Files
infinitefusion-e18/Data/Scripts/052_InfiniteFusion/Gameplay/Player/PlayerGraphicsAlterations.rb
2025-09-28 15:53:01 -04:00

17 lines
453 B
Ruby

def playPokeFluteAnimation
# return if $Trainer.outfit != 0
# $game_player.setDefaultCharName("players/pokeflute", 0, false)
# Graphics.update
# Input.update
# pbUpdateSceneMap
end
def restoreDefaultCharacterSprite(charset_number = 0)
meta = GameData::Metadata.get_player($Trainer.character_ID)
$game_player.setDefaultCharName(nil, 0, false)
$game_player.character_name = meta[1]
Graphics.update
Input.update
pbUpdateSceneMap
end