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infinitefusion-e18
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1cec4fc90dd5db0308885741b73070d35c1c322a
infinitefusion-e18
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018_Alternate battle modes
History
Maruno17
eaa915878a
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
..
001_Battle Frontier
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
002_Battle Frontier rules
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
003_Battle Frontier generator
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
001_SafariZone.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
002_BugContest.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00