Commit Graph

1004 Commits

Author SHA1 Message Date
Maruno17
a619300a7e Fixed missing method for PokeBattle_FakeBattler 2020-09-17 18:33:08 +01:00
Maruno17
d111f93e35 Fixed bug in Dragon Tail's code 2020-09-16 22:00:51 +01:00
Maruno17
e7b90b54b0 Fixed error with surfacing check if the dive map you're in has no surface map 2020-09-16 20:04:17 +01:00
Maruno17
36e492a3fe Fixed error in evolution data saved to pokemon.txt 2020-09-16 17:56:51 +01:00
Maruno17
0f61f3f5ae Merge pull request #19 from boonzeet/master
Fixed default value for delay in PngAnimatedBitmap
2020-09-16 17:24:45 +01:00
Marc Lequime
5367cc475f Fixed default value for delay in PngAnimatedBitmap 2020-09-16 09:41:38 +01:00
Maruno17
9fd8e5fab3 Updated Windows binary, added Linux/Mac binaries 2020-09-15 21:44:24 +01:00
Maruno17
765104bcef Merge remote-tracking branch 'origin/mkxp-z' into mkxp-z 2020-09-13 15:46:57 +01:00
jonisavo
39e38cc74f Added documentation to most of PokeBattle_Pokemon 2020-09-13 13:34:44 +03:00
Maruno17
6979fb056b Correction to unstoppable/ungainable ability methods 2020-09-12 22:11:19 +01:00
Maruno17
d4db99719b Grouped all ability blacklists together 2020-09-12 22:00:25 +01:00
Maruno17
0fc544adb8 Compiling data now names each file being compiled 2020-09-12 18:31:36 +01:00
Maruno17
6ac7aca902 Minor tweaks 2020-09-12 18:21:05 +01:00
Maruno17
e4436c0fa3 Changed Greninja's forms to add one with the Battle Bond ability 2020-09-12 16:35:56 +01:00
Maruno17
a756539651 Fixed party screen not animating while teaching a machine move 2020-09-12 01:39:31 +01:00
Maruno17
e5139b4d57 Pokémon cry when fainting now has a lower pitch 2020-09-12 01:18:12 +01:00
Maruno17
32ac1d995c Fixed party screen not animating while using Rare Candy, and party icons refreshing late after Rare Candy evolution 2020-09-12 01:13:05 +01:00
Maruno17
7f522cee43 Tidied up evolution code and added lots more evolution methods 2020-09-12 00:38:06 +01:00
Maruno17
928957533a Merge pull request #16 from Marin-MK/master
mkxp-z support
2020-09-11 15:42:02 +01:00
m3rein
8da6ef64a3 Fixed text positioning and removed individual character offsets 2020-09-11 16:32:04 +02:00
m3rein
c732b35931 Tweaked general-purpose UI text y offset 2020-09-11 15:45:44 +02:00
m3rein
1defc18797 Extra y position offset for message windows 2020-09-11 15:45:26 +02:00
m3rein
a8b0baaa2d Removed excessive draw command in Options menu 2020-09-11 15:45:11 +02:00
Maruno17
6f353ba813 Rewrote evolution methods to make them modular 2020-09-10 22:22:06 +01:00
Maruno17
aaf5949c13 Removed unnecessary text drawing in Options screen, misc tweaks 2020-09-09 23:03:27 +01:00
Maruno17
ebbc4a0ad8 Altered script file-reading code 2020-09-09 22:11:27 +01:00
Maruno17
891cc2791f Fixed not getting berry's effect at full HP or under Heal Block when using Bug Bite/Pluck 2020-09-09 21:37:37 +01:00
Maruno17
9c808d4c86 Removed being able to give an item to a Pokémon while in item storage 2020-09-09 20:50:53 +01:00
Maruno17
b43b8a907d Fixed error in PokeBattle_Battler#pbHasMoveType? 2020-09-09 20:37:08 +01:00
Maruno17
925c12c831 Corrected MapFactory#isPassable? 2020-09-09 20:30:43 +01:00
m3rein
0029bfe825 More line spacing tweaks 2020-09-09 17:00:47 +02:00
jonisavo
305cbbb072 More work on documentation 2020-09-09 16:15:15 +03:00
jonisavo
0faff2b546 fix a typo I made in #givePokerus 2020-09-09 16:15:15 +03:00
jonisavo
234f435a75 Additional refactoring, made #mail=(value) into a method that checks whether the passed value is valid 2020-09-09 16:15:15 +03:00
jonisavo
1b3a1f3f3c Further refactoring in PokeBattle_Pokemon 2020-09-09 16:15:14 +03:00
m3rein
f934734a7a Fixed missing soundfont 2020-09-09 14:34:20 +02:00
m3rein
1479dbd702 Fixed compiler always triggering 2020-09-09 14:34:08 +02:00
Maruno17
3e1c482c21 Fixed Pokémon forms resetting to 0 upon evolving 2020-09-09 10:52:10 +01:00
Maruno17
d5926810d2 Merge pull request #14 from jvpr94/master
Fix nickname reset in Pokebattle_pokemon
2020-09-08 20:08:01 +01:00
João Vítor Reis
4d0e9cd331 Update 001_PokeBattle_Pokemon.rb
- Fixed name resetting on Pokémon with new species assigned that wasn't working as intended
- Improved naming on a variable
2020-09-08 15:01:08 -03:00
Maruno17
0236740ab6 Updated readme 2020-09-08 08:28:47 +01:00
Maruno17
9109578f63 Updated readme 2020-09-08 08:26:36 +01:00
Maruno17
9e37432b2d Added Game.exe to the repo 2020-09-08 08:15:18 +01:00
Maruno17
f82ed7f5dc Symbolised enums in module TrainersMetadata 2020-09-07 22:52:59 +01:00
Maruno17
e987c10472 Rearranged some code relating to data and its caching 2020-09-07 22:48:11 +01:00
Maruno17
7221e88be4 Removed double line breaks in combined scripts 2020-09-07 21:52:49 +01:00
Maruno17
2185cc7a5c Updates to script extracting/combining files 2020-09-07 21:42:44 +01:00
m3rein
9b86fb77fc Renamed fonts 2020-09-07 17:00:40 +02:00
m3rein
d56dcd7032 Tweaked line spacing 2020-09-07 16:57:51 +02:00
m3rein
56b03cd762 Applied visiblity to hide sprite as opposed to negative src_rect.y 2020-09-07 16:50:42 +02:00