6 Commits

Author SHA1 Message Date
chardub
5b85e72cb2 6.7.2 patch 2025-10-02 10:35:46 -04:00
chardub
e5406179bf 6.7.1 patch fixes 2025-10-01 11:28:13 -04:00
chardub
1271d7e8f0 fixes naked sprite when fishing 2025-09-28 18:22:11 -04:00
chardub
e11e62272c possible missing files 2025-09-28 16:18:37 -04:00
chardub
51f98b9cc7 sprites credits 2025-09-28 16:14:12 -04:00
chardub
318ff90d8d update 6.7 2025-09-28 15:53:01 -04:00
724 changed files with 324438 additions and 198312 deletions

5
.gitignore vendored
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@@ -3,13 +3,8 @@ Graphics/Battlers/Shiny/*
Graphics/CustomBattlers/spritesheets/*
Graphics/CustomBattlers/*
Data/sprites/*
Data/VERSION
infinitefusion.sh
Data/sprites/CUSTOM_SPRITES
Data/sprites
Data/sprites/updated_spritesheets_cache
Data/sprites/sprites_rate_limit.log
.gitignore
Game.rxproj
.DS_Store

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Audio/BGM/SSANNE.ogg Normal file

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@@ -107,9 +107,9 @@ casinoluck<s>ymirbot
###################################
### Custom Pok?dex entries ###
### Custom Pokedex entries ###
###################################
### Pok?dex entries quality control (Unown)
### Pokedex entries quality control (Unown)
luvischlo<s>char_latte3412<s>strawbearycandy
bobosmith01<s>griddle<s>.izik
knilk<s>lordjoostmeister<s>.realthree
@@ -127,6 +127,10 @@ Maruno (http://pokemonessentials.wikia.com/wiki/Pok%C3%A9mon_Essentials_Wiki)
###########################################################
Playtesting was done by various members of the Discord channel.
Special thanks to all of you!
Elite 4 rematch teams
duskrd<s>anaconja
###########################################################
### Graphics #
###########################################################
@@ -140,6 +144,14 @@ Nintendo
GameFreak
########################
### Translations #
########################
French translation:
anthonygourmand
locpic_
blood.wolf58 (Willi)
#######################################################################
The following ressources were also used
with their respective authors' consent

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Data/.DS_Store vendored

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11
Data/.idea/Data.iml generated Normal file
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@@ -0,0 +1,11 @@
<?xml version="1.0" encoding="UTF-8"?>
<module type="RUBY_MODULE" version="4">
<component name="ModuleRunConfigurationManager">
<shared />
</component>
<component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$" />
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

8
Data/.idea/modules.xml generated Normal file
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@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/Data.iml" filepath="$PROJECT_DIR$/.idea/Data.iml" />
</modules>
</component>
</project>

7
Data/.idea/vcs.xml generated Normal file
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@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
<mapping directory="$PROJECT_DIR$/Scripts" vcs="Git" />
</component>
</project>

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@@ -5,10 +5,12 @@
#==============================================================================#
module Settings
# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
GAME_VERSION = '6.6.2'
GAME_VERSION_NUMBER = "6.6.2"
GAME_VERSION_NUMBER = "6.7.2"
LATEST_GAME_RELEASE = "6.6"
KANTO = GAME_ID == :IF_KANTO
HOENN = GAME_ID == :IF_HOENN
POKERADAR_LIGHT_ANIMATION_RED_ID = 17
POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
POKERADAR_HIDDEN_ABILITY_POKE_CHANCE = 32
@@ -33,7 +35,7 @@ module Settings
BATTLERS_FOLDER = "Graphics/Battlers/Autogens/"
DOWNLOADED_SPRITES_FOLDER = "Graphics/temp/"
DEFAULT_SPRITE_PATH = "Graphics/Battlers/Special/000.png"
CREDITS_FILE_PATH = "Data/sprites/Sprite Credits.csv"
CREDITS_FILE_PATH = "Data/sprites/Sprite_Credits.csv"
VERSION_FILE_PATH = "Data/VERSION"
CUSTOM_SPRITES_FILE_PATH = "Data/sprites/CUSTOM_SPRITES"
BASE_SPRITES_FILE_PATH = "Data/sprites/BASE_SPRITES"
@@ -66,9 +68,13 @@ module Settings
SPRITES_FILE_URL = "https://raw.githubusercontent.com/infinitefusion/infinitefusion-e18/main/Data/sprites/CUSTOM_SPRITES"
BASE_SPRITES_FILE_URL = "https://raw.githubusercontent.com/infinitefusion/infinitefusion-e18/main/Data/sprites/BASE_SPRITES"
CREDITS_FILE_URL = "https://infinitefusion.net/Sprite Credits.csv"
CREDITS_FILE_URL = "https://infinitefusion.net/customsprites/Sprite_Credits.csv"
CUSTOM_DEX_FILE_URL = "https://raw.githubusercontent.com/infinitefusion/pif-downloadables/refs/heads/master/dex.json"
SECRETBASE_UPLOAD_URL = "http://secretbases-upload.pkmninfinitefusion.workers.dev"
SECRETBASE_DOWNLOAD_URL = "https://secretbase-download.pkmninfinitefusion.workers.dev"
STARTUP_MESSAGES = ""
LEVEL_CAPS=[12,22,26,35,38,45,51,54,62,62,63,64,64,65,67,68]
@@ -175,12 +181,19 @@ module Settings
# always inherit egg moves from its father.
BREEDING_CAN_INHERIT_EGG_MOVES_FROM_MOTHER = (MECHANICS_GENERATION >= 6)
KANTO_STARTERS = [:BULBASAUR, :CHARMANDER, :SQUIRTLE]
JOHTO_STARTERS = [:CHIKORITA, :CYNDAQUIL, :TOTODILE]
HOENN_STARTERS = [:TREECKO, :TORCHIC, :MUDKIP]
SINNOH_STARTERS = [:TURTWIG, :CHIMCHAR, :PIPLUP]
KALOS_STARTERS = [:CHESPIN, :FENNEKIN, :FROAKIE]
DEFAULT_STARTERS = Settings::GAME_ID == :IF_KANTO ? KANTO_STARTERS : HOENN_STARTERS
GRASS_STARTERS = [:BULBASAUR,:CHIKORITA,:TREECKO,:TURTWIG,:CHESPIN]
FIRE_STARTERS = [:CHARMANDER,:CYNDAQUIL, :TORCHIC, :CHIMCHAR, :FENNEKIN]
WATER_STARTERS = [:SQUIRTLE, :TOTODILE, :MUDKIP, :PIPLUP, :FROAKIE]
#=============================================================================
@@ -345,7 +358,7 @@ module Settings
# Dex list, no matter which region the player is currently in.
def self.pokedex_names
return [
# [_INTL("Kanto Pokédex"), 0]
# ["Kanto Pokédex", 0]
]
end
@@ -543,11 +556,15 @@ module Settings
# file in the Data folder. Edit only if you have 2 or more languages to choose
# from.
LANGUAGES = [
# ["English", "english.dat"],
# ["Deutsch", "deutsch.dat"]
["English", "english.dat"],
["Français", "french.dat"]
]
#Experimental
REMOTE_BATTLES_CONTROL = false
REMOTE_NPC_DIALOG = false
REMOTE_BATTLE_CONTROL_SERVER_URL = "http://127.0.0.1:5000/choose_move"
REMOTE_NPC_DIALOG_SERVER_URL = "http://127.0.0.1:5000"
#Technical
SPRITE_CACHE_MAX_NB=100
NEWEST_SPRITEPACK_MONTH = 12
@@ -576,7 +593,7 @@ module Settings
"speech hgss 18",
"speech hgss 19",
"speech hgss 20",
"speech pl 18"
"speech pl 18",
]
# Available menu frames. These are graphic files in "Graphics/Windowskins/".

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@@ -3,42 +3,42 @@
# HTTP utility functions
#
#############################
#
def pbPostData(url, postdata, filename=nil, depth=0)
if url[/^http:\/\/([^\/]+)(.*)$/]
host = $1
path = $2
path = "/" if path.length==0
userAgent = "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.14) Gecko/2009082707 Firefox/3.0.14"
body = postdata.map { |key, value|
keyString = key.to_s
valueString = value.to_s
keyString.gsub!(/[^a-zA-Z0-9_\.\-]/n) { |s| sprintf('%%%02x', s[0]) }
valueString.gsub!(/[^a-zA-Z0-9_\.\-]/n) { |s| sprintf('%%%02x', s[0]) }
next "#{keyString}=#{valueString}"
}.join('&')
ret = HTTPLite.post_body(
url,
body,
"application/x-www-form-urlencoded",
{
"Host" => host, # might not be necessary
"Proxy-Connection" => "Close",
"Content-Length" => body.bytesize.to_s,
"Pragma" => "no-cache",
"User-Agent" => userAgent
}
) rescue ""
return ret if !ret.is_a?(Hash)
return "" if ret[:status] != 200
return ret[:body] if !filename
File.open(filename, "wb"){|f|f.write(ret[:body])}
return "" unless url =~ /^https?:\/\/([^\/]+)(.*)$/
host = $1
path = $2
path = "/" if path.empty?
userAgent = "Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.0.14) Gecko/2009082707 Firefox/3.0.14"
# Serialize as JSON
body = serialize_json(postdata)
ret = HTTPLite.post_body(
url,
body,
"application/json",
{
"Host" => host,
"Proxy-Connection" => "Close",
"Content-Length" => body.bytesize.to_s,
"Pragma" => "no-cache",
"User-Agent" => userAgent
}
) rescue ""
return "" if !ret.is_a?(Hash)
return "" if ret[:status] != 200
if filename
File.open(filename, "wb") { |f| f.write(ret[:body]) }
return ""
end
return ""
ret[:body]
end
def pbDownloadData(url, filename = nil, authorization = nil, depth = 0, &block)
return nil if !downloadAllowed?()
echoln "downloading data from #{url}"
@@ -73,15 +73,21 @@ def pbDownloadToFile(url, file)
end
end
def pbPostToString(url, postdata)
def pbPostToString(url, postdata, timeout = 30)
safe_postdata = postdata.transform_values(&:to_s)
begin
data = pbPostData(url, postdata)
return data
rescue
data = pbPostData(url, safe_postdata)
return data || ""
rescue MKXPError => e
echoln("[Remote AI] Exception: #{e.message}")
return ""
end
end
def pbPostToFile(url, postdata, file)
begin
pbPostData(url, postdata,file)
@@ -89,7 +95,7 @@ def pbPostToFile(url, postdata, file)
end
end
def serialize_value(value)
def serialize_value_legacy(value)
if value.is_a?(Hash)
serialize_json(value)
elsif value.is_a?(String)
@@ -102,17 +108,47 @@ end
def serialize_json(data)
#echoln data
# Manually serialize the JSON data into a string
parts = ["{"]
data.each_with_index do |(key, value), index|
parts << "\"#{key}\":#{serialize_value(value)}"
parts << "," unless index == data.size - 1
if data.is_a?(Hash)
parts = ["{"]
data.each_with_index do |(key, value), index|
parts << "\"#{key}\":#{serialize_value(value)}"
parts << "," unless index == data.size - 1
end
parts << "}"
return parts.join
else
return serialize_value(data)
end
parts << "}"
return parts.join
end
def serialize_value(value)
case value
when String
"\"#{escape_json_string(value)}\""
when Numeric
value.to_s
when TrueClass, FalseClass
value.to_s
when NilClass
"null"
when Array
"[" + value.map { |v| serialize_value(v) }.join(",") + "]"
when Hash
serialize_json(value)
else
raise "Unsupported type: #{value.class}"
end
end
def escape_json_string(str)
# Minimal escape handling
str.gsub(/["\\]/) { |m| "\\#{m}" }
.gsub("\n", "\\n")
.gsub("\t", "\\t")
.gsub("\r", "\\r")
end
def downloadAllowed?()
return $PokemonSystem.download_sprites==0
@@ -141,6 +177,42 @@ def clean_json_string(str)
end
# json.rb - lightweight JSON parser for MKXP/RGSS XP
# Lightweight JSON for MKXP/RGSS XP
module JSON
module_function
# Convert Ruby object (hash/array/etc) into JSON string
def generate(obj)
case obj
when Hash
"{" + obj.map { |k, v| "\"#{k}\":#{generate(v)}" }.join(",") + "}"
when Array
"[" + obj.map { |v| generate(v) }.join(",") + "]"
when String, Symbol
"\"#{obj.to_s}\""
when TrueClass, FalseClass
obj.to_s
when NilClass
"null"
when Numeric
obj.to_s
else
raise "Unsupported type #{obj.class}"
end
end
# Simple parser (not full JSON) — optional
def parse(str)
return nil if str.nil? || str.strip.empty?
eval(str)
end
end

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@@ -203,7 +203,7 @@ module SaveData
end
echoln '' if conversions_to_run.length > 0
save_data[:essentials_version] = Essentials::VERSION
save_data[:game_version] = Settings::GAME_VERSION
save_data[:game_version] = Settings::GAME_VERSION_NUMBER
return true
end

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@@ -129,7 +129,7 @@ end
SaveData.register(:game_version) do
load_in_bootup
ensure_class :String
save_value { Settings::GAME_VERSION }
save_value { Settings::GAME_VERSION_NUMBER }
load_value { |value| $game_version = value }
new_game_value { Settings::GAME_VERSION }
new_game_value { Settings::GAME_VERSION_NUMBER }
end

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@@ -8,7 +8,7 @@ SaveData.register_conversion(:v19_define_versions) do
save_data[:essentials_version] = Essentials::VERSION
end
unless save_data.has_key?(:game_version)
save_data[:game_version] = Settings::GAME_VERSION
save_data[:game_version] = Settings::GAME_VERSION_NUMBER
end
end
end

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@@ -202,6 +202,7 @@ module Game
$PokemonMap.updateMap
$scene = Scene_Map.new
onLoadExistingGame()
end
# Loads and validates the map. Called when loading a saved game.
@@ -234,9 +235,15 @@ module Game
end
$PokemonEncounters = PokemonEncounters.new
$PokemonEncounters.setup($game_map.map_id)
self.load_secret_bases if Settings::HOENN
pbUpdateVehicle
end
def self.load_secret_bases
loader = SecretBaseLoader.new
loader.load_visitor_bases
end
# Saves the game. Returns whether the operation was successful.
# @param save_file [String] the save file path
# @param safe [Boolean] whether $PokemonGlobal.safesave should be set to true

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@@ -218,6 +218,12 @@ class Scene_Map
end
return if $game_temp.message_window_showing
if !pbMapInterpreterRunning?
if $game_temp.moving_furniture
placeFurnitureMenu() if Input.trigger?(Input::USE)
rotate__held_furniture_left if Input.trigger?(Input::JUMPDOWN)
rotate_held_furniture_right if Input.trigger?(Input::JUMPUP)
end
if Input.trigger?(Input::USE)
$PokemonTemp.hiddenMoveEventCalling = true
elsif Input.trigger?(Input::BACK)
@@ -225,7 +231,7 @@ class Scene_Map
$game_temp.menu_calling = true
$game_temp.menu_beep = true
dayOfWeek = getDayOfTheWeek().to_s
$scene.spriteset.addUserSprite(LocationWindow.new($game_map.name+ "\n"+ pbGetTimeNow.strftime("%I:%M %p") + "\n" + dayOfWeek))
$scene.spriteset.addUserSprite(LocationWindow.new($game_map.name+ "\n"+ pbGetTimeNow.strftime(_INTL("%I:%M %p")) + "\n" + dayOfWeek))
end
elsif Input.trigger?(Input::SPECIAL)
unless $game_system.menu_disabled || $game_player.moving?

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@@ -25,11 +25,6 @@ class Game_Temp
attr_accessor :fadestate # for sprite hashes
attr_accessor :background_bitmap
attr_accessor :mart_prices
attr_accessor :unimportedSprites
attr_accessor :nb_imported_sprites
attr_accessor :loading_screen
attr_accessor :custom_sprites_list
attr_accessor :base_sprites_list
#-----------------------------------------------------------------------------
# * Object Initialization
@@ -57,9 +52,6 @@ class Game_Temp
@message_window_showing = false
@transition_processing = false
@mart_prices = {}
@custom_sprites_list ={}
@base_sprites_list ={}
end
def clear_mart_prices

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@@ -12,8 +12,8 @@ class Game_Picture
attr_reader :number # picture number
attr_accessor :name # file name
attr_reader :origin # starting point
attr_reader :x # x-coordinate
attr_reader :y # y-coordinate
attr_accessor :x # x-coordinate
attr_accessor :y # y-coordinate
attr_accessor :zoom_x # x directional zoom rate
attr_accessor :zoom_y # y directional zoom rate
attr_accessor :opacity # opacity level

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@@ -25,7 +25,10 @@ class Game_Character
attr_reader :move_speed
attr_accessor :walk_anime
attr_writer :bob_height
attr_accessor :under_everything
attr_accessor :under_everything #under even grass
attr_accessor :under_player #always under the player, but over grass, etc.
attr_accessor :direction_fix
attr_accessor :always_on_top
def initialize(map = nil)
@map = map
@@ -77,6 +80,7 @@ class Game_Character
@locked = false
@prelock_direction = 0
@under_everything=false
@under_player = false
@forced_z=nil
end
@@ -339,6 +343,7 @@ class Game_Character
def screen_z(height = 0)
return -1 if @under_everything
return 0 if @under_player
return 999 if @always_on_top
return @forced_z if @forced_z
z = screen_y_ground
@@ -354,6 +359,17 @@ class Game_Character
return z + ((height > Game_Map::TILE_HEIGHT) ? Game_Map::TILE_HEIGHT - 1 : 0)
end
def opposite_direction
case @direction
when DIRECTION_LEFT; return DIRECTION_RIGHT
when DIRECTION_RIGHT; return DIRECTION_LEFT
when DIRECTION_UP; return DIRECTION_DOWN
when DIRECTION_DOWN; return DIRECTION_UP
else
return DIRECTION_ALL
end
end
#=============================================================================
# Movement
#=============================================================================
@@ -899,6 +915,27 @@ class Game_Character
@direction_fix = last_direction_fix
end
def jump_forward
case $game_player.direction
when DIRECTION_DOWN
x_direction = 0
y_direction = 1
when DIRECTION_UP
x_direction = 0
y_direction = -1
when DIRECTION_LEFT
x_direction = -1
y_direction = 0
when DIRECTION_RIGHT
x_direction = 1
y_direction = 0
else
x_direction = 0
y_direction = 0
end
jump(x_direction, y_direction)
end
def jump(x_plus, y_plus)
if x_plus != 0 || y_plus != 0
if x_plus.abs > y_plus.abs

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@@ -1,10 +1,13 @@
class Game_Event < Game_Character
attr_reader :map_id
attr_reader :trigger
attr_accessor :trigger
attr_reader :list
attr_reader :starting
attr_reader :tempSwitches # Temporary self-switches
attr_reader :character_name
attr_accessor :need_refresh
attr_accessor :opacity
attr_accessor :through
def initialize(map_id, event, map=nil)
super(map)

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@@ -33,40 +33,34 @@ class Game_Player < Game_Character
return moving? && !@move_route_forcing && pbCanRun?
end
#Override the player's graphics
# Path from Graphics/Characters/player/
def setPlayerGraphicsOverride(path)
@defaultCharacterName=path
end
def removeGraphicsOverride
@defaultCharacterName = ""
end
def hasGraphicsOverride?
return @defaultCharacterName!=""
end
def character_name
@defaultCharacterName = "" if !@defaultCharacterName
return @defaultCharacterName if @defaultCharacterName!=""
return @defaultCharacterName if hasGraphicsOverride?
if !@move_route_forcing && $Trainer.character_ID>=0
meta = GameData::Metadata.get_player($Trainer.character_ID)
if meta && !$PokemonGlobal.bicycle && !$PokemonGlobal.diving && !$PokemonGlobal.surfing
charset = 1 # Display normal character sprite
player_is_moving = moving?
if pbCanRun? && (player_is_moving || @wasmoving) && Input.dir4!=0 && meta[4] && meta[4]!=""
charset = 4 # Display running character sprite
end
newCharName = pbGetPlayerCharset(meta,charset)
if newCharName
# echoln caller
# echoln newCharName
# echoln "moving: " + moving?.to_s
# echoln "was moving: " + @wasmoving.to_s
#
# echoln "can run: " + pbCanRun?.to_s
# echoln "Input.dir4 " + Input.dir4.to_s
#
#
# echoln (moving? || @wasmoving)
# echoln charset
# echoln ""
end
@character_name = newCharName if newCharName
@wasmoving = player_is_moving
end

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@@ -127,7 +127,9 @@ class Sprite_Wearable < RPG::Sprite
end
def update(action, filename,color)
@sprite.opacity = @player_sprite.opacity if @wearableBitmap
@sprite.opacity=0 if $game_player.hasGraphicsOverride?
if filename != @filename || color != @color
if pbResolveBitmap(filename)
#echoln pbResolveBitmap(filename)

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@@ -60,6 +60,13 @@ class Sprite_Player < Sprite_Character
@charbitmap.bitmap.clone #nekkid sprite
baseBitmap = @charbitmap.bitmap.clone #nekkid sprite
if $game_player.hasGraphicsOverride? && @character_name != "fish"
@hair.update(@character_name, "", 0) if @hair
@hat.update(@character_name, "", 0) if @hat
@hat2.update(@character_name, "", 0) if @hat2
return baseBitmap
end
outfitFilename = getOverworldOutfitFilename($Trainer.clothes, @character_name) #
outfitFilename = getOverworldOutfitFilename(Settings::PLAYER_TEMP_OUTFIT_FALLBACK) if !pbResolveBitmap(outfitFilename)
hairFilename = getOverworldHairFilename($Trainer.hair)
@@ -77,6 +84,7 @@ class Sprite_Player < Sprite_Character
hat2_color_shift = 0 if !hat2_color_shift
clothes_color_shift = 0 if !clothes_color_shift
@hair.update(@character_name, hairFilename, hair_color_shift) if @hair
@hat.update(@character_name, hatFilename, hat_color_shift) if @hat
@hat2.update(@character_name, hat2Filename, hat2_color_shift) if @hat2

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@@ -78,6 +78,18 @@ class TilemapRenderer
},
5 => { #Rustboro
996 => "flowers_orange[10]",
991 => "flowers_pink[10]",
999 => "flowers_yellow[10]",
1007 => "flowers_blue[10]",
1015 => "flowers_purple[10]",
1023 => "flowers_red[10]",
1031 => "flowers_grey[10]",
1039 => "flowers_white[10]",
},
6 => { #Dewford Town
#water cliffs
@@ -92,7 +104,8 @@ class TilemapRenderer
},
7 => { #Sea Route
#water rocks
1173 => "water_rock_medium[15]",
#water cliffs
1363 => "water_rock10", 1364 => "water_rock11",
1389 => "water_rock01", 1391 => "water_rock09",
@@ -154,6 +167,38 @@ class TilemapRenderer
881 => "tree_sway_single_6",
866 => "tree_sway_group_1",
867 => "tree_sway_group_2",
874 => "tree_sway_group_3",
875 => "tree_sway_group_4",
},
5 => { #Rustboro
#trees
864 => "tree_sway_single_1",
865 => "tree_sway_single_2",
872 => "tree_sway_single_3",
873 => "tree_sway_single_4",
880 => "tree_sway_single_5",
881 => "tree_sway_single_6",
866 => "tree_sway_group_1",
867 => "tree_sway_group_2",
874 => "tree_sway_group_3",
875 => "tree_sway_group_4",
},
9 => { #Route Forest
#trees
864 => "tree_sway_single_1",
865 => "tree_sway_single_2",
872 => "tree_sway_single_3",
873 => "tree_sway_single_4",
880 => "tree_sway_single_5",
881 => "tree_sway_single_6",
866 => "tree_sway_group_1",
867 => "tree_sway_group_2",
874 => "tree_sway_group_3",

View File

@@ -745,6 +745,7 @@ def addBackgroundPlane(sprites,planename,background,viewport=nil)
end
end
end
return sprites[planename]
end
# Adds a background to the sprite hash.

View File

@@ -129,22 +129,49 @@ class AnimatedBitmap
@bitmap.bitmap = new_bitmap
end
# def mirror
# for x in 0..@bitmap.bitmap.width / 2
# for y in 0..@bitmap.bitmap.height - 2
# temp = @bitmap.bitmap.get_pixel(x, y)
# newPix = @bitmap.bitmap.get_pixel((@bitmap.bitmap.width - x), y)
#
# @bitmap.bitmap.set_pixel(x, y, newPix)
# @bitmap.bitmap.set_pixel((@bitmap.bitmap.width - x), y, temp)
# end
# end
# end
def mirror
@bitmap.bitmap
mirror_horizontally
end
def mirror_horizontally
bmp = @bitmap.bitmap
half_width = bmp.width / 2
height = bmp.height
(0...half_width).each do |x|
(0...height).each do |y|
left_pixel = bmp.get_pixel(x, y)
right_pixel = bmp.get_pixel(bmp.width - 1 - x, y)
bmp.set_pixel(x, y, right_pixel)
bmp.set_pixel(bmp.width - 1 - x, y, left_pixel)
end
end
end
def mirror_vertically
bmp = @bitmap.bitmap
width = bmp.width
half_height = bmp.height / 2
(0...half_height).each do |y|
(0...width).each do |x|
top_pixel = bmp.get_pixel(x, y)
bottom_pixel = bmp.get_pixel(x, bmp.height - 1 - y)
bmp.set_pixel(x, y, bottom_pixel)
bmp.set_pixel(x, bmp.height - 1 - y, top_pixel)
end
end
end
# def mirror
# @bitmap.bitmap
# end
end

View File

@@ -396,9 +396,9 @@ def pbGetGoldString
moneyString = _INTL("${1}", $Trainer.money.to_s_formatted)
rescue
if $data_system.respond_to?("words")
moneyString = _INTL("{1} {2}", $game_party.gold, $data_system.words.gold)
moneyString = "#{$game_party.gold} #{$data_system.words.gold}"
else
moneyString = _INTL("{1} {2}", $game_party.gold, Vocab.gold)
moneyString = "#{$game_party.gold} #{Vocab.gold}"
end
end
return moneyString
@@ -474,6 +474,8 @@ def pbDisplayHeartScalesWindow(msgwindow)
return pointswindow
end
def pbDisplayCoinsWindow(msgwindow, goldwindow)
coinString = ($Trainer) ? $Trainer.coins.to_s_formatted : "0"
coinwindow = Window_AdvancedTextPokemon.new(_INTL("Coins:\n<ar>{1}</ar>", coinString))
@@ -506,6 +508,22 @@ def pbDisplayBattlePointsWindow(msgwindow)
return pointswindow
end
def pbDisplayQuestPointsWindow(msgwindow)
pointsString = ($Trainer) ? $Trainer.quest_points.to_s_formatted : "0"
pointswindow = Window_AdvancedTextPokemon.new(_INTL("Quest Points:\n<ar>{1}</ar>", pointsString))
pointswindow.setSkin("Graphics/Windowskins/goldskin")
pointswindow.resizeToFit(pointswindow.text, Graphics.width)
pointswindow.width = 160 if pointswindow.width <= 160
if msgwindow.y == 0
pointswindow.y = Graphics.height - pointswindow.height
else
pointswindow.y = 0
end
pointswindow.viewport = msgwindow.viewport
pointswindow.z = msgwindow.z
return pointswindow
end
#===============================================================================
#
#===============================================================================
@@ -594,6 +612,12 @@ def pbMessageDisplay(msgwindow, message, letterbyletter = true, commandProc = ni
text.gsub!(/\\pog/i, "")
text.gsub!(/\\b/i, "<c3=3050C8,D0D0C8>")
text.gsub!(/\\r/i, "<c3=E00808,D0D0C8>")
text.gsub!(/\\mu\[(.*?)\]/i) do
$Trainer && isPlayerMale() ? $1 : ""
end
text.gsub!(/\\fu\[(.*?)\]/i) do
$Trainer && isPlayerFemale() ? $1 : ""
end
text.gsub!(/\\[Ww]\[([^\]]*)\]/) {
w = $1.to_s
if w == ""
@@ -632,7 +656,7 @@ def pbMessageDisplay(msgwindow, message, letterbyletter = true, commandProc = ni
### Controls
textchunks = []
controls = []
while text[/(?:\\(f|ff|ts|cl|me|se|wt|wtnp|ch)\[([^\]]*)\]|\\(g|cn|pt|ft|hs|wd|wm|op|cl|wu|\.|\||\!|\^))/i]
while text[/(?:\\(f|ff|ts|cl|me|se|wt|wtnp|ch)\[([^\]]*)\]|\\(g|cn|pt|ft|qp|hs|wd|wm|op|cl|wu|\.|\||\!|\^))/i]
textchunks.push($~.pre_match)
if $~[1]
controls.push([$~[1].downcase, $~[2], -1])
@@ -757,6 +781,9 @@ def pbMessageDisplay(msgwindow, message, letterbyletter = true, commandProc = ni
when "hs" # Display heartscakes
goldwindow.dispose if goldwindow
goldwindow = pbDisplayHeartScalesWindow(msgwindow)
when "qp" # Display quest points
goldwindow.dispose if goldwindow
goldwindow = pbDisplayQuestPointsWindow(msgwindow)
when "cn" # Display coins window
coinwindow.dispose if coinwindow
coinwindow = pbDisplayCoinsWindow(msgwindow, goldwindow)

View File

@@ -101,7 +101,6 @@ end
# volume -- Volume of the file, up to 100
# pitch -- Pitch of the file, normally 100
def pbMEPlay(param,volume=nil,pitch=nil)
echoln param
return if !param
param=pbResolveAudioFile(param,volume,pitch)
if param.name && param.name!=""

View File

@@ -54,14 +54,12 @@ module GameData
end
if !self::DATA.has_key?(other)
#echoln _INTL("Unknown ID {1}.", other)
return self::get(:PIKACHU)
if self == GameData::Item
return nil
else
return self::get(:PIKACHU)
end
end
#if other == :Species
# end
return self::DATA[other]
end

