Maruno17
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d71a3d47e8
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Added effects of Gulp Missile and Unseen Fist, fixed typo with Ice Face
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2021-07-24 21:19:01 +01:00 |
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Maruno17
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d21d3cb1fd
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Merge branch 'master' into dev
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2021-07-22 18:36:38 +01:00 |
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Maruno17
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1bd5652a3a
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Fixed typo in Conversion's code that treated a type as an item
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2021-07-22 18:35:30 +01:00 |
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Maruno17
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551f64e8a1
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Added "Consumable" property to items.txt, light effects now properly centre themselves on the event regardless of graphic size, Disguise/Double Iron Bash Gen 8 changes
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2021-07-21 22:46:49 +01:00 |
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Maruno17
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14748f4999
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Added some more Gen 8 item effects, added Intimidate being blocked by some abilities, fixed Nectars being usable on fainted Oricorio
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2021-07-17 20:48:06 +01:00 |
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Maruno17
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78f5530cbe
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Added more Gen 8 code
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2021-07-13 20:52:26 +01:00 |
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Maruno17
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3d634a7f22
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Added separate SellPrice property for items, changed messages when learning a move, updates to Gen 8 items.txt
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2021-07-10 22:17:02 +01:00 |
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Maruno17
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8ed9c5139e
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Merge branch 'dev' into dev-gen8
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2021-07-10 19:49:08 +01:00 |
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Maruno17
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4b98850c3a
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Stopped U-turn switching if the battle is over, ensured animation spritesheet file extensions are removed from animation data, added Debug function to reload system cache, Pokémon debug menu now shows the Pokémon's status problem, changed mkxp.json to fix uncommon rendering problems
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2021-07-10 19:23:56 +01:00 |
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Maruno17
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33f0403945
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Updated happiness values (assuming Timburr/Stunfisk not changing are mistakes), added new type of evolution that triggers after any battle, added code to let Galarian Farfetch'd evolve after dealing 3 critical hits
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2021-07-09 21:44:58 +01:00 |
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Maruno17
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d5aeeaca7b
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Added code for Gen 8 alternate forms
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2021-07-08 23:04:21 +01:00 |
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Maruno17
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ba6806aa5b
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Added Gen 8 PBS files
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2021-07-08 21:19:45 +01:00 |
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Maruno17
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633a0b1a1b
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Fixed typos
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2021-07-01 22:30:16 +01:00 |
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Maruno17
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fc54ed5630
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Merge branch 'dev' into dev-gen8
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2021-07-01 21:59:47 +01:00 |
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Maruno17
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987cb7640c
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Turned move flags into separate words
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2021-07-01 21:54:22 +01:00 |
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Maruno17
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536a0b4f9a
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Applied code related to deprecated move flag for Magic Coat
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2021-07-01 21:11:42 +01:00 |
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Maruno17
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0af3fe46bd
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Merge branch 'dev' into dev-gen8
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2021-07-01 21:09:05 +01:00 |
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Maruno17
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93b67c9047
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Deprecated three move flags as they should depend on move effects instead
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2021-07-01 21:06:24 +01:00 |
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Maruno17
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5736ef404b
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Made various changes to effects, added some Gen 8 mechanics
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2021-06-30 23:25:47 +01:00 |
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Maruno17
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d4c01724c7
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Added Rare Candy being usable at level 100, added event evolutions
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2021-06-27 18:32:43 +01:00 |
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Maruno17
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66169b56be
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Merge branch 'dev' into dev-gen8
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2021-06-27 17:40:01 +01:00 |
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Maruno17
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753650acf3
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Merge branch 'master' into dev
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2021-06-27 17:39:23 +01:00 |
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aprogergely
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cb60fa1299
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typo (#122)
.form should be lowercase to work
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2021-06-27 17:37:35 +01:00 |
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aprogergely
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84b1512c9b
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typo (#121)
the ! should always be in front of the word, not after it
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2021-06-27 17:37:23 +01:00 |
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Maruno17
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e93b08a87b
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Added some more Gen 8 move effects
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2021-06-26 22:12:47 +01:00 |
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Maruno17
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18408d204e
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Merge branch 'dev' into dev-gen8
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2021-06-24 20:59:00 +01:00 |
