022-12-31 17:45:26 +00:00 |
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Maruno17
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4585533a4a
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Fixes relating to added support of more Pokémon types
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2022-12-31 17:43:42 +00:00 |
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Maruno17
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05b954e262
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Merge branch 'dev' into ai
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2022-12-31 17:28:56 +00:00 |
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Maruno17
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3fe324d0da
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Generalised a species' types to allow any number of types
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2022-12-31 17:24:33 +00:00 |
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Maruno17
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dd7cd414f0
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Yet more AI function code rewrites
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2022-12-31 15:26:41 +00:00 |
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Maruno17
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1258e4b9c9
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More AI function code rewrites themed around stat changes
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2022-12-25 00:39:25 +00:00 |
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Maruno17
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f33184d413
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Generalised AI code for scoring stat changes
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2022-12-18 20:51:16 +00:00 |
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Maruno17
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3a4b01e2dc
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Fixed default terrain not being set properly sometimes
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2022-12-10 22:04:24 +00:00 |
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Maruno17
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7ace4c5289
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AI rewrites of ability-changing function codes, OHKO codes and binding codes
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2022-12-10 21:59:44 +00:00 |
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Maruno17
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539a47671d
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Some more AI function code rewrites
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2022-12-04 19:09:46 +00:00 |
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Maruno17
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d654f3edbf
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Added BP shop and prices to various items
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2022-12-01 22:43:47 +00:00 |
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Maruno17
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b13c2ed2ed
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Fixed and generalised PBS editors
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2022-11-28 20:28:48 +00:00 |
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Maruno17
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7c39a56a43
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Made tutored moves learnable by Pokémon if they can get the move via level/egg move, followers won't follow the player if they already have a move route, added console warning if a different version of mkxp-z is detected
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2022-11-27 22:38:47 +00:00 |
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Maruno17
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c53a52564b
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More AI rewrites of various function codes, made move score threshold multiplier depend on trainer skill
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2022-11-26 22:31:28 +00:00 |
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Maruno17
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427cc45629
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Generalised compiler and writer methods for trainers.txt
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2022-11-23 22:44:15 +00:00 |
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Maruno17
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91efb4684b
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Fixed file-choosing methods not removing file extensions, fixed typo in Puddle envirnment registration
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2022-11-23 22:43:11 +00:00 |
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Maruno17
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bd04112122
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Allowed multiple PBS files per data type, removed hardcoded lists of PBS files/.dat files/GameData classes that need data loading
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2022-11-22 22:24:30 +00:00 |
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Maruno17
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4d147a7bf7
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Turned Town Map PBS data into a GameData class
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2022-11-20 21:44:53 +00:00 |
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Maruno17
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f33eb4d896
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Added PBS schema character ^ for repeated lines, more refactoring of PBS compilers/writers
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2022-11-20 20:15:04 +00:00 |
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Maruno17
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1ff7307868
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Rewrote and standardised several PBS writer methods
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2022-11-19 23:03:42 +00:00 |
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Maruno17
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5d439de87d
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Added compiler schema letter "m" which makes the value a symbol, refactored many PBS file compilers, removed support for old PBS formats/properties
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2022-11-16 22:03:12 +00:00 |
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Maruno17
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6f2e72eed6
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Rewrites of AI for airborne-related moves
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2022-11-09 22:21:32 +00:00 |
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Maruno17
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8f014135e5
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More rewrites of AI for some function codes
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2022-11-08 22:54:16 +00:00 |
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Maruno17
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b31400b9ae
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First shot at rewriting AI for moves that lower the target's stat(s)
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2022-11-06 16:53:24 +00:00 |
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Maruno17
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55563463d8
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Resolving clashing code from merge
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2022-11-05 21:10:05 +00:00 |
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Maruno17
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3e73d1c1f9
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Merge branch 'dev' into ai
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2022-11-05 20:42:12 +00:00 |
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Maruno17
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bbe654028c
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Revised changes in previous commit about Pokémon generation for non-standard battles
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2022-11-05 19:29:06 +00:00 |
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Maruno17
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5dd8c31ff0
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Fixed only one IV being inherited due to a held Power item if both
parents are holding different Power items
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2022-11-05 18:46:22 +00:00 |
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Maruno17
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4f42eca3ee
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Fixed Safari/Bug Contest/roaming battles generating Pokémon while ignoring that Pokémon's defined form
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2022-11-05 18:08:04 +00:00 |
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Maruno17
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096957bc20
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Fixed Liquid Ooze not applying if the bearer faints, fixed two-turn moves being used in one turn charging up after failing instead of before
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2022-11-05 17:48:01 +00:00 |
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Maruno17
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c984fda1cf
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Standardised compiling-based console messages
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2022-11-05 16:18:24 +00:00 |
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Maruno17
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3408b038cf
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Split AI move handlers into general ones and ones per target, rearranged some main move-scoring code
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2022-10-30 15:25:46 +00:00 |
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Maruno17
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6f7a714d48
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Fixed error in battle fight menu when not using graphics for it
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2022-10-26 18:39:32 +01:00 |
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Maruno17
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e12fd08eb1
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Some more rewrites of AI move score calculations (mainly item-related moves)
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2022-10-23 18:24:18 +01:00 |
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Maruno17
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5384a7afe4
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Fixed a scrolled screen snapping back to centre on the player as soon as they move
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2022-10-23 15:37:45 +01:00 |
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Maruno17
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2d411cf152
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Fixed error in previous commit
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2022-10-19 20:01:17 +01:00 |
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Maruno17
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64f975072b
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Fixed BGM always restarting when changing maps if the new map's BGM has a night version
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2022-10-19 19:12:39 +01:00 |
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Maruno17
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5a49bbbc94
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Renamed function code UseUserBaseDefenseInsteadOfUserBaseAttack, more AI function code changes
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2022-10-17 21:13:31 +01:00 |
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