Commit Graph

41 Commits

Author SHA1 Message Date
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
6f7a714d48 Fixed error in battle fight menu when not using graphics for it 2022-10-26 18:39:32 +01:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Golisopod-User
ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17
3d8e22690d Stopped various filenames being translatable when they don't need to be 2022-06-16 13:29:48 +01:00
Maruno17
3238ff817c Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag 2022-06-15 20:03:43 +01:00
Maruno17
c0c672806d Refactored code that draws the Pokémon info box in battle 2022-06-13 23:17:09 +01:00
Maruno17
04f3b29fe3 Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics 2022-05-17 23:52:53 +01:00
Maruno17
a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17
77f9547687 Misc tidying 2022-04-20 22:29:13 +01:00
Maruno17
d6c6b79705 Tidying up tones 2022-04-18 20:47:19 +01:00
Maruno17
20d6d4ff0a Implemented differences in Ball Burst animations for attempting to capture a Pokémon 2022-04-18 20:45:10 +01:00
Maruno17
f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00
Maruno17
0d4c27d413 Implemented differences in Ball Burst animations for sending out a Pokémon 2022-04-10 21:38:06 +01:00
Maruno17
0680f8665d Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party 2022-04-05 23:01:07 +01:00
Maruno17
7d583aaaf7 Added animation when capture is successful 2022-03-21 23:14:00 +00:00
Maruno17
2817c1998a Added hardcoded battle animations for capture ball burst and send out ball burst, removed support for common animation ball bursts. 2022-03-21 17:37:18 +00:00
Maruno17
21f7c57905 Added Poké Ball burst animation for recalling in battle, some bug fixes 2022-03-16 22:44:39 +00:00
Maruno17
7f8fa16a52 Made Zacian/Zamazenta's rusted items unlosable, made bad poison icon be shown again in battle 2022-03-07 23:16:13 +00:00
Maruno17
e5be233224 Enabled BallBurst common animations to be played during other battle animations 2022-02-22 19:26:50 +00:00
Maruno17
19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
fb29f19a28 Fixed various bugs found when generating Battle Frontier challenge lists 2021-12-29 14:37:41 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
15b86429a2 Pokémon cries no longer change pitch except when fainting, added support for separate fainting cries 2021-12-14 23:19:08 +00:00
Maruno17
3da8b563da Changing encounter_version now updates the encounter tables immediately, title screen now plays properly if there are no splashes, compiling is now forced if any dat files are missing, other tweaks 2021-12-12 23:10:01 +00:00
Maruno17
c1695dd21b Fixed incorrect animation when a critical capture Poké Ball fails to catch the Pokémon 2021-12-11 15:46:07 +00:00
Maruno17
5a81d447d1 Added Aura Wheel's visible type change in battle, added "display" methods for several move properties and examples of their use 2021-12-06 22:00:27 +00:00
Maruno17
95916e242e Added battle debug menu (access with F9) 2021-12-05 20:24:20 +00:00
Maruno17
1c4819e5f0 Renamed all battle-related classes and modules 2021-11-16 23:05:16 +00:00