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Maruno17
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80e95dc48a
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Fixed slightly inaccurate chances for each number of hits for moves that hit 2-5 times
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2021-06-24 20:57:32 +01:00 |
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Maruno17
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49e7374c3d
|
Added more Gen 8 move effects
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2021-06-24 20:47:47 +01:00 |
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Maruno17
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bb429a2680
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Moved the Gen 8 items so that the game actually runs
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2021-06-23 23:20:52 +01:00 |
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Maruno17
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feb9e3b2de
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Added some Gen 8 item effects, added super shininess
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2021-06-23 23:15:15 +01:00 |
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Maruno17
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0ad86e6b03
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Added some Gen 8 ability effects
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2021-06-22 22:36:12 +01:00 |
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Maruno17
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43900dca8c
|
Added some Gen 8 move effects
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2021-06-21 22:17:55 +01:00 |
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Maruno17
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9e1e113333
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Added groundwork for Gen 8 code
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2021-06-21 19:19:37 +01:00 |
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Maruno17
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ca09e8c092
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Removed all deprecated code slated for removal, removed support for pre-v19 save files
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2021-06-20 18:37:37 +01:00 |
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Maruno17
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49655165e1
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Added conversion of berry plant data, removed all uses of ID numbers for abilities and berry plants, fixed mulch not being consumed, removed use of ID numbers in map of moves to animation IDs
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2021-06-19 18:48:33 +01:00 |
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Maruno17
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eaa915878a
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Added def count to all GameData variants, and one that returns the number of species for Species, removed all uses of ID numbers for GameData::Status, made more use of GameData::X.keys
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2021-06-17 22:21:24 +01:00 |
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Maruno17
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8c67127f06
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Removed all uses of ID numbers for types, Shape property in pokemon.txt must now be a name and not a number
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2021-06-16 20:32:30 +01:00 |
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Maruno17
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5df5e83f68
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Removed dual functionalities of Ability and Ball properties in trainers.txt, abolished $BallTypes, removed support for tm.txt
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2021-06-15 22:03:16 +01:00 |
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Maruno17
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c23f50e5a6
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Fixed being unable to extract plugin messages to translate them, fixed AI bug with Natural Gift and no item, fixed bad code when checking a trainer's party for a mon with a given type
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2021-06-15 19:23:50 +01:00 |
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ENLS
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c402b02861
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MUMMY ability bug fix (#118)
variable oldAbil was being treated like an integer. It's a symbol.
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2021-06-12 16:15:56 +01:00 |
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Maruno17
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63fb7aadf7
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Fixed: some items not working in battle, typo in Shell Trap's AI, Vs animation not triggering, Battle Factory Pokémon being chosen incorrectly, Battle Factory double mode being single battles, some game data not being cleared when compiling
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2021-06-12 15:44:13 +01:00 |
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Maruno17
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206244a3f0
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Fixed battle recordings playback, fixed being unable to import .anm files in the Animations Editor
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2021-05-15 21:01:39 +01:00 |
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Maruno17
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66b40fd181
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Fixed typo in egg generatio, fixed typo in battle code that changes a Pokémon's type, fixed bug in AI that prevents switching
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2021-05-15 20:28:15 +01:00 |
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Maruno17
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8384adeb22
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Ball property in trainers.txt can now be a Poké Ball item's ID, fixed move-learning saying "already knows four moves" regardless of the value of Pokemon::MAX_MOVES
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2021-05-13 21:50:36 +01:00 |
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Maruno17
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52e7f7b51a
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Fixed broken AI for Camouflage, minor tweaks to some other AI
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2021-05-12 21:06:23 +01:00 |
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Maruno17
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e03e258f6a
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Added methods Pokemon.play_cry and pkkmn.play_cry
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2021-05-09 17:53:05 +01:00 |
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Maruno17
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05d3627015
|
Fixed event movement checks ignoring ledges if they're not on the top layer, fixed Sketch not working, fixed a couple of other minor bugs, Rubocop-suggested tweaks
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2021-05-09 16:48:47 +01:00 |
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Maruno17
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6efca2f9a8
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Fixes for Battle Arena
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2021-05-04 21:30:26 +01:00 |
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Maruno17
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3d88b85f56
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Fixed Battle Tower/Cups/Palace, fixed bug when using Metronome, fixed bad AI for Conversion/Conversion 2
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2021-05-04 20:36:49 +01:00 |
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Maruno17
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c5cc1eadac
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Fixed not being able to detect a Pokémon being a Mega Evolution, fixed inadequate checking if a Mega Stone is unlosable
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2021-05-03 18:58:02 +01:00 |
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