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Level 100 crash fix
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@@ -293,6 +293,7 @@ class PokemonDataBox < SpriteWrapper
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def refreshExp
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return if !@showExp
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return if @battler.level >= 100
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w = exp_fraction * @expBarBitmap.width
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# NOTE: The line below snaps the bar's width to the nearest 2 pixels, to
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# fit in with the rest of the graphics which are doubled in size.
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