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develop-en
...
develop
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BIN
Data/.DS_Store
vendored
@@ -219,7 +219,10 @@ class PokeBattle_Battle
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break
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end
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when 2 # Pokémon
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break if pbPartyMenu(idxBattler)
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if pbPartyMenu(idxBattler)
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@scene.setLastCommandIndex(idxBattler,0)
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break
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end
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when 3 # Run
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# NOTE: "Run" is only an available option for the first battler the
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# player chooses an action for in a round. Attempting to run
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@@ -1,4 +1,9 @@
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class PokeBattle_Scene
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def setLastCommandIndex(battlerIndex,commandIndex)
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@lastCmd[battlerIndex] = commandIndex
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end
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#=============================================================================
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# The player chooses a main command for a Pokémon
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# Return values: -1=Cancel, 0=Fight, 1=Bag, 2=Pokémon, 3=Run, 4=Call
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@@ -688,7 +688,7 @@ class PokemonPokedexInfo_Scene
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pbUpdate
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dorefresh = false
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if Input.trigger?(Input::ACTION)
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changeEntryPage()
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#changeEntryPage()
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elsif Input.trigger?(Input::BACK)
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pbPlayCloseMenuSE
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break
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@@ -18,6 +18,9 @@ CLOTHES_FOSSIL_F ="sada"
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CLOTHES_TREVENANT= "trevenantforestkingcloak"
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CLOTHES_WAITRESS = "maid"
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CLOTHES_WAITER = "butler"
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CLOTHES_LASS_YELLOW ="lass"
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CLOTHES_LASS_BLUE ="lass2"
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@@ -69,6 +72,7 @@ HAT_BREEDER_3="egg"
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HAT_BREEDEROUTFIT="PKMBreeder"
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HAT_WAITRESS = "maid"
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FUSION_HAT = "fusionnerd"
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FUSION_OUTFIT = "fusionnerd"
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@@ -135,4 +139,5 @@ HAIR_HOOH = "ho-oh"
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HAIR_CRESSELIA = "lunarbob"
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HAIR_LYCANROC="lycanrocshorthair"
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HAIR_HAPPINY="happinysuit"
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HAIR_LATIAS="SpecialLatias"
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HAIR_LATIAS="SpecialLatias"
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HAIR_GARDEVOIR="gardevoir"
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@@ -81,6 +81,11 @@ class ClothesMartAdapter < OutfitsMartAdapter
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$Trainer.clothes != @worn_clothes
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end
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def putOnSelectedOutfit()
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putOnClothes($Trainer.clothes)
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@worn_clothes = $Trainer.clothes
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end
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def putOnOutfit(item)
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putOnClothes(item.id) if item
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@worn_clothes = item.id if item
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@@ -89,26 +89,6 @@ end
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SWAP_HAT_POSITIONS_CAPTION = "Switch hats position"
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#unused
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# def set_hat_adapter_options(adapter)
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# slot1_hat = $Trainer.hat ? "Swap #{get_hat_by_id($Trainer.hat).name}" : "(Empty slot)"
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# slot2_hat = $Trainer.hat2 ? "Swap #{get_hat_by_id($Trainer.hat2).name}" : "(Empty slot)"
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# options = [slot1_hat,slot2_hat]
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# options << SWAP_HAT_POSITIONS_CAPTION if $Trainer.hat && $Trainer.hat2
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# options << "Cancel"
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# hat_options_choice = optionsMenu(options)
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# if options[hat_options_choice] == SWAP_HAT_POSITIONS_CAPTION
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# switchHatsPosition()
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# return nil
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# end
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# if hat_options_choice == options.length #cancel
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# return nil
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# end
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# is_secondary = hat_options_choice ==1
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# adapter.set_secondary_hat(is_secondary)
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# return adapter
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# end
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#is_secondary only used for hats
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def openSelectOutfitMenu(stock = [], itemType =nil, is_secondary=false)
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adapter = getAdapter(itemType, stock, false, is_secondary)
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@@ -145,38 +125,6 @@ def changeHatMenu(is_secondary_hat = false)
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openSelectOutfitMenu(stock, :HAT, is_secondary_hat)
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end
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# def changeOutfit()
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# hat1_name = get_hat_by_id($Trainer.hat) ? get_hat_by_id($Trainer.hat).name : "(Empty)"
