Commit Graph

237 Commits

Author SHA1 Message Date
Maruno17
5fb8218098 Fixed type-boosting Gems being consumed when they shouldn't, fixed compiler error relating to replacing battle-starting methods 2022-05-19 13:42:21 +01:00
Maruno17
04f3b29fe3 Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics 2022-05-17 23:52:53 +01:00
Maruno17
e12b6fde1d NPC trainers' end of battle text is now read directly from the trainer object rather than extracted to an array 2022-05-17 22:28:29 +01:00
Maruno17
22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17
5714a2d6d3 Split up def pbEndOfRoundPhase 2022-04-25 23:24:55 +01:00
Maruno17
ad29dc6dc4 Fixed X items not working, fixed Knock Off being able to remove usable Mega Stones 2022-04-24 21:04:22 +01:00
Maruno17
a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17
77f9547687 Misc tidying 2022-04-20 22:29:13 +01:00
Maruno17
d6c6b79705 Tidying up tones 2022-04-18 20:47:19 +01:00
Maruno17
20d6d4ff0a Implemented differences in Ball Burst animations for attempting to capture a Pokémon 2022-04-18 20:45:10 +01:00
Maruno17
f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00
Maruno17
90328df274 Updated moves that can't be called by Metronome 2022-04-10 22:33:56 +01:00
Maruno17
0d4c27d413 Implemented differences in Ball Burst animations for sending out a Pokémon 2022-04-10 21:38:06 +01:00
Maruno17
4a478ab6d0 Fixed recalculating turn order after Mega Evolution not taking into account changed abilities 2022-04-08 18:43:49 +01:00
Maruno17
0680f8665d Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party 2022-04-05 23:01:07 +01:00
Maruno17
e87d55f56f Added underscore in DefaultForm species flag for consistency 2022-03-31 20:20:29 +01:00
Maruno17
c012a7323a Natural Gift's power/type moved into an item flag 2022-03-31 20:19:58 +01:00
Maruno17
38edb15f0c Move item powers for Fling into an item flag 2022-03-31 19:53:21 +01:00
Maruno17
3a4339c658 AI now checks for immunities to status moves 2022-03-28 18:04:45 +01:00
Maruno17
81578ac42c AI now doesn't use Full Restores just to heal small amounts of HP 2022-03-26 15:12:32 +00:00
Maruno17
7d583aaaf7 Added animation when capture is successful 2022-03-21 23:14:00 +00:00
Maruno17
2817c1998a Added hardcoded battle animations for capture ball burst and send out ball burst, removed support for common animation ball bursts. 2022-03-21 17:37:18 +00:00
Maruno17
21f7c57905 Added Poké Ball burst animation for recalling in battle, some bug fixes 2022-03-16 22:44:39 +00:00
Maruno17
93a0173fe8 Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio 2022-03-10 22:49:01 +00:00
Maruno17
7f8fa16a52 Made Zacian/Zamazenta's rusted items unlosable, made bad poison icon be shown again in battle 2022-03-07 23:16:13 +00:00
Maruno17
a13771e8bc Fixed Shadow Pokémon saying how much Exp they gain from battle, fixed mispositioned text in some battle debug menus 2022-03-07 19:22:21 +00:00
Maruno17
e5be233224 Enabled BallBurst common animations to be played during other battle animations 2022-02-22 19:26:50 +00:00
Maruno17
19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17
f322b234c6 Added battle rule "disablePokeBalls" 2022-02-15 18:39:41 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17
cca5989746 Fixes to previous commit 2022-02-10 08:33:45 +00:00
Keyacom
30c3f472ef Implement TramplesMinimize as a move flag (#175)
* Implement "TramplesMinimize" as a move flag

Implemented `TramplesMinimize` as a move flag. Due to it, removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize` (the second one was exclusive to Body Slam). Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.

The code now does not check if the parameter of `tramplesMinimize?` is 1 or 2, it now checks if it is `true` or `false`. For the effect that causes the moves with this flag to skip accuracy checks, it also checks if `Settings::MECHANICS_GENERATION` is equal to or greater than 6.

Data on which moves are to be treated as able to double damage if Minimized and skip accuracy checks are [here](https://bulbapedia.bulbagarden.net/wiki/Minimize_(move)#Vulnerability_to_moves).

**Remarks:**
- Dragon Rush, Heat Crash and Heavy Slam could not trample Minimize in Gen 5. Dragon Rush and Heat Crash could do so in Gen 6+, but Heavy Slam could not until Gen 7.
- Double Iron Bash could only trample Minimize in Gen 7.

**TL;DR:**
- Implemented `TramplesMinimize` as a move flag.
- Modified the check for this move flag.
- Removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize`. Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.
2022-02-06 19:36:51 +00:00
Keyacom
91c6f1f45b Fixed typo in "CannotMetronome" (#171)
* Fixed typo in "CannotMetronome"

This flag had 3 N's in its name where it was supposed to be two. In the move PBS files, the flag is spelled correctly.
2022-01-29 19:07:01 +00:00
Golisopod-User
617f685694 Bugfixes (#170)
* Fixed crash when setting Fogs or Panoramas to none
* Generalised the initial setting of stat stages for battlers
* Fixed fishing animation looking weird (especially when surfing)
2022-01-29 19:06:21 +00:00
Keyacom
af60c4df66 Use the .max function in Substitute's code (#167) 2022-01-29 18:24:42 +00:00
Golisopod-User
b980d8505c Tiny Bugfixes (#161)
* Removed extra confirm sfx in mart screen
* Fixed Calyrex keeping its form exclusive moves
* Fixed some methods being aliased multiple times upon soft resetting
2022-01-20 22:02:22 +00:00
Nathan-MV
e9afefb210 Updated HM/expAll/Switch Messages. (#156) 2022-01-19 20:10:56 +00:00
Maruno17
f872db2618 Added battle debug functions for setting position effects and NPC trainer items 2022-01-17 22:55:01 +00:00
Maruno17
b550ad9c07 Fixed AI scores calculated for some moves not being added up properly 2022-01-13 23:28:00 +00:00
Maruno17
8a89b7fbf4 Added move flag "CannnotMetronome" 2022-01-12 23:15:46 +00:00
Golisopod-User
ff465a78a6 More bugfixes (and one Gen 8 addition) (#155)
* Added comment indicating unused method pbRefreshSceneMap
* Removed superfluous ending of Beak Blast's effect
* Fixed crash when playing an animation in the animation player
* Added SwSh Terrain effects
2022-01-11 21:36:01 +00:00
Maruno17
f853816d63 Fixed visual glitch where a Pokémon's HP would raise then lower if its substitute took damage 2022-01-08 18:11:02 +00:00
Maruno17
a6115faad6 Fixed Incinerate's message not knowing the name of the item it destroyed 2022-01-02 21:22:09 +00:00
Golisopod-User
13cc9790ce Minor new additions for v20 (#147)
* Moved TMs/ TRs and HMs into their own handlers
* Improved Plugin Error Message
* Added sound effect when picking berries
* Allow player to always see quantity when buying items
* Trainers now require a Mega Ring item in their items (in trainers.txt) to Mega Evolve
2021-12-29 18:36:26 +00:00
Maruno17
fb29f19a28 Fixed various bugs found when generating Battle Frontier challenge lists 2021-12-29 14:37:41 +00:00
Maruno17
63b157d7ec Fixed some bad uses of @battle 2021-12-29 11:43:24 +00:00
Maruno17
01ce5d347c Fixed rare bug in disobedience check 2021-12-28 22:14:56 +00:00
Maruno17
3e9d3b0a68 Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents 2021-12-28 19:22:31 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00