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c16311326cecd6477bd1ca37e99abb03e7bef10f
infinitefusion-e18/Data/Scripts/012_Battle/003_Battle
History
Maruno17 a6b22d5741 Moved status condition common animation names into the definitions of statuses
2021-02-16 22:42:28 +00:00
..
001_PokeBattle_BattleCommon.rb
Added class GameData::Status
2021-02-15 23:20:51 +00:00
002_PokeBattle_Battle.rb
Split PokeBattle_Trainer into PlayerTrainer and NPCTrainer
2021-01-24 17:55:39 +00:00
003_Battle_StartAndEnd.rb
Moved all settings into module Settings
2021-02-01 21:03:58 +00:00
004_Battle_ExpAndMoveLearning.rb
Moved all settings into module Settings
2021-02-01 21:03:58 +00:00
005_Battle_Action_AttacksPriority.rb
Rearranged settings
2021-01-02 21:08:47 +00:00
006_Battle_Action_Switching.rb
Merge branch 'master' into dev
2021-02-08 18:38:54 +00:00
007_Battle_Action_UseItem.rb
Merge branch 'master' into refactor
2020-11-09 19:17:24 +00:00
008_Battle_Action_Running.rb
Moved all settings into module Settings
2021-02-01 21:03:58 +00:00
009_Battle_Action_Other.rb
Added class GameData::Status
2021-02-15 23:20:51 +00:00
010_Battle_Phase_Command.rb
Implemented GameData::Move
2020-11-19 21:00:29 +00:00
011_Battle_Phase_Attack.rb
Added class GameData::Status
2021-02-15 23:20:51 +00:00
012_Battle_Phase_EndOfRound.rb
Moved status condition common animation names into the definitions of statuses
2021-02-16 22:42:28 +00:00
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