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# hat2_name = get_hat_by_id($Trainer.hat2) ? get_hat_by_id($Trainer.hat2).name : "(Empty)"
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#
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# commands = []
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# commands[cmdClothes = commands.length] = _INTL("Change clothes")
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# commands[cmdHat = commands.length] = _INTL("Change hat 1 (#{hat1_name})")
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# commands[cmdHat2 = commands.length] = _INTL("Change hat 2 (#{hat2_name})")
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# commands[switchHats = commands.length] = _INTL("Switch hat positions")
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# commands[cmdQuit = commands.length] = _INTL("Quit")
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#
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# #TODO change this into a graphical menu with icons
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# loop do
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# cmd = pbMessage(_INTL("What would you like to do?"), commands, cmdQuit + 1)
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# if cmd == cmdClothes
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# changeClothesMenu()
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# break
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# elsif cmd == cmdHat
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# changeHatMenu()
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# break
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# elsif cmd == cmdHat2
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# changeHatMenu(true)
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# break
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# elsif cmd == switchHats
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# switchHatsPosition()
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# break
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# else
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# break
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# end
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# end
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# end
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def changeOutfit()
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commands = []
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commands[cmdHat = commands.length] = _INTL("Change hat")
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@@ -48,7 +48,7 @@ class ClothesShopPresenter < PokemonMartScreen
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end
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# returns if should stay in the menu
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# returns true if should stay in the menu
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def playerClothesActionsMenu(item)
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cmd_wear = "Wear"
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cmd_dye = "Dye Kit"
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@@ -59,9 +59,9 @@ class ClothesShopPresenter < PokemonMartScreen
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choice = pbMessage("What would you like to do?", options, -1)
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if options[choice] == cmd_wear
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putOnClothes(item)
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putOnClothes(item,false)
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$Trainer.clothes_color = @adapter.get_dye_color(item.id)
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return false
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return true
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elsif options[choice] == cmd_dye
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dyeClothes()
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end
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@@ -72,19 +72,19 @@ class ClothesShopPresenter < PokemonMartScreen
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putOnClothes(item)
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end
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def quitMenuPrompt(item)
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return true if !@adapter.is_a?(HatsMartAdapter)
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def quitMenuPrompt()
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return true if !(@adapter.is_a?(HatsMartAdapter) || @adapter.is_a?(ClothesMartAdapter))
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boolean_changes_detected = @adapter.player_changed_clothes?
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return true if !boolean_changes_detected
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pbPlayCancelSE
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cmd_confirm = "Set outfit"
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cmd_discard = "Discard changes"
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cmd_cancel = "Cancel"
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options = [cmd_confirm,cmd_discard,cmd_cancel]
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choice = pbMessage("You have unsaved changes!",options,2)
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options = [cmd_discard,cmd_confirm,cmd_cancel]
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choice = pbMessage("You have unsaved changes!",options,3)
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case options[choice]
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when cmd_confirm
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confirmPutClothes(item)
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@adapter.putOnSelectedOutfit
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pbPlayDecisionSE
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return true
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when cmd_discard
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@@ -101,12 +101,12 @@ class ClothesShopPresenter < PokemonMartScreen
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item = nil
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loop do
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item = @scene.pbChooseBuyItem
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#break if !item
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if !item
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break if @adapter.isShop?
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quit_menu_choice = quitMenuPrompt(item)
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break if quit_menu_choice
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item = @scene.pbChooseBuyItem
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#quit_menu_choice = quitMenuPrompt()
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#break if quit_menu_choice
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break
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next
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end
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@@ -154,7 +154,6 @@ class ClothesShopPresenter < PokemonMartScreen
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@stock.compact!
