Commit Graph

61 Commits

Author SHA1 Message Date
Maruno17
ff0c2f00c8 Added class GameData::Stat 2021-03-04 22:59:48 +00:00
Maruno17
8b0796588f Altered encounter chance calculation to be closer to Gen 3 (inc. Rock Smash), Pokémon's ball bug fix 2021-03-01 23:28:43 +00:00
Maruno17
5963f0fd07 Undid caching of map_connections.dat as it was already cached 2021-02-26 23:15:54 +00:00
Maruno17
b281734312 Cached MapInfos.rxdata and map_connections.dat, reduced usage of load_data 2021-02-26 23:00:27 +00:00
Maruno17
87285a2a1f Added class GameData::Target 2021-02-24 21:05:04 +00:00
Maruno17
823e7eb8ec Fixed typo in previous commit 2021-02-24 12:42:25 +00:00
Maruno17
eda534f3be Added class GameData::GrowthRate 2021-02-23 22:20:34 +00:00
Maruno17
f302d8346a Added class GameData::BodyShape, some bug fixes, updated some PBS files 2021-02-22 00:21:52 +00:00
Maruno17
bcab462ef0 Added more information to terrain tag editor 2021-02-21 20:24:30 +00:00
Maruno17
611d0a74eb Added class GameData::BattleWeather 2021-02-21 19:04:36 +00:00
Maruno17
63e640c79b Added classes GameData::Environment and GameData::BattleTerrain 2021-02-21 18:37:26 +00:00
Maruno17
a6b22d5741 Moved status condition common animation names into the definitions of statuses 2021-02-16 22:42:28 +00:00
Maruno17
6a8e4fcfa5 Added class GameData::Status 2021-02-15 23:20:51 +00:00
Maruno17
6bf749d3f3 Removed support for ID numbers in species/item/trainer graphics filenames 2021-02-07 15:06:21 +00:00
Maruno17
eda301b57b Added class GameData::GenderRatio 2021-02-06 23:11:48 +00:00
Maruno17
2e125019a9 Added class GameData::BodyColor 2021-02-06 22:40:41 +00:00
Maruno17
a5af35beb1 Added class GameData::Habitat 2021-02-06 22:06:55 +00:00
Maruno17
033434807d Commented out support for ID numbers in Pokémon filenames, added class GameData::EggGroup 2021-02-06 21:30:19 +00:00
Maruno17
e1e9706cd9 Fixed bug with trainer data, tidied evolution-checking code 2021-02-02 23:09:57 +00:00
Maruno17
44e3c934ad Implemented GameData::Ribbon 2021-02-02 20:53:43 +00:00
Maruno17
66494b0044 Refactoring, documenting deprecated methods 2021-02-01 22:53:03 +00:00
Maruno17
1209b804e9 Moved all settings into module Settings 2021-02-01 21:03:58 +00:00
Maruno17
9fe14395c0 Implemented GameData::Nature, improved registration of GameData entries 2021-01-31 22:43:51 +00:00
Maruno17
168a1e5df7 Misc tidying 2021-01-31 19:13:51 +00:00
Maruno17
6d3ff0c724 Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames 2021-01-30 17:06:00 +00:00
Maruno17
4098b1cd11 Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer 2021-01-24 17:55:39 +00:00
Maruno17
7de034957b More revamping and rearranging 2021-01-23 20:44:07 +00:00
Maruno17
8a89ef1220 Revamped classes Pokemon, PBMove and PokemonMail 2021-01-21 23:04:51 +00:00
Maruno17
736bb9ed10 Fixed code assuming map metadata exists, fixed misplaced species data methods, rewrote class PokeBattle_Pokemon 2021-01-20 20:22:31 +00:00
Maruno17
cb684094be Removed unused audio utilities and audio-recording (e.g. for Chatter) 2021-01-17 20:47:57 +00:00
Maruno17
4dd3a1a2c5 Implemented class GameData::Trainer 2021-01-17 00:22:49 +00:00
Maruno17
f72ce06654 Created setting MAX_PARTY_SIZE, fixed some bugs 2021-01-11 22:44:01 +00:00
Maruno17
d4a7de4bdd Rearranged settings 2021-01-02 21:08:47 +00:00
Maruno17
5e885cf619 Moved egg icons into Graphics/Pokemon/Eggs 2020-12-31 14:18:40 +00:00
Maruno17
fb29c6b760 General tidying up 2020-12-28 15:46:08 +00:00
Maruno17
d3d7222fd3 Changed naming convention for various sprites, and added compiler script that renames files for this 2020-12-26 19:59:05 +00:00
Maruno17
ad21fc92cb Created and implemented GameData::Species 2020-12-24 21:25:16 +00:00
Maruno17
1ffeddc41c Moved methods that return item/trainer graphics, refactored evolution helper methods, rearranged some methods 2020-12-13 19:40:17 +00:00
Maruno17
d4b5aa0ce7 Restored method that was accidentally deleted 2020-12-13 16:16:12 +00:00
Maruno17
bc13517cb7 Created and implemented GameData::Type 2020-12-12 21:26:46 +00:00
Maruno17
c8790bafc9 Created and implemented GameData::TrainerType, fixed free text entry text mispositioning 2020-12-06 19:21:18 +00:00
Maruno17
eb22e49d9b Deleted rubyscreen.dll, eradicated semicolons from when... statements, compiling is now before setting up the system, appeased vocal dissenters 2020-11-26 21:10:45 +00:00
Maruno17
4af57f6501 Added 1.5x screen size option, fixed 2**32 being 0, tidied up some code 2020-11-22 17:32:10 +00:00
Maruno17
3cd8d59918 Implemented GameData::Move 2020-11-19 21:00:29 +00:00
Maruno17
52ffae9e8a Implemented GameData::Metadata and GameData::MapMetadata 2020-11-15 18:59:07 +00:00
Maruno17
d8476d1fa4 Implemented GameData::BerryPlant 2020-11-13 21:34:11 +00:00
Maruno17
1955d3698e Implemented usage of GameData::Item 2020-11-08 22:45:59 +00:00
Maruno17
ff70791104 Battlers now make use of Ability objects to be consistent with Pokemon objects 2020-11-04 21:27:56 +00:00
Maruno17
9dc6da0742 Extracted common data class methods into mixin modules 2020-11-03 19:51:37 +00:00
Maruno17
531a1c09e3 Fixed the species editor crashing when trying to edit abilities 2020-11-01 20:34:27 +00:00