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f768df4696675294eceae70df905f42850692c62
infinitefusion-e18/Data/Scripts/020_Debug/002_Animation editor
History
Maruno17 4b98850c3a Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems
2021-07-10 19:23:56 +01:00
..
001_AnimEditor_SceneElements.rb
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
002_AnimEditor_ControlsButtons.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
003_AnimEditor_Interpolation.rb
Yet more script rearranging
2021-04-17 23:45:42 +01:00
004_AnimEditor_ExportImport.rb
Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor
2021-05-15 21:01:39 +01:00
005_AnimEditor_Functions.rb
Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems
2021-07-10 19:23:56 +01:00
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