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pbDisplayPaused(_INTL("Here you are! Thank you!")) { pbSEPlay("Mart buy item") }
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@adapter.addItem(item)
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# break
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end
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@scene.pbEndBuyScene
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end
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@@ -53,9 +53,6 @@ class ClothesShopView < PokemonMart_Scene
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pbScrollMap(DIRECTION_LEFT, 7, 6)
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pbScrollMap(DIRECTION_DOWN, 5, 6)
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$game_player.turn_generic(@initial_direction)
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#$scene.reset_map(true)
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#pbRefreshSceneMap
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# $scene.reset_map(false)
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end
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def refreshStock(adapter)
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@@ -70,9 +67,6 @@ class ClothesShopView < PokemonMart_Scene
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@subscene.pbRefresh
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else
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itemwindow = @sprites["itemwindow"]
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#@sprites["icon"].item = itemwindow.item
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#@sprites["icon"].item = itemwindow.item
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item = itemwindow.item
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if itemwindow.item
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if itemwindow.item.is_a?(Symbol)
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@@ -10,6 +10,8 @@ class HairMartAdapter < OutfitsMartAdapter
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@version = getCurrentHairVersion().to_i
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@worn_hair = $Trainer.hair
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@worn_hat = $Trainer.hat
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@worn_hat2 = $Trainer.hat2
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@hat_visible = false
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@removable = true
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@previous_item= find_first_item()
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@@ -105,8 +107,14 @@ class HairMartAdapter < OutfitsMartAdapter
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item = @previous_item if item.is_a?(Symbol)
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@previous_item = find_first_item() if !item.is_a?(Symbol)
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displayed_hat = @hat_visible ? @worn_hat : nil
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displayed_hat2 = @hat_visible ? @worn_hat2 : nil
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previewWindow.hat = displayed_hat
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previewWindow.hat2 = displayed_hat2
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$Trainer.hat = displayed_hat
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$Trainer.hat2 = displayed_hat2
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itemId = getCurrentHairId(item.id)
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previewWindow.hair = itemId
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$Trainer.hair = itemId
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@@ -142,6 +150,8 @@ class HairMartAdapter < OutfitsMartAdapter
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$Trainer.hair = @worn_hair
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$Trainer.hat = @worn_hat
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$Trainer.hat2 = @worn_hat2
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end
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def get_unlocked_items_list()
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@@ -38,15 +38,27 @@ class HatShopView < ClothesShopView
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return @stock[itemwindow.index]
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end
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def displayLayerIcons(selected_item=nil)
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def handleHatlessLayerIcons(selected_item)
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other_hat = @adapter.is_secondary_hat ? $Trainer.hat : $Trainer.hat2
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if !selected_item.is_a?(Hat)
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if @adapter.is_secondary_hat
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@sprites["wornHat_layer2"].bitmap=nil
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else
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@sprites["wornHat_layer1"].bitmap=nil
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end
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return
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end
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if !other_hat.is_a?(Hat)
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if @adapter.is_secondary_hat
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@sprites["wornHat_layer1"].bitmap=nil
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else
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@sprites["wornHat_layer2"].bitmap=nil
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end
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end
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end
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def displayLayerIcons(selected_item=nil)
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handleHatlessLayerIcons(selected_item)
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hat1Filename = getOverworldHatFilename($Trainer.hat)
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hat2Filename = getOverworldHatFilename($Trainer.hat2)
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@@ -157,6 +157,18 @@ class HatsMartAdapter < OutfitsMartAdapter
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$Trainer.hat != @worn_clothes || $Trainer.hat2 != @worn_clothes2
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end
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def putOnSelectedOutfit()
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putOnHat($Trainer.hat,true,false) if $Trainer.hat
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putOnHat($Trainer.hat2,true,true) if $Trainer.hat2
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@worn_clothes = $Trainer.hat
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@worn_clothes2 = $Trainer.hat2
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playOutfitChangeAnimation()
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pbMessage(_INTL("You put on the hat(s)!\\wtnp[30]"))
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end
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def putOnOutfit(item)
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return unless item.is_a?(Outfit)
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putOnHat(item.id,false,@is_secondary_hat)
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@@ -1717,4 +1717,64 @@ def qmarkMaskCheck()
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obtainClothes(CLOTHES_GLITCH)
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end
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end
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end
|
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def purchaseDyeKitMenu(hats_kit_price=0,clothes_kit_price=0)
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|
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commands = []
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command_hats = "Hats Dye Kit ($#{hats_kit_price})"
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command_clothes = "Clothes Dye Kit ($#{clothes_kit_price})"
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command_cancel = "Cancel"
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|
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commands << command_hats if !$PokemonBag.pbHasItem?(:HATSDYEKIT)
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commands << command_clothes if !$PokemonBag.pbHasItem?(:CLOTHESDYEKIT)
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commands << command_cancel
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if commands.length <= 1
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pbCallBub(2,@event_id)
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pbMessage("\\C[1]Dye Kits\\C[0] can be used to dye clothes all sorts of colours!")
|
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pbCallBub(2,@event_id)
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pbMessage("You can use them at any time when you change clothes.")
|
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return
|
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end
|
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pbCallBub(2,@event_id)
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pbMessage("\\GWelcome! Are you interested in dyeing your outfits different colours?")
|
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|
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pbCallBub(2,@event_id)
|
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pbMessage("I make handy \\C[1]Dye Kits\\C[0] from my Smeargle's paint that can be used to dye your outfits any color you want!")
|
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|
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pbCallBub(2,@event_id)
|
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pbMessage("\\GWhat's more is that it's reusable so you can go completely wild with it if you want! Are you interested?")
|
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|
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choice = optionsMenu(commands,commands.length)
|
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case commands[choice]
|
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when command_hats
|
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if $Trainer.money < hats_kit_price
|
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pbCallBub(2,@event_id)
|
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pbMessage("Oh, you don't have enough money...")
|
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return
|
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end
|
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pbMessage("\\G\\PN purchased the dye kit.")
|
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$Trainer.money -= hats_kit_price
|
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pbSEPlay("SlotsCoin")
|
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Kernel.pbReceiveItem(:HATSDYEKIT)
|
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pbCallBub(2,@event_id)
|
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pbMessage("\\GHere you go! Have fun dyeing your hats!")
|
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when command_clothes
|
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if $Trainer.money < clothes_kit_price
|
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pbCallBub(2,@event_id)
|
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pbMessage("Oh, you don't have enough money...")
|
||||
return
|
||||
end
|
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pbMessage("\\G\\PN purchased the dye kit.")
|
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$Trainer.money -= clothes_kit_price
|
||||
pbSEPlay("SlotsCoin")
|
||||
Kernel.pbReceiveItem(:CLOTHESDYEKIT)
|
||||
pbCallBub(2,@event_id)
|
||||
pbMessage("\\GHere you go! Have fun dyeing your clothes!")
|
||||
end
|
||||
pbCallBub(2,@event_id)
|
||||
pbMessage("You can use \\C[1]Dye Kits\\C[0] at any time when you change clothes.")
|
||||
end
|
||||
@@ -46,7 +46,14 @@
|
||||
def onLoadExistingGame()
|
||||
migrateOldSavesToCharacterCustomization()
|
||||
clear_all_images()
|
||||
loadDateSpecificChanges()
|
||||
end
|
||||
|
||||
def loadDateSpecificChanges()
|
||||
current_date = Time.new
|
||||
if (current_date.day == 1 && current_date.month == 4)
|
||||
$Trainer.hat2=HAT_CLOWN if $Trainer.unlocked_hats.include?(HAT_CLOWN)
|
||||
end
|
||||
end
|
||||
|
||||
def onStartingNewGame() end
|
||||
|
||||
@@ -107,6 +107,12 @@
|
||||
"tags": "azalea,special,",
|
||||
"howToGet": "type trainer"
|
||||
},
|
||||
{
|
||||
"id": "butler",
|
||||
"name": "Butler Uniform",
|
||||
"price": 5000,
|
||||
"tags": "special,"
|
||||
},
|
||||
{
|
||||
"id": "BusinessSuit",
|
||||
"name": "Business Suit",
|
||||
@@ -130,7 +136,7 @@
|
||||
"description": "A mysterious long black cloak or dress, worn over black leggings.",
|
||||
"len": 65,
|
||||
"done": "yes",
|
||||
"price": 10000,
|
||||
"price": 6500,
|
||||
"tags": "lavender,",
|
||||
"howToGet": "city exclusive outfit"
|
||||
},
|
||||
@@ -255,7 +261,8 @@
|
||||
{
|
||||
"id": "glitzerset",
|
||||
"name": "Glitzer",
|
||||
"price": 2550
|
||||
"price": 2550,
|
||||
"tags": "special,"
|
||||
},
|
||||
{
|
||||
"id": "gothhoodie",
|
||||
@@ -375,6 +382,7 @@
|
||||
"len": 74,
|
||||
"done": "yes",
|
||||
"price": 0,
|
||||
"tags": "special,",
|
||||
"howToGet": "starting outfit"
|
||||
},
|
||||
{
|
||||
@@ -408,6 +416,12 @@
|
||||
"price": 18000,
|
||||
"tags": "pokemon-rockruff,pokemon-lycanroc_d,pokemon-lycanroc_n,"
|
||||
},
|
||||
{
|
||||
"id": "maid",
|
||||
"name": "Maid Uniform",
|
||||
"price": 5000,
|
||||
"tags": "special,"
|
||||
},
|
||||
{
|
||||
"id": "marshweater",
|
||||
"name": "Marshweater",
|
||||
@@ -591,12 +605,14 @@
|
||||
"id": "sada",
|
||||
"name": "Primitive Clothes (F)",
