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a8ab419036fb3c2a70ff6e12464b9b70a99bea70
infinitefusion-e18/Data/Scripts/011_Battle/005_Battle scene
History
infinitefusion 2c3fae1b27 fixes player sprite layer issue when starting battles
2024-06-30 15:32:33 -04:00
..
001_PokeBattle_Animation.rb
update to latest 6.0 release
2023-11-12 21:45:07 -05:00
002_PokeBattle_SceneAnimations.rb
adds missing several sound effects
2023-07-08 10:09:11 -04:00
003_PokeBattle_SceneConstants.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
004_PokeBattle_SceneElements.rb
release 6.2
2024-06-28 12:01:39 -04:00
005_PokeBattle_SceneMenus.rb
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
006_PokeBattle_Scene.rb
release 6.2
2024-06-28 12:01:39 -04:00
007_Scene_Initialize.rb
fixes player sprite layer issue when starting battles
2024-06-30 15:32:33 -04:00
008_Scene_Commands.rb
Allow Cancel button to exit move selection menu
2023-04-02 07:23:17 -04:00
009_Scene_Animations.rb
update to latest 6.0 release
2023-11-12 21:45:07 -05:00
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