2c73bbf9(Fix for tiles being invisible after a map transfer if they were on screen before it)
dc01031a(prevent unknown_items from being obtained in randomizer)
ee906fb3(previous commit also included new attack animations)
4dba7c02(Fixes unreal time and footprint scripts being accidentally disabled)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor