Implemented GameData::Metadata and GameData::MapMetadata

This commit is contained in:
Maruno17
2020-11-15 18:59:07 +00:00
parent d8476d1fa4
commit 52ffae9e8a
45 changed files with 803 additions and 540 deletions

View File

@@ -666,7 +666,7 @@ end
#===============================================================================
def pbChangePlayer(id)
return false if id<0 || id>=8
meta = pbGetMetadata(0,Metadata::PLAYER_A+id)
meta = GameData::Metadata.get_player(id)
return false if !meta
$Trainer.trainertype = meta[0] if $Trainer
$game_player.character_name = meta[1]
@@ -678,7 +678,7 @@ end
def pbGetPlayerGraphic
id = $PokemonGlobal.playerID
return "" if id<0 || id>=8
meta = pbGetMetadata(0,Metadata::PLAYER_A+id)
meta = GameData::Metadata.get_player(id)
return "" if !meta
return pbPlayerSpriteFile(meta[0])
end
@@ -686,7 +686,7 @@ end
def pbGetPlayerTrainerType
id = $PokemonGlobal.playerID
return 0 if id<0 || id>=8
meta = pbGetMetadata(0,Metadata::PLAYER_A+id)
meta = GameData::Metadata.get_player(id)
return 0 if !meta
return meta[0]
end
@@ -868,7 +868,7 @@ end
# no region was defined in the game's metadata. The ID numbers returned by
# this function depend on the current map's position metadata.
def pbGetCurrentRegion(defaultRegion=-1)
mappos = ($game_map) ? pbGetMetadata($game_map.map_id,MapMetadata::MAP_POSITION) : nil
mappos = ($game_map) ? GameData::MapMetadata.get($game_map.map_id).town_map_position : nil
return (mappos) ? mappos[0] : defaultRegion
end