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develop-6.
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3
.gitignore
vendored
3
.gitignore
vendored
@@ -1,6 +1,6 @@
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Graphics/CustomBattlers/local_sprites/*
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Graphics/Battlers/Shiny/*
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Graphics/Pokemon/FusionIcons/*
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Graphics/CustomBattlers/spritesheets/*
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Graphics/CustomBattlers/*
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Data/sprites/*
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@@ -14,4 +14,5 @@ Data/sprites/sprites_rate_limit.log
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Game.rxproj
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.DS_Store
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PBS/*
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Game.exe
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rpgmaker.sh
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3
.gitmodules
vendored
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3
.gitmodules
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[submodule "Data/Scripts"]
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path = Data/Scripts
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url = https://github.com/infinitefusion/scripts.git
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BIN
Audio/BGM/SSANNE.ogg
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BIN
Audio/BGM/SSANNE.ogg
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BIN
Audio/BGM/bicycle.mp3
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BIN
Audio/BGM/bicycle.mp3
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BIN
Audio/BGM/pokemon_go_map.mp3
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Audio/BGM/pokemon_go_map.mp3
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BIN
Audio/BGM/strongWind.mp3
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Audio/BGM/strongWind.mp3
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BIN
Audio/BGM/strongWind.wav
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Audio/BGM/strongWind.wav
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17
Credits.txt
17
Credits.txt
@@ -1,5 +1,5 @@
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########## CREDITS ###############
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Pok?mon Infinite Fusion: Hoenn
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Pok?mon Infinite Fusion & Pok?mon Infinite Fusion: Hoenn
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Game made by Chardub
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*This is NOT an official Pokemon game. The author of this game is not
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@@ -139,6 +139,13 @@ Gen 4 Legendary trio eggs by calicorn
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Nintendo
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GameFreak
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###########################################################
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### French translation #
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###########################################################
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anthonygourmand
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locpic_
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blood.wolf58 (Willi)
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ragzzh
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#######################################################################
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The following ressources were also used
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@@ -158,6 +165,7 @@ with their respective authors' consent
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zender1752 (Sabrina OW sprite) https://www.deviantart.com/zender1752/art/Pokemon-Anime-Delia-Ketchum-Overworld-sprite-840038766
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wesleyfg (Hoenn overworld NPCs) https://www.deviantart.com/wesleyfg/art/Hoenn-People-OW-in-BW-style-274475232
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Wergan https://www.deviantart.com/wergan/art/Pokemon-Random-characters-002-959395621
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TooManyLuigis, Mortedes, Billla,WolfPP: Golurk overworld sprite https://www.deviantart.com/wolfang62/art/Golurk-Sprite-Overworld-834611476
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Battle sprites:
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Custom graphics:
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Kiwikelly, UnworthyPie
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@@ -232,12 +240,7 @@ Move animations:
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### RPG Maker Scripts ###
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###########################################################
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#Custom Infinite fusion scripts:
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Improved Shinies: anthonygourmand
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andracass (Pok?on Reborn) Compiler optimization (legacy)
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#Public use scripts:
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andracass (Pok<6F>mon Reborn) Compiler optimization
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Luka S.J. Elite Battle System
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Animated Title Screen (modified):
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shiney570 BW2 Summary script (+ graphics) http://reliccastle.com/forums/showthread.php?tid=1090
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BIN
Data/.DS_Store
vendored
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Data/.DS_Store
vendored
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8
Data/.idea/.gitignore
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vendored
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Data/.idea/.gitignore
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vendored
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# Default ignored files
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/shelf/
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/workspace.xml
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# Datasource local storage ignored files
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/../../../../../../../../../../../:\Users\charl\Documents\Jeux\rpgmaker\infinitefusion\dev\infinitefusion-e18\Data\.idea/dataSources/
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/dataSources.local.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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Data/.idea/Data.iml
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Data/.idea/Data.iml
generated
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="RUBY_MODULE" version="4">
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<component name="ModuleRunConfigurationManager">
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<shared />
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</component>
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$" />
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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Data/.idea/modules.xml
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Data/.idea/modules.xml
generated
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/Data.iml" filepath="$PROJECT_DIR$/.idea/Data.iml" />
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</modules>
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</component>
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</project>
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Data/.idea/vcs.xml
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Data/.idea/vcs.xml
generated
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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<mapping directory="$PROJECT_DIR$/Scripts" vcs="Git" />
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</component>
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</project>
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