Maruno17
536a0b4f9a
Applied code related to deprecated move flag for Magic Coat
2021-07-01 21:11:42 +01:00
Maruno17
0af3fe46bd
Merge branch 'dev' into dev-gen8
2021-07-01 21:09:05 +01:00
Maruno17
93b67c9047
Deprecated three move flags as they should depend on move effects instead
2021-07-01 21:06:24 +01:00
Maruno17
5736ef404b
Made various changes to effects, added some Gen 8 mechanics
2021-06-30 23:25:47 +01:00
Maruno17
d4c01724c7
Added Rare Candy being usable at level 100, added event evolutions
2021-06-27 18:32:43 +01:00
Maruno17
66169b56be
Merge branch 'dev' into dev-gen8
2021-06-27 17:40:01 +01:00
Maruno17
753650acf3
Merge branch 'master' into dev
2021-06-27 17:39:23 +01:00
aprogergely
cb60fa1299
typo ( #122 )
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.form should be lowercase to work
2021-06-27 17:37:35 +01:00
aprogergely
84b1512c9b
typo ( #121 )
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the ! should always be in front of the word, not after it
2021-06-27 17:37:23 +01:00
Maruno17
e93b08a87b
Added some more Gen 8 move effects
2021-06-26 22:12:47 +01:00
Maruno17
18408d204e
Merge branch 'dev' into dev-gen8
2021-06-24 20:59:00 +01:00
Maruno17
80e95dc48a
Fixed slightly inaccurate chances for each number of hits for moves that hit 2-5 times
2021-06-24 20:57:32 +01:00
Maruno17
49e7374c3d
Added more Gen 8 move effects
2021-06-24 20:47:47 +01:00
Maruno17
bb429a2680
Moved the Gen 8 items so that the game actually runs
2021-06-23 23:20:52 +01:00
Maruno17
feb9e3b2de
Added some Gen 8 item effects, added super shininess
2021-06-23 23:15:15 +01:00
Maruno17
0ad86e6b03
Added some Gen 8 ability effects
2021-06-22 22:36:12 +01:00
Maruno17
43900dca8c
Added some Gen 8 move effects
2021-06-21 22:17:55 +01:00
Maruno17
9e1e113333
Added groundwork for Gen 8 code
2021-06-21 19:19:37 +01:00
Maruno17
ca09e8c092
Removed all deprecated code slated for removal, removed support for pre-v19 save files
2021-06-20 18:37:37 +01:00
Maruno17
49655165e1
Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs
2021-06-19 18:48:33 +01:00
Maruno17
eaa915878a
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
Maruno17
8c67127f06
Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
2021-06-16 20:32:30 +01:00
Maruno17
5df5e83f68
Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt
2021-06-15 22:03:16 +01:00
Maruno17
c23f50e5a6
Fixed being unable to extract plugin messages to translate them, fixed AI bug with Natural Gift and no item, fixed bad code when checking a trainer's party for a mon with a given type
2021-06-15 19:23:50 +01:00
ENLS
c402b02861
MUMMY ability bug fix ( #118 )
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variable oldAbil was being treated like an integer. It's a symbol.
2021-06-12 16:15:56 +01:00
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
Maruno17
206244a3f0
Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor
2021-05-15 21:01:39 +01:00
Maruno17
66b40fd181
Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching
2021-05-15 20:28:15 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
52e7f7b51a
Fixed broken AI for Camouflage, minor tweaks to some other AI
2021-05-12 21:06:23 +01:00
Maruno17
e03e258f6a
Added methods Pokemon.play_cry and pkkmn.play_cry
2021-05-09 17:53:05 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
6efca2f9a8
Fixes for Battle Arena
2021-05-04 21:30:26 +01:00
Maruno17
3d88b85f56
Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2
2021-05-04 20:36:49 +01:00
Maruno17
c5cc1eadac
Fixed not being able to detect a Pokémon being a Mega Evolution, fixed inadequate checking if a Mega Stone is unlosable
2021-05-03 18:58:02 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
Golisopod-User
90c18ecc79
Bugfixes ( #104 )
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* Bugfixes
Fixed pbLearnMove not asking you to replace a move if you have the max amount of moves
Removed instance of hasOwned
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2021-05-01 17:40:05 +01:00
Maruno17
17d1344e74
Fixed crash when soft resetting, fixed crash when Struggle and confusion pseudo-moves are used, fix broken AI, fixed crash after evolution, fixed crash when editing weather map metadata.
2021-04-28 23:24:17 +01:00
Maruno17
a42b66db68
Merge branch 'master' into dev
2021-04-22 21:15:14 +01:00
Maruno17
70b9f65558
Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks
2021-04-21 18:45:44 +01:00
Maruno17
66ee5937bc
Fixed Beak Blast/Shell Trap always failing, typo in Brick Break
2021-04-18 16:30:17 +01:00
Maruno17
2ca8a42949
Yet more script rearranging
2021-04-17 23:45:42 +01:00
Maruno17
5073f86190
Rearranged some script files
2020-09-05 22:34:32 +01:00
m3rein
240af4e5e7
Removed all excess whitespace and standardized line endings.
2020-09-05 21:23:16 +02:00
Maruno17
dffb5de19d
Fixed typo in Simple Beam's code.
2020-09-05 17:19:07 +01:00
Maruno17
04ae64f026
Merge pull request #2 from Marin-MK/master
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Bug Fixes
2020-09-05 16:25:10 +01:00
HM The Mister Techno
63fddfb2d0
Patch Dancer
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This makes dancer work only if a Pokémon uses a dance move (Such as Swords Dance), not when using whichever move
2020-09-05 17:35:58 +03:00
m3rein
9aebe1e4d2
Fixed swapped baseDmg and type parameters in DamageCalcUserAbility
2020-09-05 13:18:11 +02:00
m3rein
990be3757c
Fix use of wrong variable in Protean
2020-09-05 13:01:41 +02:00
HM The Mister Techno
969c753f50
Patch Fling
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This patch makes Fling Workable (Tested on my Essentials 18 copy and worked fine)
2020-09-05 02:21:38 +03:00