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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-06 06:01:46 +00:00
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f768df4696675294eceae70df905f42850692c62
infinitefusion-e18/Data/Scripts/020_Debug
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Maruno17 7ae62d74b7 Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility
2021-08-14 22:36:55 +01:00
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001_Editor screens
Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility
2021-08-14 22:36:55 +01:00
002_Animation editor
Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems
2021-07-10 19:23:56 +01:00
003_Debug menus
Fix to previous commit's code
2021-07-23 08:32:11 +01:00
001_Editor_Utilities.rb
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
002_Editor_DataTypes.rb
Merge branch 'master' into dev
2021-07-28 18:44:19 +01:00
003_Editor_Listers.rb
Removed all uses of ID numbers for species, some other code changes for abolishing ID numbers
2021-06-16 22:42:20 +01:00
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