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infinitefusion-e18
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1b5c0f6f2f05f79acb0084e4e66a494f3422123b
infinitefusion-e18
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011_Battle
/
001_Battle
History
Maruno17
9a42b533f1
Added more sound effects
2023-07-29 20:08:31 +01:00
..
001_Battle.rb
Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
2023-07-20 22:05:50 +01:00
002_Battle_StartAndEnd.rb
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
003_Battle_ExpAndMoveLearning.rb
Added more sound effects
2023-07-29 20:08:31 +01:00
004_Battle_ActionAttacksPriority.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
005_Battle_ActionSwitching.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
006_Battle_ActionUseItem.rb
Implemented item portion names, e.g. "bag of Soft Sand"
2023-01-03 21:32:32 +00:00
007_Battle_ActionRunning.rb
Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location
2022-10-02 16:01:35 +01:00
008_Battle_ActionOther.rb
Improved Debug running options in battle, allowed Debug running from battle by choosing Call, removed support for save files in the old save location
2022-10-02 16:01:35 +01:00
009_Battle_CommandPhase.rb
Refactored AI switching code, added "UsePokemonInOrder" skill flag
2023-02-14 16:40:52 +00:00
010_Battle_AttackPhase.rb
Merge branch 'dev' into ai
2023-02-05 19:10:25 +00:00
011_Battle_EndOfRoundPhase.rb
Merge branch 'dev' into ai
2023-04-09 22:28:34 +01:00