Maruno17
eb1458018d
Fixed: player's legs staying invisible when map transferring from tall grass, error when showing the Move Relearner a Pokémon that has no level-up moves it can relearn, Trainer Type Editor spamming the console when selecting the "new" option
2021-06-12 16:12:36 +01:00
Maruno17
63fb7aadf7
Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
2021-06-12 15:44:13 +01:00
Maruno17
7c3fdb9ef8
v19.1 update
2021-05-22 17:03:22 +01:00
Maruno17
1c622a3b91
Credits screen now renders text in multiple smaller bitmaps rather than one tall one
2021-05-22 16:29:51 +01:00
Maruno17
ca8193aab4
Added more characters to naming screen
2021-05-21 20:05:32 +01:00
Maruno17
38081305b0
Fixed cycling speed's charset animation not being slower as intended
2021-05-20 21:46:09 +01:00
Maruno17
8e56608409
Fixed Species Editor's base stats and EVs properties
2021-05-20 21:10:12 +01:00
Maruno17
a97a42e89d
Prevented error if trying to set a species of nil for an encounter in the Encounters Editor, fixed trainer Pokémon's EVs and IVs not being set properly in the Encounters Editor
2021-05-20 20:45:37 +01:00
Maruno17
3eea17b877
Compiler methods can now accept a file path as a parameter, made overworld poison flashes slower
2021-05-20 19:34:26 +01:00
Maruno17
2b5d63673d
Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
2021-05-20 19:15:30 +01:00
Joni Savolainen
aef95067f8
Fix pbSave's incorrect deprecation message ( #110 )
2021-05-20 19:12:01 +01:00
Maruno17
2a1dafcd9c
Disabled receiving a Mystery Gift item via the Continue/New Game's Debug menu
2021-05-19 21:10:43 +01:00
Maruno17
e7d116780f
Removed alternate map rendering code
2021-05-19 20:25:51 +01:00
Maruno17
42b7988089
Rewrote Terrain Tag Editor to work with overly large tilesets
2021-05-18 22:31:47 +01:00
Maruno17
8af787abdd
Quick fix to previous commit
2021-05-18 21:30:51 +01:00
Maruno17
be61441755
Playing ME is stopped if a battle is skipped, fixed bug in Encounters Editor, sprite renamer now recognises 4+ digit ID numbers
2021-05-18 20:01:01 +01:00
Golisopod-User
6d7bae913e
Bugfixes and small additions ( #109 )
...
* Add a converter for Player charsets in metadara
* Fixed Sprite position editor not working with new shadow filenames. Also added check for custom shadows
* Fixed pbTrainerBattleCore not working with NPC Trainer argument
* Fixed typo which caused crash with old trainers.txt format
* Fixed reference to non-existent variable which crashed the trainertype editor
2021-05-18 18:58:07 +01:00
Maruno17
8e64bcc11b
Removed the player's ability to change the font
2021-05-16 14:32:20 +01:00
Maruno17
206244a3f0
Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor
2021-05-15 21:01:39 +01:00
Maruno17
66b40fd181
Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching
2021-05-15 20:28:15 +01:00
Maruno17
f303b84033
Made the Battle Factory work
2021-05-15 17:38:16 +01:00
Maruno17
e350cb8f4a
Event bush depths are now also calculated when a map loads, the event refreshes, or its graphic or "always on top" flag is changed
2021-05-13 22:53:38 +01:00
Maruno17
2e1a7646ed
Renamed trainers.txt property Ability to AbilityIndex, and added the property Ability which accepts an ability ID (and an index number for backwards compatibility)
2021-05-13 22:34:46 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
52e7f7b51a
Fixed broken AI for Camouflage, minor tweaks to some other AI
2021-05-12 21:06:23 +01:00
Maruno17
481e051234
Bush depths for events/the player are now only recalculated wheh they move, rather than every time they're queried (anti-lag)
2021-05-12 18:59:47 +01:00
Maruno17
6685b06e2f
Fixed repeated known moves bug for Shadow Pokémon
2021-05-11 21:37:30 +01:00
Maruno17
47e51ed79b
Player's charset now refreshes when a save file is loaded, and after renaming trainer charsets
2021-05-11 21:20:25 +01:00
Maruno17
8ff43cbd4c
Renamed trainer charsets and added code to the sprite renamer that will rename them and edit map data accordingly
2021-05-11 21:00:15 +01:00
Maruno17
911ba343ce
Fixed prevolution data not being compiled properly
2021-05-11 20:12:36 +01:00
Maruno17
5005b2a7e9
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00
Maruno17
ab3bb12d53
Updated mkxp-z to 2.2.0, added support for animated gifs
2021-05-09 20:51:36 +01:00
Maruno17
e03e258f6a
Added methods Pokemon.play_cry and pkkmn.play_cry
2021-05-09 17:53:05 +01:00
Maruno17
852c924ed6
Fixed certain species not learning moves upon changing form like they should
2021-05-09 17:09:12 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
326e2e7929
Shortened the default inspect message for everything, corrected the extension of GameData::Encounter
2021-05-09 01:52:55 +01:00
Maruno17
218225cc91
Fixed Event Touch not working, fixed misnamed variables in module Effectiveness
2021-05-08 16:31:33 +01:00
Maruno17
43eddaa5da
Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
2021-05-07 21:09:22 +01:00
Maruno17
5618607afa
Fixed bad encoding of plugin scripts causing accented characters to display incorrectly, plugins are listed in the console when loaded, fixed error when resizing an animation will delete the frame you're currently on, fixed changes to animations persisting despite not saving them in the Animation Editor
2021-05-07 20:01:49 +01:00
Maruno17
23996a4781
Rearranged OrgBattle scripts
2021-05-07 18:23:20 +01:00
Maruno17
654be6c1de
Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
2021-05-07 18:20:52 +01:00
Maruno17
6efca2f9a8
Fixes for Battle Arena
2021-05-04 21:30:26 +01:00
Maruno17
3d88b85f56
Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2
2021-05-04 20:36:49 +01:00
Maruno17
b563e73027
Fixed changing a Pokémon's form with an item not doing certain things, fixed alternate forms not inheriting certain properties from the base form
2021-05-03 19:25:49 +01:00
Maruno17
c5cc1eadac
Fixed not being able to detect a Pokémon being a Mega Evolution, fixed inadequate checking if a Mega Stone is unlosable
2021-05-03 18:58:02 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
Maruno17
8e6ee21c20
Updated to mkxp-z 2.1.2, added def inspect to some classes
2021-05-02 00:58:25 +01:00
Maruno17
7877f75f99
Merge branch 'master' of https://github.com/Maruno17/pokemon-essentials
2021-05-01 17:40:40 +01:00
Golisopod-User
90c18ecc79
Bugfixes ( #104 )
...
* Bugfixes
Fixed pbLearnMove not asking you to replace a move if you have the max amount of moves
Removed instance of hasOwned
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2021-05-01 17:40:05 +01:00
Maruno17
9007e59668
Fixed rounding error in positioning of overworld weather tile
...
sprites
2021-05-01 17:22:36 +01:00