Maruno17
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5c4c0f4e35
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Fixed AI not properly registering switches, fixed typo in def pbMessageOnRecall, fixed Synchronize bypassing type immunities
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2020-10-09 20:54:01 +01:00 |
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Maruno17
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c02a362031
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Fixed bad AI for Sticky Web
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2020-10-02 20:16:01 +01:00 |
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Maruno17
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25d48e3837
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Fixed bugs with Multi-Attack, Illusion, Nature's Madness's definition and Slow Start
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2020-10-01 17:54:46 +01:00 |
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Maruno17
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c5b1e08383
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Tidying and rearranging
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2020-09-28 21:07:54 +01:00 |
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Maruno17
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a47f40a85b
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Fixed Rollout doing maximum damage on its first turn
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2020-09-27 21:06:04 +01:00 |
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Maruno17
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97874a1d62
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Fixed error in Mirror Move's code
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2020-09-25 20:53:26 +01:00 |
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Maruno17
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edafe6f98d
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Fixed bug in AI for Camouflage
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2020-09-23 23:10:14 +01:00 |
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Maruno17
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4a41e98b28
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Fixed Regenerator triggering at the end of battle instead of when switching out
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2020-09-23 08:15:53 +01:00 |
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Maruno17
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7749dec2d4
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Fixed default weather not returning after a primal weather ends
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2020-09-21 19:23:59 +01:00 |
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Maruno17
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a5b04d6eb3
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Fixed typo in Judgment's code
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2020-09-21 08:30:28 +01:00 |
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Maruno17
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3099cc4802
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Fixed bugs with Metal Burst and Powder
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2020-09-20 15:14:27 +01:00 |
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Maruno17
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2fd085728a
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Fixed AI never using items
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2020-09-19 12:14:57 +01:00 |
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Maruno17
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3f99fd39e3
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Fixed a fainted Pokémon's damage state being reset immediately and stopping certain abilities/effects working properly if they reference it
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2020-09-19 01:00:52 +01:00 |
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Maruno17
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3cf88f6f72
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AI now chooses a move at random if all moves end up with a score of 0
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2020-09-18 20:45:20 +01:00 |
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Maruno17
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849b02abb6
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Fixed Flame/Toxic Orb being able to replace another status condition
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2020-09-18 20:27:01 +01:00 |
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Maruno17
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c391fb39f8
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Fixed Soak affecting the user rather than the target
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2020-09-18 20:13:27 +01:00 |
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Maruno17
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7ac820beb6
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Fixed some items not being consumed when they should upon the holder being hit, and made them trigger Cheeck Pouch/Symbiosis where relevant
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2020-09-18 20:09:05 +01:00 |
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Maruno17
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a619300a7e
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Fixed missing method for PokeBattle_FakeBattler
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2020-09-17 18:33:08 +01:00 |
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Maruno17
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d111f93e35
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Fixed bug in Dragon Tail's code
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2020-09-16 22:00:51 +01:00 |
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Maruno17
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6979fb056b
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Correction to unstoppable/ungainable ability methods
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2020-09-12 22:11:19 +01:00 |
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Maruno17
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d4db99719b
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Grouped all ability blacklists together
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2020-09-12 22:00:25 +01:00 |
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Maruno17
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e4436c0fa3
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Changed Greninja's forms to add one with the Battle Bond ability
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2020-09-12 16:35:56 +01:00 |
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Maruno17
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e5139b4d57
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Pokémon cry when fainting now has a lower pitch
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2020-09-12 01:18:12 +01:00 |
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Maruno17
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6f353ba813
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Rewrote evolution methods to make them modular
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2020-09-10 22:22:06 +01:00 |
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Maruno17
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aaf5949c13
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Removed unnecessary text drawing in Options screen, misc tweaks
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2020-09-09 23:03:27 +01:00 |
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Maruno17
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891cc2791f
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Fixed not getting berry's effect at full HP or under Heal Block when using Bug Bite/Pluck
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2020-09-09 21:37:37 +01:00 |
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Maruno17
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b43b8a907d
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Fixed error in PokeBattle_Battler#pbHasMoveType?
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2020-09-09 20:37:08 +01:00 |
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jonisavo
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0b1bab3b5c
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Additional #isSpecies? and #hasItem? refactoring
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2020-09-06 20:58:13 +03:00 |
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Maruno17
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6252407160
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Merge pull request #9 from jonisavo/pokemon-use-hasItem
Refactor PokeBattle_Pokemon#hasItem? and use it instead of Object.isConst?
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2020-09-06 17:39:02 +01:00 |
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Maruno17
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a91d13adcb
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Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
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2020-09-06 17:32:33 +01:00 |
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Maruno17
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681a8331ab
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Resolved many Rubocop warnings
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2020-09-06 17:31:12 +01:00 |
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jonisavo
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e73bef533d
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Use PokeBattle_Pokemon#hasItem? instead of isConst?
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2020-09-06 15:41:46 +03:00 |
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jonisavo
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afd7b090b9
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Use PokeBattle_Battler#isSpecies? instead of isConst?
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2020-09-06 08:41:27 +03:00 |
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jonisavo
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7fb1281eab
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Add PokeBattle_Battler#isSpecies?
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2020-09-06 07:42:36 +03:00 |
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Maruno17
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5073f86190
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Rearranged some script files
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2020-09-05 22:34:32 +01:00 |
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