Commit Graph

151 Commits

Author SHA1 Message Date
Maruno17
e49cd8d498 Renamed $Trainer to $player 2021-10-20 22:57:43 +01:00
Maruno17
3a3b44574f Various bug fixes 2021-10-20 13:53:39 +01:00
Maruno17
837208792a Fixed bug with Neutralizing Gas, fixed typo 2021-10-19 17:39:27 +01:00
Maruno17
36ff7c4ba3 Renamed variables and methods relating to the Bag, renamed $PokemonBag to $Bag, $bag.has? can now check for a minimum quantity 2021-10-17 23:02:58 +01:00
Maruno17
72c50db6c0 Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends 2021-10-17 19:49:25 +01:00
Maruno17
c68e5e7abf Implemented Neutralizing Gas 2021-10-17 18:35:57 +01:00
Maruno17
de0eb8e4e1 Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly 2021-10-10 19:09:36 +01:00
Maruno17
45fd570414 Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability 2021-10-10 16:41:47 +01:00
Maruno17
75a39dbc42 Fixed typo from commit relating to refactoring switching code 2021-09-23 08:29:28 +01:00
Maruno17
4edd06208a Moved Gen 8 item code to its proper places 2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b Added Eject Pack's effect 2021-09-19 23:04:29 +01:00
Maruno17
1fb3ff5408 Refactoring of code relating to switching, effect damage and effects that trigger after a move is used 2021-09-19 19:03:17 +01:00
Maruno17
f9c6e142e5 Added effect of Blunder Policy 2021-09-12 20:13:43 +01:00
Maruno17
df7c033a9d Tweaked Fissure's function code, added Mirror Armor's effect 2021-09-10 20:40:45 +01:00
Maruno17
27be1cb330 Tidied up some function codes, added missing ones 2021-09-06 21:26:59 +01:00
Maruno17
c670c63bf5 Renamed all move function codes 2021-09-06 20:56:37 +01:00
Maruno17
c7fd147040 Added effect of Dragon Darts, fixed incorrect status icon being used in battle 2021-09-04 20:53:43 +01:00
Maruno17
218307d993 Added Gen 8's shiny chance increase with number battled, fixed other shiny chance-boosting effects not working 2021-08-31 16:54:03 +01:00
Maruno17
0405497868 Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8 2021-08-30 00:38:06 +01:00
Maruno17
c39eca3975 Merge branch 'master' into dev 2021-08-24 13:46:03 +01:00
Maruno17
6551697b4f Fixed incorrect layering of sprites in battle, unfixed RMXP transitions 2021-08-24 13:36:52 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd Refactoring and Bugfixes (#127)
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
45fba56455 Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect 2021-08-21 18:26:48 +01:00
Maruno17
f768df4696 Added settings that enable disobedience check, swapped alternate movement speed key with pause menu key, fixed pbEventCommentInput not working, fixed issue with animating Exp bar upon hitting the max level 2021-08-15 18:27:37 +01:00
Maruno17
7ae62d74b7 Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility 2021-08-14 22:36:55 +01:00
Maruno17
2112cdba37 Added effects of Mimicry/Room Service/Catching Charm, tweaked Sinistea's form chances, fixed bug in Fling about TRs. 2021-08-14 19:07:57 +01:00
Maruno17
153aa69bb8 Merge branch 'master' into dev 2021-08-12 20:37:25 +01:00
Maruno17
19535b8160 Fixed Symbiosis, fixed Roost not roosting, fixed Normalize not boosting damage, fixed crash in Bug Catching Contest, fixed old format moves.txt compiling, added cache size text to console 2021-08-12 20:00:42 +01:00
Maruno17
c360c4ddd2 Added effects of Ripen/Gorilla Tactics/Steam Engine, fixed SE move-weakening berries working on normal effectiveness moves as well 2021-08-07 20:56:43 +01:00
Maruno17
61242a9836 Shortened ability/move descriptions to fit, added Howl's Gen 8 effect 2021-08-06 19:59:20 +01:00
Maruno17
2db3cc49af Merge branch 'master' into dev 2021-08-03 18:48:11 +01:00
Maruno17
7f86115c36 Fixed code relating to initial held items in battle, fixed default functionality of rand when no number is given 2021-08-03 18:45:39 +01:00
Maruno17
76eaadda61 Marged Gen 8 AI code into existing script file 2021-08-02 23:06:55 +01:00
Golisopod-User
c6da16409e AI and other Gen 8 Effects (#123)
* Added Rattled being triggered by Intimidate in Gen 8
* Added Rapid Spin speed boost effect
* Added basic AI for Gen 8
* Tweaked Leppa berry's effect
* Added Ability Patch's exemption for Zygarde
* Added Curse's Gen 8 targeting change
* Added Teleport's Gen 8 effect
* Added check for Choice items in Instruct and Dancer
* Added Quash's Gen 8 change to the order that multiple Quashed Pokémon move in

Co-authored-by: Maruno17 <serialcolour@hotmail.com>
2021-08-02 22:56:55 +01:00
Maruno17
d71a3d47e8 Added effects of Gulp Missile and Unseen Fist, fixed typo with Ice Face 2021-07-24 21:19:01 +01:00
Maruno17
d21d3cb1fd Merge branch 'master' into dev 2021-07-22 18:36:38 +01:00
Maruno17
1bd5652a3a Fixed typo in Conversion's code that treated a type as an item 2021-07-22 18:35:30 +01:00
Maruno17
551f64e8a1 Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes 2021-07-21 22:46:49 +01:00
Maruno17
14748f4999 Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio 2021-07-17 20:48:06 +01:00
Maruno17
78f5530cbe Added more Gen 8 code 2021-07-13 20:52:26 +01:00
Maruno17
3d634a7f22 Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt 2021-07-10 22:17:02 +01:00
Maruno17
8ed9c5139e Merge branch 'dev' into dev-gen8 2021-07-10 19:49:08 +01:00
Maruno17
4b98850c3a Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems 2021-07-10 19:23:56 +01:00
Maruno17
33f0403945 Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits 2021-07-09 21:44:58 +01:00
Maruno17
d5aeeaca7b Added code for Gen 8 alternate forms 2021-07-08 23:04:21 +01:00
Maruno17
ba6806aa5b Added Gen 8 PBS files 2021-07-08 21:19:45 +01:00
Maruno17
633a0b1a1b Fixed typos 2021-07-01 22:30:16 +01:00
Maruno17
fc54ed5630 Merge branch 'dev' into dev-gen8 2021-07-01 21:59:47 +01:00
Maruno17
987cb7640c Turned move flags into separate words 2021-07-01 21:54:22 +01:00