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infinitefusion-e18/Data/Scripts/011_Data/Hardcoded game data/003_PBNatures.rb
2021-01-31 19:13:51 +00:00

89 lines
1.7 KiB
Ruby

module PBNatures
HARDY = 0
LONELY = 1
BRAVE = 2
ADAMANT = 3
NAUGHTY = 4
BOLD = 5
DOCILE = 6
RELAXED = 7
IMPISH = 8
LAX = 9
TIMID = 10
HASTY = 11
SERIOUS = 12
JOLLY = 13
NAIVE = 14
MODEST = 15
MILD = 16
QUIET = 17
BASHFUL = 18
RASH = 19
CALM = 20
GENTLE = 21
SASSY = 22
CAREFUL = 23
QUIRKY = 24
def self.maxValue; 24; end
def self.getName(id)
id = getID(PBNatures, id)
names = [
_INTL("Hardy"),
_INTL("Lonely"),
_INTL("Brave"),
_INTL("Adamant"),
_INTL("Naughty"),
_INTL("Bold"),
_INTL("Docile"),
_INTL("Relaxed"),
_INTL("Impish"),
_INTL("Lax"),
_INTL("Timid"),
_INTL("Hasty"),
_INTL("Serious"),
_INTL("Jolly"),
_INTL("Naive"),
_INTL("Modest"),
_INTL("Mild"),
_INTL("Quiet"),
_INTL("Bashful"),
_INTL("Rash"),
_INTL("Calm"),
_INTL("Gentle"),
_INTL("Sassy"),
_INTL("Careful"),
_INTL("Quirky")
]
return names[id]
end
def self.getStatRaised(id)
stats = [PBStats::ATTACK, PBStats::DEFENSE, PBStats::SPEED,
PBStats::SPATK, PBStats::SPDEF]
m = (id % (stats.length ** 2)) / stats.length
return stats[m]
end
def self.getStatLowered(id)
stats = [PBStats::ATTACK, PBStats::DEFENSE, PBStats::SPEED,
PBStats::SPATK, PBStats::SPDEF]
m = id % stats.length
return stats[m]
end
def self.getStatChanges(id)
id = getID(PBNatures,id)
up = PBNatures.getStatRaised(id)
dn = PBNatures.getStatLowered(id)
ret = []
PBStats.eachStat do |s|
ret[s] = 100
ret[s] += 10 if s==up
ret[s] -= 10 if s==dn
end
return ret
end
end