infinitefusion
1e325366d2
6.4 update (minus sprites)
2024-12-21 09:43:11 -05:00
infinitefusion
6180590860
Fixes displaced hat/hair in pokemarts
2024-07-03 20:42:11 -04:00
infinitefusion
3a488c9ba6
release 6.2
2024-06-28 12:01:39 -04:00
infinitefusion
9a7ffd13fc
Fixes bug when player loses to mew
2024-03-28 23:42:49 -04:00
infinitefusion
1635409e6d
updates to version 6.1
2024-03-28 17:14:35 -04:00
infinitefusion
d3662c3f10
update to latest 6.0 release
2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2
Revert "6.0 release"
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This reverts commit a0aea8f030 .
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030
6.0 release
2023-11-12 14:10:05 -05:00
infinitefusion
95779bfccb
adds missing several sound effects
2023-07-08 10:09:11 -04:00
infinitefusion
9b3185f299
Fixes real shinies being considered fake when fused as the head of a fusion
2022-12-06 17:38:03 -05:00
infinitefusion
bc90211693
basic sprites sorting validation
2022-12-05 17:32:56 -05:00
infinitefusion
1482c4c1d0
Mt. silver (unfinished) maps & events
2022-11-26 18:49:22 -05:00
infinitefusion
215e6a2462
Intro movie (still need to make it skippable)
2022-11-22 22:16:25 -05:00
infinitefusion
94f2833c52
race bicycle can go slow
2022-09-04 15:37:04 -04:00
Maruno17
80dbda6d6b
Added new map renderer
2022-06-03 14:11:13 -04:00
infinitefusion
ad112a4b27
Revert "Added new map renderer"
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This reverts commit 52fbf45ba0 .
2022-05-08 17:40:07 -04:00
infinitefusion
2a76ee27e9
Renamed some constants
2022-04-30 17:22:44 -04:00
Maruno17
52fbf45ba0
Added new map renderer
2022-04-23 13:13:49 -04:00
infinitefusion
a8073ef6d8
pyukumumu
2022-03-13 14:53:55 -04:00
infinitefusion
79f63485a3
fixes water currents + recompile for trainer teams
2022-03-12 12:06:52 -05:00
infinitefusion
fa79640115
mahogany gym fix
2021-12-23 16:31:32 -05:00
infinitefusion
ce8ce1f934
cut/rock smash animations + sprite resize in summary
2021-10-11 14:54:08 -04:00
infinitefusion
cd2e3cd04c
side stairs + wonderguard
2021-10-09 18:46:55 -04:00
infinitefusion
82681f4611
release beta 1
2021-09-04 13:23:05 -04:00
infinitefusion
0672b5823e
tms for fusions
2021-08-14 10:45:55 -04:00
infinitefusion
980517c0a2
hidden ability maps
2021-07-28 20:18:51 -04:00
Maruno17
8dec89bb50
Fixed typo in Plugin Manager, fixed problems when you have multiple dependent events and you remove one
2021-06-12 17:23:15 +01:00
Maruno17
eb1458018d
Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option
2021-06-12 16:12:36 +01:00
Maruno17
38081305b0
Fixed cycling speed's charset animation not being slower as intended
2021-05-20 21:46:09 +01:00
Maruno17
e7d116780f
Removed alternate map rendering code
2021-05-19 20:25:51 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
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* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
e350cb8f4a
Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed
2021-05-13 22:53:38 +01:00
Maruno17
481e051234
Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag)
2021-05-12 18:59:47 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
218225cc91
Fixed Event Touch not working, fixed misnamed variables in module Effectiveness
2021-05-08 16:31:33 +01:00
Maruno17
43eddaa5da
Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
2021-05-07 21:09:22 +01:00
Maruno17
23996a4781
Rearranged OrgBattle scripts
2021-05-07 18:23:20 +01:00
Maruno17
654be6c1de
Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
2021-05-07 18:20:52 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
Maruno17
484813c592
Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
2021-04-25 16:38:47 +01:00
Maruno17
96c68e79a3
Added conversion of things in Game Variables in save data, renamed some files
2021-04-17 22:39:36 +01:00
Maruno17
4489cde044
Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes
2021-04-17 19:32:54 +01:00
Maruno17
4bc744e3fb
Fixed some minor bugs from previous commits
2021-04-14 22:56:12 +01:00
Maruno17
9f70b29795
Moved some global metadata values to class Player, added battle points property
2021-04-12 20:31:15 +01:00
Maruno17
e5a0e3acdd
Finalised input names, added some more save file conversion code
2021-04-11 15:18:04 +01:00
Maruno17
327d0de334
Redesigned controls help screen, added example of changing encounter version
2021-04-08 21:20:34 +01:00
Maruno17
f541a13c9b
More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
2021-04-05 00:04:18 +01:00