Commit Graph

11 Commits

Author SHA1 Message Date
Maruno17
7ae62d74b7 Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility 2021-08-14 22:36:55 +01:00
Maruno17
cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title 2021-07-22 22:46:43 +01:00
Maruno17
78f5530cbe Added more Gen 8 code 2021-07-13 20:52:26 +01:00
Maruno17
33f0403945 Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits 2021-07-09 21:44:58 +01:00
Maruno17
ba6806aa5b Added Gen 8 PBS files 2021-07-08 21:19:45 +01:00
Maruno17
d4c01724c7 Added Rare Candy being usable at level 100, added event evolutions 2021-06-27 18:32:43 +01:00
Maruno17
53d27d3cf5 Added new section-based format for ribbons.txt 2021-06-20 17:57:35 +01:00
Maruno17
c55324145d Removed all other uses of and support for ID numbers 2021-06-19 20:01:12 +01:00
Maruno17
6e188666a4 Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names 2021-06-17 22:45:16 +01:00
Maruno17
eaa915878a Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys 2021-06-17 22:21:24 +01:00
Maruno17
2ca8a42949 Yet more script rearranging 2021-04-17 23:45:42 +01:00