View File

@@ -27,10 +27,16 @@ module GameData
attr_reader :flowerYellow
attr_reader :flowerBlue
attr_reader :flower
attr_reader :trashcan
attr_reader :sharpedoObstacle
attr_reader :underwater #only visible when diving
attr_reader :secretBase_tree
attr_reader :secretBase_cave
attr_reader :secretBase_bush
DATA = {}
extend ClassMethods
@@ -82,11 +88,20 @@ module GameData
@sharpedoObstacle = hash[:sharpedoObstacle] || false
@underwater = hash[:underwater] || false
@secretBase_tree = hash[:secretBase_tree] || false
@secretBase_cave = hash[:secretBase_cave] || false
@secretBase_bush = hash[:secretBase_bush] || false
end
def can_surf_freely
return @can_surf && !@waterfall && !@waterfall_crest
end
def can_secret_base
return false if Settings::GAME_ID != :IF_HOENN
return @secretBase_tree || @secretBase_cave || @secretBase_bush
end
end
end
@@ -300,3 +315,22 @@ GameData::TerrainTag.register({
:battle_environment => :underwater,
:underwater => true,
})
GameData::TerrainTag.register({
:id => :Secretbase_Tree,
:id_number => 29,
:secretBase_tree => true,
})
GameData::TerrainTag.register({
:id => :Secretbase_Cave,
:id_number => 30,
:secretBase_cave => true,
})
GameData::TerrainTag.register({
:id => :Secretbase_Bush,
:id_number => 31,
:secretBase_bush => true,
})

View File

@@ -63,7 +63,7 @@ module GameData
# return (ret) ? ret : pbResolveBitmap("Graphics/Pokemon/Eggs/000")
# end
def self.egg_sprite_filename(species, form)
return "Graphics/Battlers/Eggs/000" if $PokemonSystem.use_custom_eggs
return "Graphics/Battlers/Eggs/000" if $PokemonSystem.hide_custom_eggs
dexNum = getDexNumberForSpecies(species)
bitmapFileName = sprintf("Graphics/Battlers/Eggs/%d", dexNum) rescue nil
if !pbResolveBitmap(bitmapFileName)

View File

@@ -197,7 +197,8 @@ module GameData
gym_type = GameData::Type.get(type_id)
while true
new_species = $game_switches[SWITCH_RANDOM_GYM_CUSTOMS] ? getSpecies(getNewCustomSpecies(old_species, customsList, bst_range)) : getSpecies(getNewSpecies(old_species, bst_range))
if new_species.hasType?(gym_type)
if new_species.hasType?(gym_type) || $game_switches[SWITCH_RANDOM_GYM_CUSTOMS] || $game_switches[SWITCH_LEGENDARY_MODE]
# Note: gym Type validation is handled in-house for legendary mode
return new_species
end
end
@@ -218,6 +219,9 @@ module GameData
end
end
new_species = generateRandomGymSpecies(species)
if !new_species
return species
end
if $game_switches[SWITCH_RANDOM_GYM_PERSIST_TEAMS]
add_generated_species_to_gym_array(new_species, trainerId)
end
@@ -392,7 +396,7 @@ module GameData
secondary_ability_index = pkmn.ability_index == 0 ? 1 : 0
pkmn.ability2_index = secondary_ability_index
pkmn.ability2 = pkmn.getAbilityList[secondary_ability_index][0]
#print _INTL("Primary: {1}, Secondary: {2}",pkmn.ability.id, pkmn.ability2.id)
#print "Primary: {1}, Secondary: {2}",pkmn.ability.id, pkmn.ability2.id
end
pkmn.gender = pkmn_data[:gender] || ((trainer.male?) ? 0 : 1)

