This website requires JavaScript.
Explore
Help
Sign In
DocRock3r
/
infinitefusion-e18
Watch
1
Star
0
Fork
0
You've already forked infinitefusion-e18
mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced
2025-12-06 06:01:46 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
63fb7aadf7c115b25fd79a1cb12f1ecbb8851e7d
infinitefusion-e18
/
Data
/
Scripts
/
021_Compiler
History
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
..
001_Compiler.rb
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00
002_Compiler_CompilePBS.rb
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
003_Compiler_WritePBS.rb
Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility)
2021-05-13 22:34:46 +01:00
004_Compiler_MapsAndEvents.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00