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mirror of https://github.com/infinitefusion/infinitefusion-e18.git synced 2025-12-11 07:04:59 +00:00
Code Issues Packages Projects Releases Wiki Activity
933 Commits 15 Branches 17 Tags
2897476d1bff99a9f8bd2d256cfdbd877e84027e
Commit Graph

9 Commits

Author SHA1 Message Date
Maruno17
2897476d1b Rewrote AI calculations for moves that inflict a status problem 2022-10-04 21:25:58 +01:00
Maruno17
63ec037481 AI changes for some multi-hit/multi-turn moves, improved AI's damage calculation 2022-09-18 18:16:08 +01:00
Maruno17
eecb7a1453 Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos 2022-09-06 22:57:51 +01:00
Maruno17
db215a71d6 Fixed AI accuracy calculation for OHKO moves, reviewed more AI function code score modifiers 2022-09-02 21:36:31 +01:00
Maruno17
d870b027db More misc AI move effect calculation rewrites 2022-09-02 00:24:56 +01:00
Maruno17
8275d40193 Added Mold Breaker consideration to AI, updated some AI calculations, fixed non-ignorable abilities in damage calculation actually being ignorable 2022-08-29 22:39:06 +01:00
Maruno17
265897f9e1 Made AI function code-specific MoveFailureCheck handlers 2022-08-27 20:11:01 +01:00
Maruno17
b6c84fa278 Added AI handlers that calculate a move's base power, moved AI damage calculation 2022-08-25 19:16:21 +01:00
Maruno17
cfb870c944 Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console 2022-08-22 21:37:33 +01:00
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