View File

@@ -1,369 +1,5 @@
module GameData
class TrainerModern
attr_reader :id
attr_reader :id_number
attr_reader :trainer_type
attr_reader :real_name
attr_reader :version
attr_reader :items
attr_reader :real_lose_text
attr_reader :pokemon
DATA = {}
class TrainerModern < Trainer
DATA_FILENAME = "trainers_remix.dat"
SCHEMA = {
"Items" => [:items, "*e", :Item],
"LoseText" => [:lose_text, "s"],
"Pokemon" => [:pokemon, "ev", :Species], # Species, level
"Form" => [:form, "u"],
"Name" => [:name, "s"],
"Moves" => [:moves, "*e", :Move],
"Ability" => [:ability, "s"],
"AbilityIndex" => [:ability_index, "u"],
"Item" => [:item, "e", :Item],
"Gender" => [:gender, "e", { "M" => 0, "m" => 0, "Male" => 0, "male" => 0, "0" => 0,
"F" => 1, "f" => 1, "Female" => 1, "female" => 1, "1" => 1 }],
"Nature" => [:nature, "e", :Nature],
"IV" => [:iv, "uUUUUU"],
"EV" => [:ev, "uUUUUU"],
"Happiness" => [:happiness, "u"],
"Shiny" => [:shininess, "b"],
"Shadow" => [:shadowness, "b"],
"Ball" => [:poke_ball, "s"],
}
extend ClassMethods
include InstanceMethods
# @param tr_type [Symbol, String]
# @param tr_name [String]
# @param tr_version [Integer, nil]
# @return [Boolean] whether the given other is defined as a self
def self.exists?(tr_type, tr_name, tr_version = 0)
validate tr_type => [Symbol, String]
validate tr_name => [String]
key = [tr_type.to_sym, tr_name, tr_version]
return !self::DATA[key].nil?
end
# @param tr_type [Symbol, String]
# @param tr_name [String]
# @param tr_version [Integer, nil]
# @return [self]
def self.get(tr_type, tr_name, tr_version = 0)
validate tr_type => [Symbol, String]
validate tr_name => [String]
key = [tr_type.to_sym, tr_name, tr_version]
raise "Unknown trainer #{tr_type} #{tr_name} #{tr_version}." unless self::DATA.has_key?(key)
return self::DATA[key]
end
# @param tr_type [Symbol, String]
# @param tr_name [String]
# @param tr_version [Integer, nil]
# @return [self, nil]
def self.try_get(tr_type, tr_name, tr_version = 0)
validate tr_type => [Symbol, String]
validate tr_name => [String]
key = [tr_type.to_sym, tr_name, tr_version]
return (self::DATA.has_key?(key)) ? self::DATA[key] : nil
end
def self.list_all()
return self::DATA
end
def initialize(hash)
@id = hash[:id]
@id_number = hash[:id_number]
@trainer_type = hash[:trainer_type]
@real_name = hash[:name] || "Unnamed"
@version = hash[:version] || 0
@items = hash[:items] || []
@real_lose_text = hash[:lose_text] || "..."
@pokemon = hash[:pokemon] || []
@pokemon.each do |pkmn|
GameData::Stat.each_main do |s|
pkmn[:iv][s.id] ||= 0 if pkmn[:iv]
pkmn[:ev][s.id] ||= 0 if pkmn[:ev]
end
end
end
# @return [String] the translated name of this trainer
def name
return pbGetMessageFromHash(MessageTypes::TrainerNames, @real_name)
end
# @return [String] the translated in-battle lose message of this trainer
def lose_text
return pbGetMessageFromHash(MessageTypes::TrainerLoseText, @real_lose_text)
end
def replace_species_with_placeholder(species)
case species
when Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES
return pbGet(Settings::RIVAL_STARTER_PLACEHOLDER_VARIABLE)
when Settings::VAR_1_PLACEHOLDER_SPECIES
return pbGet(1)
when Settings::VAR_2_PLACEHOLDER_SPECIES
return pbGet(2)
when Settings::VAR_3_PLACEHOLDER_SPECIES
return pbGet(3)
end
end
def generateRandomChampionSpecies(old_species)
customsList = getCustomSpeciesList()
bst_range = pbGet(VAR_RANDOMIZER_TRAINER_BST)
new_species = $game_switches[SWITCH_RANDOM_GYM_CUSTOMS] ? getSpecies(getNewCustomSpecies(old_species, customsList, bst_range)) : getSpecies(getNewSpecies(old_species, bst_range))
#every pokemon should be fully evolved
evolved_species_id = getEvolution(new_species)
evolved_species_id = getEvolution(evolved_species_id)
evolved_species_id = getEvolution(evolved_species_id)
evolved_species_id = getEvolution(evolved_species_id)
return getSpecies(evolved_species_id)
end
def generateRandomGymSpecies(old_species)
gym_index = pbGet(VAR_CURRENT_GYM_TYPE)
return old_species if gym_index == -1
return generateRandomChampionSpecies(old_species) if gym_index == 999
type_id = pbGet(VAR_GYM_TYPES_ARRAY)[gym_index]
return old_species if type_id == -1
customsList = getCustomSpeciesList()
bst_range = pbGet(VAR_RANDOMIZER_TRAINER_BST)
gym_type = GameData::Type.get(type_id)
while true
new_species = $game_switches[SWITCH_RANDOM_GYM_CUSTOMS] ? getSpecies(getNewCustomSpecies(old_species, customsList, bst_range)) : getSpecies(getNewSpecies(old_species, bst_range))
if new_species.hasType?(gym_type)
return new_species
end
end
end
def replace_species_to_randomized_gym(species, trainerId, pokemonIndex)
if $PokemonGlobal.randomGymTrainersHash == nil
$PokemonGlobal.randomGymTrainersHash = {}
end
if $game_switches[SWITCH_RANDOM_GYM_PERSIST_TEAMS] && $PokemonGlobal.randomGymTrainersHash != nil
if $PokemonGlobal.randomGymTrainersHash[trainerId] != nil && $PokemonGlobal.randomGymTrainersHash[trainerId].length >= $PokemonGlobal.randomTrainersHash[trainerId].length
return getSpecies($PokemonGlobal.randomGymTrainersHash[trainerId][pokemonIndex])
end
end
new_species = generateRandomGymSpecies(species)
if $game_switches[SWITCH_RANDOM_GYM_PERSIST_TEAMS]
add_generated_species_to_gym_array(new_species, trainerId)
end
return new_species
end
def add_generated_species_to_gym_array(new_species, trainerId)
if (new_species.is_a?(Symbol))
id = new_species
else
id = new_species.id_number
end
expected_team_length = 1
expected_team_length = $PokemonGlobal.randomTrainersHash[trainerId].length if $PokemonGlobal.randomTrainersHash[trainerId]
new_team = []
if $PokemonGlobal.randomGymTrainersHash[trainerId]
new_team = $PokemonGlobal.randomGymTrainersHash[trainerId]
end
if new_team.length < expected_team_length
new_team << id
end
$PokemonGlobal.randomGymTrainersHash[trainerId] = new_team
end
def replace_species_to_randomized_regular(species, trainerId, pokemonIndex)
if $PokemonGlobal.randomTrainersHash[trainerId] == nil
Kernel.pbMessage(_INTL("The trainers need to be re-shuffled."))
