Maruno17
f35a51f975
Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges
2021-10-02 22:57:54 +01:00
Maruno17
4edd06208a
Moved Gen 8 item code to its proper places
2021-09-19 23:14:24 +01:00
Maruno17
d4abc6ef2b
Added Eject Pack's effect
2021-09-19 23:04:29 +01:00
Maruno17
f00f030825
Added effect of Pokémon Box Link
2021-09-12 21:08:46 +01:00
Maruno17
f9c6e142e5
Added effect of Blunder Policy
2021-09-12 20:13:43 +01:00
Maruno17
df7c033a9d
Tweaked Fissure's function code, added Mirror Armor's effect
2021-09-10 20:40:45 +01:00
Maruno17
86cbcad382
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
2021-09-02 19:01:16 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
45fba56455
Turned fusion items into two separate items for the sake of them having different descriptions, fixed ability-changing items not doing so, added Zygarde Cube's Gen 8 effect
2021-08-21 18:26:48 +01:00
Maruno17
2112cdba37
Added effects of Mimicry/Room Service/Catching Charm, tweaked Sinistea's form chances, fixed bug in Fling about TRs.
2021-08-14 19:07:57 +01:00
Golisopod-User
c6da16409e
AI and other Gen 8 Effects ( #123 )
...
* Added Rattled being triggered by Intimidate in Gen 8
* Added Rapid Spin speed boost effect
* Added basic AI for Gen 8
* Tweaked Leppa berry's effect
* Added Ability Patch's exemption for Zygarde
* Added Curse's Gen 8 targeting change
* Added Teleport's Gen 8 effect
* Added check for Choice items in Instruct and Dancer
* Added Quash's Gen 8 change to the order that multiple Quashed Pokémon move in
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2021-08-02 22:56:55 +01:00
Maruno17
34dd2a9fbd
Rewrote random dungeon code to improve it and fix some bugs, rewrote Bag's def rearrange
2021-07-25 19:00:36 +01:00
Maruno17
cb0220b751
Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title
2021-07-22 22:46:43 +01:00
Maruno17
551f64e8a1
Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
2021-07-21 22:46:49 +01:00
Maruno17
03a7ff39ad
Merge branch 'master' into dev
2021-07-18 23:14:45 +01:00
Maruno17
4d9c8feb81
Fixed Poké Radar rustling grass not always causing a wild encounter when stepping in it, other tweaks to Poké Radar
2021-07-18 23:13:37 +01:00
Maruno17
14748f4999
Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
2021-07-17 20:48:06 +01:00
Maruno17
3d634a7f22
Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt
2021-07-10 22:17:02 +01:00
Maruno17
ae7661edc5
Some fixes related to the previous commit and Exp Candy effect
2021-07-08 23:38:57 +01:00
Maruno17
5736ef404b
Made various changes to effects, added some Gen 8 mechanics
2021-06-30 23:25:47 +01:00
Maruno17
d4c01724c7
Added Rare Candy being usable at level 100, added event evolutions
2021-06-27 18:32:43 +01:00
Maruno17
bb429a2680
Moved the Gen 8 items so that the game actually runs
2021-06-23 23:20:52 +01:00
Maruno17
feb9e3b2de
Added some Gen 8 item effects, added super shininess
2021-06-23 23:15:15 +01:00
Maruno17
ca09e8c092
Removed all deprecated code slated for removal, removed support for pre-v19 save files
2021-06-20 18:37:37 +01:00
Maruno17
6e188666a4
Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names
2021-06-17 22:45:16 +01:00
Maruno17
8384adeb22
Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
2021-05-13 21:50:36 +01:00
Maruno17
5005b2a7e9
Sprite renamer is now in the Debug menu and doesn't run when compiling, fixed Poké Flute not working in battle, fixed Advanced Trainer Battle Debug feature not working, fixed special Mega Evolution messages not being used
2021-05-11 18:44:35 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00
Maruno17
43eddaa5da
Added conversion to fix incorrect phone contacts data, fixed being unable to call people, fixed crash when writing a Battle Facility PBS file
2021-05-07 21:09:22 +01:00
Maruno17
474281712b
Made more use of nil_or_empty?, fixed incorrect default species body shape, fixed Illusion, fixed potential foreign Pokémon with blank names
2021-05-03 17:34:19 +01:00
Maruno17
4ae84f9b5d
Added generic item icon support for HMs/TRs, moves taught by TR are now relearnable, tweaked determination of valid Mega forms
2021-04-22 21:08:34 +01:00
Maruno17
70b9f65558
Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks
2021-04-21 18:45:44 +01:00
Maruno17
f10fe5c491
Minor fixes for previous commit
2021-04-17 23:56:51 +01:00