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Anim Editor: graphics and audio now support subfolders, other tweaks
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200
PBS/Animations/Example anims/Move/ICEPUNCH.txt
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200
PBS/Animations/Example anims/Move/ICEPUNCH.txt
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# See the documentation on the wiki to learn how to edit this file.
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#-------------------------------
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[Move,ICEPUNCH]
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Name = Example anim
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<User>
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SetX = 0,0
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SetY = 0,0
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<Target>
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SetX = 0,0
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SetY = 0,0
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<Particle 2>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 0,6
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SetX = 0,0
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SetY = 0,-3
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SetZ = 0,27
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SetFrame = 1,7
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SetY = 1,-5
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SetFrame = 2,8
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SetX = 2,25
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SetY = 2,20
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SetFrame = 3,6
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SetX = 3,1
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SetY = 3,-3
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SetFrame = 4,8
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SetX = 4,8
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SetY = 4,-22
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SetX = 5,-11
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SetY = 5,-17
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SetX = 6,28
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SetY = 6,49
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SetX = 8,-35
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SetY = 8,39
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SetX = 9,3
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SetY = 9,40
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SetX = 10,-23
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SetY = 10,-87
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<Particle 3>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 1,6
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SetX = 1,3
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SetY = 1,0
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SetZ = 1,28
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SetX = 2,1
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SetFrame = 3,8
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SetX = 3,47
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SetY = 3,39
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SetX = 4,-57
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SetY = 4,58
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SetX = 5,36
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SetY = 5,-42
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SetX = 6,-59
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SetY = 6,-15
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SetX = 8,25
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SetY = 8,52
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SetX = 9,-71
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SetY = 9,79
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SetX = 10,16
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SetY = 10,-54
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<Particle 4>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 2,8
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SetX = 2,-36
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SetY = 2,11
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SetZ = 2,29
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SetX = 3,-50
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SetY = 3,28
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SetX = 4,65
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SetY = 4,63
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SetX = 5,54
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SetY = 5,24
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SetX = 6,-2
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SetY = 6,-91
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SetX = 8,-4
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SetY = 8,-19
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SetX = 9,-54
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SetY = 9,-42
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SetX = 10,84
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SetY = 10,81
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<Particle 5>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 3,8
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SetX = 3,-1
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SetY = 3,-33
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SetZ = 3,30
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SetX = 4,9
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SetY = 4,68
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SetX = 5,-37
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SetY = 5,39
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SetX = 6,-67
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SetY = 6,-48
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SetX = 8,-46
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SetY = 8,-6
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SetX = 9,51
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SetY = 9,-49
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SetVisible = 10,false
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<Particle 6>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 3,8
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SetX = 3,8
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SetY = 3,22
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SetZ = 3,31
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SetX = 4,-9
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SetY = 4,7
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SetX = 5,-43
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SetY = 5,-8
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SetX = 6,-86
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SetY = 6,35
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SetX = 8,30
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SetY = 8,15
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SetX = 9,61
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SetY = 9,21
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SetVisible = 10,false
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<Particle 7>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 4,8
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SetX = 4,24
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SetY = 4,31
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SetZ = 4,32
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SetX = 5,7
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SetY = 5,44
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SetX = 6,48
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SetY = 6,14
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SetX = 8,9
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SetY = 8,-68
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SetFrame = 9,6
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SetX = 9,0
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SetY = 9,-1
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SetVisible = 10,false
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<Particle 8>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 4,6
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SetX = 4,-6
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SetY = 4,3
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SetZ = 4,33
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SetFrame = 5,8
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SetX = 5,15
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SetY = 5,7
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SetX = 6,43
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SetY = 6,-19
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SetX = 8,3
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SetY = 8,21
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SetVisible = 9,false
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<Particle 9>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 5,8
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SetX = 5,-52
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SetY = 5,-63
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SetZ = 5,34
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SetX = 6,-4
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SetY = 6,13
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SetX = 8,75
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SetY = 8,-16
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SetVisible = 9,false
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<Particle 10>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 5,6
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SetX = 5,-3
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SetY = 5,-3
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SetZ = 5,35
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SetX = 6,-1
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SetY = 6,5
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SetX = 8,-2
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SetY = 8,-4
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SetVisible = 9,false
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<Particle 11>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 7,8
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SetX = 7,8
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SetY = 7,8
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SetZ = 7,36
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SetVisible = 8,false
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<Particle 12>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 7,8
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SetX = 7,-21
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SetY = 7,-11
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SetZ = 7,37
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SetVisible = 8,false
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<Particle 13>
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Graphic = Examples/punches
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Focus = Target
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SetFrame = 7,8
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SetX = 7,9
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SetY = 7,-13
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SetZ = 7,38
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SetVisible = 8,false
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<SE>
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Play = 0,Shell Smash,100,131
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