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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2026-10-22 02:16:46 +00:00
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c14faf3fed0c8d0a84e65408be183bb5d873bde4
infinitefusion-e18/Data/Scripts/011_Battle/004_Scene
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History
Maruno17 d9c3898124 Fixed long battle messages displaying weirdly
2023-09-23 19:20:44 +01:00
..
001_Battle_Scene.rb
Fixed long battle messages displaying weirdly
2023-09-23 19:20:44 +01:00
002_Scene_Initialize.rb
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
003_Scene_ChooseCommands.rb
Now loads language files on startup if Settings::LANGUAGES has exactly 1 defined language, fixed instant text speed after a wait in a message, added battle rule "cannotSwitch"
2023-07-20 22:05:50 +01:00
004_Scene_PlayAnimations.rb
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
005_Battle_Scene_Menus.rb
…
006_Battle_Scene_Objects.rb
Fixed incorrect AI code for considering Sticky Web when switching
2023-07-22 18:43:28 +01:00
007_Battle_Scene_BaseAnimation.rb
…
008_Battle_Scene_Animations.rb
Added more sound effects
2023-07-29 20:08:31 +01:00
009_Battle_DebugScene.rb
Pokémon sent into battle now default to the Fight option, fixed bugs in Instruct, fixed some AI bugs, fixed parameter mixup for def pbMoveCanTarget?, renamed function to function_code everywhere, fixed black party Pokémon icons in storage, added some more AI testing code
2023-06-18 20:12:36 +01:00
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