chardub
318ff90d8d
update 6.7
2025-09-28 15:53:01 -04:00
chardub
a393ba1137
6.6 update
2025-06-07 08:16:50 -04:00
chardub
58da1023c1
Remove Scripts folder to convert to submodule
2025-04-19 15:43:57 -04:00
Maruno17
8af787abdd
Quick fix to previous commit
2021-05-18 21:30:51 +01:00
Maruno17
be61441755
Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers
2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
...
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
47e51ed79b
Player's charset now refreshes when a save file is loaded, and after renaming trainer charsets
2021-05-11 21:20:25 +01:00
Maruno17
8ff43cbd4c
Renamed trainer charsets and added code to the sprite renamer that will rename them and edit map data accordingly
2021-05-11 21:00:15 +01:00
Maruno17
5005b2a7e9
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00