47 Commits

Author SHA1 Message Date
infinitefusion
1e325366d2 6.4 update (minus sprites) 2024-12-21 09:43:11 -05:00
infinitefusion
6180590860 Fixes displaced hat/hair in pokemarts 2024-07-03 20:42:11 -04:00
infinitefusion
3a488c9ba6 release 6.2 2024-06-28 12:01:39 -04:00
infinitefusion
9a7ffd13fc Fixes bug when player loses to mew 2024-03-28 23:42:49 -04:00
infinitefusion
1635409e6d updates to version 6.1 2024-03-28 17:14:35 -04:00
infinitefusion
d3662c3f10 update to latest 6.0 release 2023-11-12 21:45:07 -05:00
infinitefusion
ba7ee9bae2 Revert "6.0 release"
This reverts commit a0aea8f030.
2023-11-12 14:23:52 -05:00
infinitefusion
a0aea8f030 6.0 release 2023-11-12 14:10:05 -05:00
infinitefusion
95779bfccb adds missing several sound effects 2023-07-08 10:09:11 -04:00
infinitefusion
9b3185f299 Fixes real shinies being considered fake when fused as the head of a fusion 2022-12-06 17:38:03 -05:00
infinitefusion
bc90211693 basic sprites sorting validation 2022-12-05 17:32:56 -05:00
infinitefusion
1482c4c1d0 Mt. silver (unfinished) maps & events 2022-11-26 18:49:22 -05:00
infinitefusion
215e6a2462 Intro movie (still need to make it skippable) 2022-11-22 22:16:25 -05:00
infinitefusion
94f2833c52 race bicycle can go slow 2022-09-04 15:37:04 -04:00
Maruno17
80dbda6d6b Added new map renderer 2022-06-03 14:11:13 -04:00
infinitefusion
ad112a4b27 Revert "Added new map renderer"
This reverts commit 52fbf45ba0.
2022-05-08 17:40:07 -04:00
infinitefusion
2a76ee27e9 Renamed some constants 2022-04-30 17:22:44 -04:00
Maruno17
52fbf45ba0 Added new map renderer 2022-04-23 13:13:49 -04:00
infinitefusion
a8073ef6d8 pyukumumu 2022-03-13 14:53:55 -04:00
infinitefusion
79f63485a3 fixes water currents + recompile for trainer teams 2022-03-12 12:06:52 -05:00
infinitefusion
fa79640115 mahogany gym fix 2021-12-23 16:31:32 -05:00
infinitefusion
ce8ce1f934 cut/rock smash animations + sprite resize in summary 2021-10-11 14:54:08 -04:00
infinitefusion
cd2e3cd04c side stairs + wonderguard 2021-10-09 18:46:55 -04:00
infinitefusion
82681f4611 release beta 1 2021-09-04 13:23:05 -04:00
infinitefusion
0672b5823e tms for fusions 2021-08-14 10:45:55 -04:00
infinitefusion
980517c0a2 hidden ability maps 2021-07-28 20:18:51 -04:00
Maruno17
8dec89bb50 Fixed typo in Plugin Manager, fixed problems when you have multiple dependent events and you remove one 2021-06-12 17:23:15 +01:00
Maruno17
eb1458018d Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option 2021-06-12 16:12:36 +01:00
Maruno17
38081305b0 Fixed cycling speed's charset animation not being slower as intended 2021-05-20 21:46:09 +01:00
Maruno17
e7d116780f Removed alternate map rendering code 2021-05-19 20:25:51 +01:00
Golisopod-User
6d7bae913e Bugfixes and small additions (#109)
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
e350cb8f4a Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed 2021-05-13 22:53:38 +01:00
Maruno17
481e051234 Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag) 2021-05-12 18:59:47 +01:00
Maruno17
05d3627015 Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks 2021-05-09 16:48:47 +01:00
Maruno17
218225cc91 Fixed Event Touch not working, fixed misnamed variables in module Effectiveness 2021-05-08 16:31:33 +01:00
Maruno17
43eddaa5da Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file 2021-05-07 21:09:22 +01:00
Maruno17
23996a4781 Rearranged OrgBattle scripts 2021-05-07 18:23:20 +01:00
Maruno17
654be6c1de Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing 2021-05-07 18:20:52 +01:00
Maruno17
474281712b Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names 2021-05-03 17:34:19 +01:00
Maruno17
484813c592 Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit 2021-04-25 16:38:47 +01:00
Maruno17
96c68e79a3 Added conversion of things in Game Variables in save data, renamed some files 2021-04-17 22:39:36 +01:00
Maruno17
4489cde044 Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes 2021-04-17 19:32:54 +01:00
Maruno17
4bc744e3fb Fixed some minor bugs from previous commits 2021-04-14 22:56:12 +01:00
Maruno17
9f70b29795 Moved some global metadata values to class Player, added battle points property 2021-04-12 20:31:15 +01:00
Maruno17
e5a0e3acdd Finalised input names, added some more save file conversion code 2021-04-11 15:18:04 +01:00
Maruno17
327d0de334 Redesigned controls help screen, added example of changing encounter version 2021-04-08 21:20:34 +01:00
Maruno17
f541a13c9b More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code 2021-04-05 00:04:18 +01:00