Commit Graph

100 Commits

Author SHA1 Message Date
Maruno17
e6b6bdc0b8 Fixed line spacing not being consistent when changing fonts 2020-10-18 17:38:44 +01:00
Maruno17
579a6cbe2a Fixed bug in def pbLoadRpgxpScene 2020-10-16 21:11:13 +01:00
Marc L
da5c9680d4 Edit order of commands in pbMessageDisplay to fix light text assignment (#40) 2020-10-15 21:45:00 +01:00
Maruno17
5c4c0f4e35 Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities 2020-10-09 20:54:01 +01:00
Maruno17
94a20e55f3 Fixed Advanced Wild Battles not generating true wild Pokémon, removed deprecated move compatibility code, fixed pauses when turning during continuous movement 2020-10-07 21:11:30 +01:00
Maruno17
9a8fae0168 Fixed some battle rules not being applied 2020-10-04 16:37:42 +01:00
Maruno17
c02a362031 Fixed bad AI for Sticky Web 2020-10-02 20:16:01 +01:00
Maruno17
25d48e3837 Fixed bugs with Multi-Attack, Illusion, Nature's Madness's definition and Slow Start 2020-10-01 17:54:46 +01:00
Maruno17
f640f96551 Updated version number to "18.1.dev" 2020-09-28 22:21:35 +01:00
Maruno17
c5b1e08383 Tidying and rearranging 2020-09-28 21:07:54 +01:00
Maruno17
a47f40a85b Fixed Rollout doing maximum damage on its first turn 2020-09-27 21:06:04 +01:00
Maruno17
1cf6f44016 Changed a proc's return to next 2020-09-27 18:07:42 +01:00
Maruno17
cdc36e45ed Fixed inconsistency in expected suffixes for night versions of BGMs 2020-09-27 16:39:16 +01:00
Maruno17
cccd9a2d5d Fixed typo in previous commit 2020-09-27 15:15:58 +01:00
Kaividian
edf35ac8a8 Encounters now occur when changing direction 2020-09-27 15:01:00 +01:00
Maruno17
0bbdc54ff0 Fixed bug with callback procs in class PictureEx 2020-09-27 13:54:05 +01:00
Maruno17
28538be516 Fixed bug when compiling trainer comment "Outcome: X", added error messages if PBS files define the same ID numbers twice 2020-09-26 14:49:00 +01:00
Maruno17
97874a1d62 Fixed error in Mirror Move's code 2020-09-25 20:53:26 +01:00
Maruno17
d500b075a2 Fixed bugs in jumping changes 2020-09-25 17:42:59 +01:00
Maruno17
0a69a79932 Fixed typo from previous commit 2020-09-24 22:32:38 +01:00
Maruno17
9b9bd9caab Changed event movement speeds to make walking speed 3 rather than 4, etc. 2020-09-24 21:52:44 +01:00
Maruno17
b6542f28ca Updated jumping to be more like the official games 2020-09-24 21:36:38 +01:00
Maruno17
edafe6f98d Fixed bug in AI for Camouflage 2020-09-23 23:10:14 +01:00
Maruno17
4a41e98b28 Fixed Regenerator triggering at the end of battle instead of when switching out 2020-09-23 08:15:53 +01:00
Maruno17
7749dec2d4 Fixed default weather not returning after a primal weather ends 2020-09-21 19:23:59 +01:00
Maruno17
7c1b08c6b4 Merge pull request #24 from jonisavo/fix-console
Fix debug console not opening
2020-09-21 18:06:24 +01:00
Maruno17
a5b04d6eb3 Fixed typo in Judgment's code 2020-09-21 08:30:28 +01:00
jonisavo
2696e15f67 Fix Debug Console not opening 2020-09-20 20:57:26 +03:00
Maruno17
3099cc4802 Fixed bugs with Metal Burst and Powder 2020-09-20 15:14:27 +01:00
Maruno17
301a4c9b4f The player now moves at walking speed while diving 2020-09-20 12:24:36 +01:00
Maruno17
2fd085728a Fixed AI never using items 2020-09-19 12:14:57 +01:00
Maruno17
3f99fd39e3 Fixed a fainted Pokémon's damage state being reset immediately and stopping certain abilities/effects working properly if they reference it 2020-09-19 01:00:52 +01:00
Maruno17
3cf88f6f72 AI now chooses a move at random if all moves end up with a score of 0 2020-09-18 20:45:20 +01:00
Maruno17
9af513affd Fixed prevolution data not being determined for species that don't evolve further 2020-09-18 20:33:44 +01:00
Maruno17
849b02abb6 Fixed Flame/Toxic Orb being able to replace another status condition 2020-09-18 20:27:01 +01:00
Maruno17
f0c0c0a308 Fixed crashes in debug functions if there's a gap in item ID numbers 2020-09-18 20:22:02 +01:00
Maruno17
c391fb39f8 Fixed Soak affecting the user rather than the target 2020-09-18 20:13:27 +01:00
Maruno17
7ac820beb6 Fixed some items not being consumed when they should upon the holder being hit, and made them trigger Cheeck Pouch/Symbiosis where relevant 2020-09-18 20:09:05 +01:00
Maruno17
a619300a7e Fixed missing method for PokeBattle_FakeBattler 2020-09-17 18:33:08 +01:00
Maruno17
d111f93e35 Fixed bug in Dragon Tail's code 2020-09-16 22:00:51 +01:00
Maruno17
e7b90b54b0 Fixed error with surfacing check if the dive map you're in has no surface map 2020-09-16 20:04:17 +01:00
Maruno17
36e492a3fe Fixed error in evolution data saved to pokemon.txt 2020-09-16 17:56:51 +01:00
Marc Lequime
5367cc475f Fixed default value for delay in PngAnimatedBitmap 2020-09-16 09:41:38 +01:00
Maruno17
6979fb056b Correction to unstoppable/ungainable ability methods 2020-09-12 22:11:19 +01:00
Maruno17
d4db99719b Grouped all ability blacklists together 2020-09-12 22:00:25 +01:00
Maruno17
0fc544adb8 Compiling data now names each file being compiled 2020-09-12 18:31:36 +01:00
Maruno17
6ac7aca902 Minor tweaks 2020-09-12 18:21:05 +01:00
Maruno17
e4436c0fa3 Changed Greninja's forms to add one with the Battle Bond ability 2020-09-12 16:35:56 +01:00
Maruno17
a756539651 Fixed party screen not animating while teaching a machine move 2020-09-12 01:39:31 +01:00
Maruno17
e5139b4d57 Pokémon cry when fainting now has a lower pitch 2020-09-12 01:18:12 +01:00