Commit Graph

254 Commits

Author SHA1 Message Date
Maruno17
e1e9706cd9 Fixed bug with trainer data, tidied evolution-checking code 2021-02-02 23:09:57 +00:00
Maruno17
44e3c934ad Implemented GameData::Ribbon 2021-02-02 20:53:43 +00:00
Maruno17
66494b0044 Refactoring, documenting deprecated methods 2021-02-01 22:53:03 +00:00
Maruno17
1209b804e9 Moved all settings into module Settings 2021-02-01 21:03:58 +00:00
Joni Savolainen
923844fdc7 Remove SpriteWindowCursorRect & fix WindowCursorRect (#85)
* Remove SpriteWindowCursorRect
* Fix WindowCursorRect
- Use super
- Don't overwrite getters for x, y etc.
- Use self.x instead of @x, etc.
* Fix needs_update? using zeroes
* Rename WindowCursorRect#isEmpty? to #empty?
2021-02-01 19:57:54 +00:00
Maruno17
9fe14395c0 Implemented GameData::Nature, improved registration of GameData entries 2021-01-31 22:43:51 +00:00
Maruno17
168a1e5df7 Misc tidying 2021-01-31 19:13:51 +00:00
Maruno17
f68cc1c98b Re-added compatibility for old trainers.txt format 2021-01-31 01:17:14 +00:00
Maruno17
d678a8b821 Merge branch 'master' into dev 2021-01-30 21:56:29 +00:00
Maruno17
f3f21d4679 Change to pbDownloadData 2021-01-30 21:55:32 +00:00
Maruno17
e70d89f457 Minor fixes 2021-01-30 17:26:27 +00:00
Maruno17
6d3ff0c724 Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames 2021-01-30 17:06:00 +00:00
Maruno17
4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer 2021-01-24 17:55:39 +00:00
Maruno17
7de034957b More revamping and rearranging 2021-01-23 20:44:07 +00:00
Maruno17
400ad6e208 Fixed error in previous commit 2021-01-22 20:04:08 +00:00
Maruno17
8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail 2021-01-21 23:04:51 +00:00
Maruno17
94ce80c183 Merge branch 'dev' of https://github.com/Maruno17/pokemon-essentials into dev 2021-01-20 20:32:32 +00:00
Maruno17
736bb9ed10 Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon 2021-01-20 20:22:31 +00:00
Joni Savolainen
34e362a59b Remove all Thread.critical usage 2021-01-18 08:19:42 +02:00
Maruno17
fec8d7adcd Fixed crash in map rendering, fixed crash when resizing screen 2021-01-17 21:49:05 +00:00
Maruno17
7f254c6434 Tidied up, removed unused code 2021-01-17 21:26:20 +00:00
Maruno17
cb684094be Removed unused audio utilities and audio-recording (e.g. for Chatter) 2021-01-17 20:47:57 +00:00
Maruno17
33ee7f0c9a Fixed crash in map rendering, fixed crash when resizing screen 2021-01-17 19:55:14 +00:00
Maruno17
4dd3a1a2c5 Implemented class GameData::Trainer 2021-01-17 00:22:49 +00:00
Maruno17
e176c1da30 Merge branch 'master' into dev 2021-01-14 20:16:08 +00:00
Maruno17
9364a543e7 Optimisation of tilemap 2021-01-14 20:11:25 +00:00
Maruno17
4c0837c685 Minor tweak 2021-01-11 23:43:16 +00:00
Maruno17
2ab552ad3c Added method $Trainer.party_full? 2021-01-11 23:41:35 +00:00
Maruno17
f72ce06654 Created setting MAX_PARTY_SIZE, fixed some bugs 2021-01-11 22:44:01 +00:00
Maruno17
53c3f23146 Tidying 2021-01-11 19:39:08 +00:00
Maruno17
2586c09c3c Refactoring and tidying 2021-01-11 19:30:45 +00:00
Maruno17
a5d1359dfe Fixing up after merge from master 2021-01-10 19:25:27 +00:00
Maruno17
b11bc133bd Merge branch 'master' into dev 2021-01-10 19:11:26 +00:00
Maruno17
386396cdf6 Condensed references to Unnerve, fixed Copycat always using Copycat 2021-01-10 19:00:03 +00:00
Derxwna Kapsyla
831555616e Fix: Changes an apostrophe in the switch out text (#80)
The apostrophe used in this message is inconsistent with other messages. Further, it does not display properly (at least, not in the FrLg font.)  and a box shows up in its place instead.
2021-01-10 18:00:40 +00:00
Maruno17
e35d2e766c Improved dependent event movement (ledge jumping speed, looking where they're going) 2021-01-03 13:44:54 +00:00
Maruno17
d4a7de4bdd Rearranged settings 2021-01-02 21:08:47 +00:00
Maruno17
63e257323b Merge branch 'master' into dev 2020-12-31 21:08:11 +00:00
Maruno17
cbbf6bad93 Player is no longer asked if they want to switch after they already replaced a fainted battler that round 2020-12-31 14:24:34 +00:00
Maruno17
5e885cf619 Moved egg icons into Graphics/Pokemon/Eggs 2020-12-31 14:18:40 +00:00
Maruno17
20f501c440 Fixed some bugs with the Debug options rewrite 2020-12-30 01:36:44 +00:00
Maruno17
f4821f212f Rewrote Debug menus to store options in self-contained handlers 2020-12-30 01:02:18 +00:00
Maruno17
c462663b6d Game map now refreshes when a Game Switch/Variable is changed in Debug screen 2020-12-28 22:53:01 +00:00
Maruno17
fb29c6b760 General tidying up 2020-12-28 15:46:08 +00:00
Maruno17
d3d7222fd3 Changed naming convention for various sprites, and added compiler script that renames files for this 2020-12-26 19:59:05 +00:00
Maruno17
c8930d408a Sped up compiling of pokemon.txt/pokemonforms.txt 2020-12-25 18:15:14 +00:00
Maruno17
ad21fc92cb Created and implemented GameData::Species 2020-12-24 21:25:16 +00:00
Maruno17
1ffeddc41c Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods 2020-12-13 19:40:17 +00:00
Maruno17
d4b5aa0ce7 Restored method that was accidentally deleted 2020-12-13 16:16:12 +00:00
Maruno17
508b3fdf50 Automated proper enumeration of constants in GameData modules 2020-12-12 21:50:33 +00:00