Kernel.pbShuffleTrainers()
end
new_species_dex = $PokemonGlobal.randomTrainersHash[trainerId][pokemonIndex]
return getSpecies(new_species_dex)
end
def isGymBattle
return ($game_switches[SWITCH_RANDOM_TRAINERS] && ($game_variables[VAR_CURRENT_GYM_TYPE] != -1) || ($game_switches[SWITCH_FIRST_RIVAL_BATTLE] && $game_switches[SWITCH_RANDOM_STARTERS]))
end
def replace_species_to_randomized(species, trainerId, pokemonIndex)
return species if $game_switches[SWITCH_FIRST_RIVAL_BATTLE]
return species if $game_switches[SWITCH_DONT_RANDOMIZE]
if isGymBattle() && $game_switches[SWITCH_RANDOMIZE_GYMS_SEPARATELY]
return replace_species_to_randomized_gym(species, trainerId, pokemonIndex)
end
return replace_species_to_randomized_regular(species, trainerId, pokemonIndex)
end
def replaceSingleSpeciesModeIfApplicable(species)
if $game_switches[SWITCH_SINGLE_POKEMON_MODE]
if $game_switches[SWITCH_SINGLE_POKEMON_MODE_HEAD]
return replaceFusionsHeadWithSpecies(species)
elsif $game_switches[SWITCH_SINGLE_POKEMON_MODE_BODY]
return replaceFusionsBodyWithSpecies(species)
elsif $game_switches[SWITCH_SINGLE_POKEMON_MODE_RANDOM]
if (rand(2) == 0)
return replaceFusionsHeadWithSpecies(species)
else
return replaceFusionsBodyWithSpecies(species)
end
end
end
return species
end
def replaceFusionsHeadWithSpecies(species)
speciesId = getDexNumberForSpecies(species)
if speciesId > NB_POKEMON
bodyPoke = getBodyID(speciesId)
headPoke = pbGet(VAR_SINGLE_POKEMON_MODE)
newSpecies = bodyPoke * NB_POKEMON + headPoke
return getPokemon(newSpecies)
end
return species
end
def replaceFusionsBodyWithSpecies(species)
speciesId = getDexNumberForSpecies(species)
if speciesId > NB_POKEMON
bodyPoke = pbGet(VAR_SINGLE_POKEMON_MODE)
headPoke = getHeadID(species)
newSpecies = bodyPoke * NB_POKEMON + headPoke
return getPokemon(newSpecies)
end
return species
end
def to_trainer
placeholder_species = [Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES,
Settings::VAR_1_PLACEHOLDER_SPECIES,
Settings::VAR_2_PLACEHOLDER_SPECIES,
Settings::VAR_3_PLACEHOLDER_SPECIES]
# Determine trainer's name
tr_name = self.name
Settings::RIVAL_NAMES.each do |rival|
next if rival[0] != @trainer_type || !$game_variables[rival[1]].is_a?(String)
tr_name = $game_variables[rival[1]]
break
end
# Create trainer object
trainer = NPCTrainer.new(tr_name, @trainer_type)
trainer.id = $Trainer.make_foreign_ID
trainer.items = @items.clone
trainer.lose_text = self.lose_text
isRematch = $game_switches[SWITCH_IS_REMATCH]
isPlayingRandomized = $game_switches[SWITCH_RANDOM_TRAINERS] && !$game_switches[SWITCH_FIRST_RIVAL_BATTLE]
rematchId = getRematchId(trainer.name, trainer.trainer_type)
# Create each Pokémon owned by the trainer
index = 0
@pokemon.each do |pkmn_data|
#replace placeholder species infinite fusion edit
species = GameData::Species.get(pkmn_data[:species]).species
original_species = species
if placeholder_species.include?(species)
species = replace_species_with_placeholder(species)
else
species = replace_species_to_randomized(species, self.id, index) if isPlayingRandomized
end
species = replaceSingleSpeciesModeIfApplicable(species)
if $game_switches[SWITCH_REVERSED_MODE]
species = reverseFusionSpecies(species)
end
level = pkmn_data[:level]
if $game_switches[SWITCH_GAME_DIFFICULTY_HARD]
level = (level * Settings::HARD_MODE_LEVEL_MODIFIER).ceil
if level > Settings::MAXIMUM_LEVEL
level = Settings::MAXIMUM_LEVEL
end
end
if $game_switches[Settings::OVERRIDE_BATTLE_LEVEL_SWITCH]
override_level = $game_variables[Settings::OVERRIDE_BATTLE_LEVEL_VALUE_VAR]
if override_level.is_a?(Integer)
level = override_level
end
end
####
#trainer rematch infinite fusion edit
if isRematch
nbRematch = getNumberRematch(rematchId)
level = getRematchLevel(level, nbRematch)
species = evolveRematchPokemon(nbRematch, species)
end
pkmn = Pokemon.new(species, level, trainer, false)
trainer.party.push(pkmn)
# Set Pokémon's properties if defined
if pkmn_data[:form]
pkmn.forced_form = pkmn_data[:form] if MultipleForms.hasFunction?(species, "getForm")
pkmn.form_simple = pkmn_data[:form]
end
if $game_switches[SWITCH_RANDOM_HELD_ITEMS]
pkmn.item = pbGetRandomHeldItem().id
else
pkmn.item = pkmn_data[:item]
end
if pkmn_data[:moves] && pkmn_data[:moves].length > 0 && original_species == species
pkmn_data[:moves].each { |move| pkmn.learn_move(move) }
else
pkmn.reset_moves
end
pkmn.ability_index = pkmn_data[:ability_index]
pkmn.ability = pkmn_data[:ability]
pkmn.gender = pkmn_data[:gender] || ((trainer.male?) ? 0 : 1)
pkmn.shiny = (pkmn_data[:shininess]) ? true : false
if pkmn_data[:nature]
pkmn.nature = pkmn_data[:nature]
else
nature = pkmn.species_data.id_number + GameData::TrainerType.get(trainer.trainer_type).id_number
pkmn.nature = nature % (GameData::Nature::DATA.length / 2)
end
GameData::Stat.each_main do |s|
if pkmn_data[:iv]
pkmn.iv[s.id] = pkmn_data[:iv][s.id]
else
pkmn.iv[s.id] = [pkmn_data[:level] / 2, Pokemon::IV_STAT_LIMIT].min
end
if pkmn_data[:ev]
pkmn.ev[s.id] = pkmn_data[:ev][s.id]
else
pkmn.ev[s.id] = [pkmn_data[:level] * 3 / 2, Pokemon::EV_LIMIT / 6].min
end
end
pkmn.happiness = pkmn_data[:happiness] if pkmn_data[:happiness]
pkmn.name = pkmn_data[:name] if pkmn_data[:name] && !pkmn_data[:name].empty?
if pkmn_data[:shadowness]
pkmn.makeShadow
pkmn.update_shadow_moves(true)
pkmn.shiny = false
end
pkmn.poke_ball = pkmn_data[:poke_ball] if pkmn_data[:poke_ball]
pkmn.calc_stats
index += 1
end
return trainer
end
end
end
#===============================================================================
# Deprecated methods
#===============================================================================
# @deprecated This alias is slated to be removed in v20.
def pbGetTrainerData(tr_type, tr_name, tr_version = 0)
Deprecation.warn_method('pbGetTrainerData', 'v20', 'GameData::Trainer.get(tr_type, tr_name, tr_version)')
return GameData::Trainer.get(tr_type, tr_name, tr_version)
end

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