|
||||
"price": 10000,
|
||||
"tags": "special",
|
||||
"howToGet": "fossil guy final"
|
||||
},
|
||||
{
|
||||
"id": "sado",
|
||||
"name": "Primitive Clothes (M)",
|
||||
"price": 10000,
|
||||
"tags": "special",
|
||||
"howToGet": "fossil guy final"
|
||||
},
|
||||
{
|
||||
|
||||
@@ -140,8 +140,17 @@
|
||||
},
|
||||
{
|
||||
"id": "fusionnerd",
|
||||
"name": "Side-Swept Fringe",
|
||||
"description": "A bold, asymmetrical hairstyle where strands fuse into a stylish wave.",
|
||||
"price": 1000
|
||||
},
|
||||
{
|
||||
"id": "gardevoir",
|
||||
"name": "Guardian Fringe",
|
||||
"description": "A neat fringe that covers one eye that is styled to look like a Gardevoir.",
|
||||
"price": 3000,
|
||||
"howToGet": "saffron boutique"
|
||||
},
|
||||
{
|
||||
"id": "gary",
|
||||
"name": "Front Spikes",
|
||||
|
||||
@@ -502,6 +502,13 @@
|
||||
"tags": "floating,pokemon-shedinja",
|
||||
"howToGet": "reward for beating the ilex forest shedinja encounter? reward for showing a shedinja to someone?"
|
||||
},
|
||||
{
|
||||
"id": "haxorushelmet",
|
||||
"name": "Jaw Helmet",
|
||||
"description": "A fearsome helmet crafted in the shape of a Haxorus's jaw. It is sure to intimidate your enemies! ",
|
||||
"price": 8000,
|
||||
"tags": "pokemon-axew,pokemon-fraxure,pokemon-haxorus,"
|
||||
},
|
||||
{
|
||||
"id": "headlacecovering",
|
||||
"name": "Lace Covering",
|
||||
@@ -722,6 +729,12 @@
|
||||
"tags": "hat,trainer,johto,",
|
||||
"howToGet": "regional set"
|
||||
},
|
||||
{
|
||||
"id": "maid",
|
||||
"name": "Mob Cap",
|
||||
"price": 1500,
|
||||
"tags": "hat,"
|
||||
},
|
||||
{
|
||||
"id": "magicap",
|
||||
"name": "Magikarp Balaclava",
|
||||
@@ -1220,7 +1233,7 @@
|
||||
},
|
||||
{
|
||||
"id": "surgeglasses",
|
||||
"name": "Sunglasses",
|
||||
"name": "Surge Shades",
|
||||
"description": "Shockingly cool sunglasses.",
|
||||
"done": "yes",
|
||||
"len": 27,
|
||||
@@ -1312,6 +1325,12 @@
|
||||
"tags": "hat,trainer,galar,",
|
||||
"howToGet": "trainer clothing store?"
|
||||
},
|
||||
{
|
||||
"id": "voltorbitembarrette",
|
||||
"name": "Pokéball Barrette",
|
||||
"price": 1500,
|
||||
"tags": "hariclip,pokemon-voltorb,pokemon-electrode,"
|
||||
},
|
||||
{
|
||||
"id": "waterdress",
|
||||
"name": "Straw Hat",
|
||||
|
||||
@@ -1,2 +1 @@
|
||||
1741723971
|
||||
1741723972
|
||||
1742045788
|
||||
BIN
Graphics/.DS_Store
vendored
BIN
Graphics/Battlers/.DS_Store
vendored
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Graphics/Characters/.DS_Store
vendored
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Graphics/Characters/player/.DS_Store
vendored
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|
After Width: | Height: | Size: 4.2 KiB |
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|
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|
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|
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|
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|
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|
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|
After Width: | Height: | Size: 2.4 KiB |
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|
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|
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|
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|
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BIN
Graphics/Characters/player/hat/.DS_Store
vendored
|
After Width: | Height: | Size: 2.1 KiB |
|
After Width: | Height: | Size: 1.0 KiB |
BIN
Graphics/Characters/player/hat/maid/hat_maid.png
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
Graphics/Characters/player/hat/maid/hat_trainer_maid.png
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|
After Width: | Height: | Size: 642 B |
|
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|
After Width: | Height: | Size: 1.1 KiB |
BIN
Graphics/Items/CLOTHESDYEKIT.png
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|
After Width: | Height: | Size: 4.6 KiB |
BIN
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|
After Width: | Height: | Size: 4.6 KiB |
|
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|
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