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DocRock3r
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infinitefusion-e18
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79ffcd323014f8e8b74cfa0563316c89f44a42e1
infinitefusion-e18
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011_Battle
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004_Scene
History
Maruno17
9a42b533f1
Added more sound effects
2023-07-29 20:08:31 +01:00
..
001_Battle_Scene.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
002_Scene_Initialize.rb
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
003_Scene_ChooseCommands.rb
Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
2023-07-20 22:05:50 +01:00
004_Scene_PlayAnimations.rb
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
005_Battle_Scene_Menus.rb
Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
2023-05-06 18:25:56 +01:00
006_Battle_Scene_Objects.rb
Fixed incorrect AI code for considering Sticky Web when switching
2023-07-22 18:43:28 +01:00
007_Battle_Scene_BaseAnimation.rb
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
008_Battle_Scene_Animations.rb
Added more sound effects
2023-07-29 20:08:31 +01:00
009_Battle_DebugScene.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00