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infinitefusion-e18
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04985eab5ce1fcbed1e5847644efb2588349fb9c
infinitefusion-e18
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Scripts
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011_Battle
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002_Battler
History
Maruno17
1ff5b12acd
Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
2024-03-11 23:31:48 +00:00
..
001_Battle_Battler.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
002_Battler_Initialize.rb
Merge branch 'dev' into ai
2022-12-31 17:28:56 +00:00
003_Battler_ChangeSelf.rb
Merge branch 'dev' into ai
2023-03-09 18:31:30 +00:00
004_Battler_Statuses.rb
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
005_Battler_StatStages.rb
More work on the AI, refactored stat stage multipliers
2023-04-09 22:26:48 +01:00
006_Battler_AbilityAndItem.rb
Fixed BGM bug when ending surfing and immediately triggering a trainer battle with an intro BGM, fixed events making all other events check if they trigger after the event moves, fixed Neutralizing Gas triggering twice upon fainting
2023-11-05 15:42:15 +00:00
007_Battler_UseMove.rb
Fixed type-resisting berries trying to be consumed twice when triggered by a move called by another move, fixed bad old phone data conversion, fixed events of even sizes moving endlessly when approaching the player
2024-02-15 21:16:15 +00:00
008_Battler_UseMoveTargeting.rb
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
009_Battler_UseMoveSuccessChecks.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
010_Battler_UseMoveTriggerEffects.rb
Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
2024-03-11 23:31:48 +00:00