Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
72c50db6c0
Tidying up of Gen 8 ability code, fixed Analytic's effect, added trigger for berry consuming when Unnerve ends
2021-10-17 19:49:25 +01:00
Maruno17
c68e5e7abf
Implemented Neutralizing Gas
2021-10-17 18:35:57 +01:00
Maruno17
45fd570414
Fixed Pledge combo moves sometimes using the wrong type, fixed command windows in battle being too tall if possible, added Debug menu feature to toggle credits skippability
2021-10-10 16:41:47 +01:00
Maruno17
d4abc6ef2b
Added Eject Pack's effect
2021-09-19 23:04:29 +01:00
Maruno17
1fb3ff5408
Refactoring of code relating to switching, effect damage and effects that trigger after a move is used
2021-09-19 19:03:17 +01:00
Maruno17
df7c033a9d
Tweaked Fissure's function code, added Mirror Armor's effect
2021-09-10 20:40:45 +01:00
Maruno17
27be1cb330
Tidied up some function codes, added missing ones
2021-09-06 21:26:59 +01:00
Maruno17
c670c63bf5
Renamed all move function codes
2021-09-06 20:56:37 +01:00
Maruno17
c7fd147040
Added effect of Dragon Darts, fixed incorrect status icon being used in battle
2021-09-04 20:53:43 +01:00
Maruno17
0405497868
Healing Wish/Lunar Dance now linger until they will do something, as per Gen 8
2021-08-30 00:38:06 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Maruno17
7ae62d74b7
Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility
2021-08-14 22:36:55 +01:00
Maruno17
2112cdba37
Added effects of Mimicry/Room Service/Catching Charm, tweaked Sinistea's form chances, fixed bug in Fling about TRs.
2021-08-14 19:07:57 +01:00
Maruno17
153aa69bb8
Merge branch 'master' into dev
2021-08-12 20:37:25 +01:00
Maruno17
19535b8160
Fixed Symbiosis, fixed Roost not roosting, fixed Normalize not boosting damage, fixed crash in Bug Catching Contest, fixed old format moves.txt compiling, added cache size text to console
2021-08-12 20:00:42 +01:00
Maruno17
c360c4ddd2
Added effects of Ripen/Gorilla Tactics/Steam Engine, fixed SE move-weakening berries working on normal effectiveness moves as well
2021-08-07 20:56:43 +01:00
Maruno17
61242a9836
Shortened ability/move descriptions to fit, added Howl's Gen 8 effect
2021-08-06 19:59:20 +01:00
Maruno17
2db3cc49af
Merge branch 'master' into dev
2021-08-03 18:48:11 +01:00
Maruno17
7f86115c36
Fixed code relating to initial held items in battle, fixed default functionality of rand when no number is given
2021-08-03 18:45:39 +01:00
Golisopod-User
c6da16409e
AI and other Gen 8 Effects ( #123 )
...
* Added Rattled being triggered by Intimidate in Gen 8
* Added Rapid Spin speed boost effect
* Added basic AI for Gen 8
* Tweaked Leppa berry's effect
* Added Ability Patch's exemption for Zygarde
* Added Curse's Gen 8 targeting change
* Added Teleport's Gen 8 effect
* Added check for Choice items in Instruct and Dancer
* Added Quash's Gen 8 change to the order that multiple Quashed Pokémon move in
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2021-08-02 22:56:55 +01:00
Maruno17
d71a3d47e8
Added effects of Gulp Missile and Unseen Fist, fixed typo with Ice Face
2021-07-24 21:19:01 +01:00
Maruno17
d21d3cb1fd
Merge branch 'master' into dev
2021-07-22 18:36:38 +01:00
Maruno17
1bd5652a3a
Fixed typo in Conversion's code that treated a type as an item
2021-07-22 18:35:30 +01:00
Maruno17
551f64e8a1
Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
2021-07-21 22:46:49 +01:00
Maruno17
14748f4999
Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
2021-07-17 20:48:06 +01:00
Maruno17
78f5530cbe
Added more Gen 8 code
2021-07-13 20:52:26 +01:00
Maruno17
8ed9c5139e
Merge branch 'dev' into dev-gen8
2021-07-10 19:49:08 +01:00
Maruno17
4b98850c3a
Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems
2021-07-10 19:23:56 +01:00
Maruno17
33f0403945
Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits
2021-07-09 21:44:58 +01:00
Maruno17
ba6806aa5b
Added Gen 8 PBS files
2021-07-08 21:19:45 +01:00
Maruno17
fc54ed5630
Merge branch 'dev' into dev-gen8
2021-07-01 21:59:47 +01:00
Maruno17
987cb7640c
Turned move flags into separate words
2021-07-01 21:54:22 +01:00
Maruno17
536a0b4f9a
Applied code related to deprecated move flag for Magic Coat
2021-07-01 21:11:42 +01:00
Maruno17
0af3fe46bd
Merge branch 'dev' into dev-gen8
2021-07-01 21:09:05 +01:00
Maruno17
93b67c9047
Deprecated three move flags as they should depend on move effects instead
2021-07-01 21:06:24 +01:00
Maruno17
66169b56be
Merge branch 'dev' into dev-gen8
2021-06-27 17:40:01 +01:00
Maruno17
753650acf3
Merge branch 'master' into dev
2021-06-27 17:39:23 +01:00
aprogergely
cb60fa1299
typo ( #122 )
...
.form should be lowercase to work
2021-06-27 17:37:35 +01:00
Maruno17
e93b08a87b
Added some more Gen 8 move effects
2021-06-26 22:12:47 +01:00
Maruno17
18408d204e
Merge branch 'dev' into dev-gen8
2021-06-24 20:59:00 +01:00
Maruno17
80e95dc48a
Fixed slightly inaccurate chances for each number of hits for moves that hit 2-5 times
2021-06-24 20:57:32 +01:00
Maruno17
49e7374c3d
Added more Gen 8 move effects
2021-06-24 20:47:47 +01:00
Maruno17
feb9e3b2de
Added some Gen 8 item effects, added super shininess
2021-06-23 23:15:15 +01:00
Maruno17
43900dca8c
Added some Gen 8 move effects
2021-06-21 22:17:55 +01:00
Maruno17
9e1e113333
Added groundwork for Gen 8 code
2021-06-21 19:19:37 +01:00
Maruno17
eaa915878a
Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
2021-06-17 22:21:24 +01:00
Maruno17
8c67127f06
Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
2021-06-16 20:32:30 +01:00
Maruno17
c23f50e5a6
Fixed being unable to extract plugin messages to translate them, fixed AI bug with Natural Gift and no item, fixed bad code when checking a trainer's party for a mon with a given type
2021-06-15 19:23:50 +01:00
Maruno17
05d3627015
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
2021-05-09 16:48:47 +01:00