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Added some Gen 8 item effects, added super shininess
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@@ -130,6 +130,7 @@ module GameData
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pkmn.ability = pkmn_data[:ability]
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pkmn.gender = pkmn_data[:gender] || ((trainer.male?) ? 0 : 1)
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pkmn.shiny = (pkmn_data[:shininess]) ? true : false
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pkmn.super_shiny = false
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if pkmn_data[:nature]
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pkmn.nature = pkmn_data[:nature]
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else # Make the nature random but consistent for the same species used by the same trainer type
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