Commit Graph

57 Commits

Author SHA1 Message Date
Maruno17 6ca7da0a06 Merge branch 'ai' into dev 2023-05-14 18:36:25 +01:00
Maruno17 a397e60ca5 Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen 2023-05-06 18:25:56 +01:00
Maruno17 48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17 ce549ab62a Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes 2023-04-23 17:52:39 +01:00
Maruno17 da182bd98a Merge branch 'dev' into ai 2023-04-20 18:05:58 +01:00
Maruno17 b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17 7f6f57dec3 Merge branch 'dev' into ai 2023-04-13 19:36:18 +01:00
Maruno17 a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17 c654636bdc Merge branch 'dev' into ai 2023-04-09 22:28:34 +01:00
Maruno17 cb4a1fd8af def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline 2023-04-04 21:16:09 +01:00
Maruno17 9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17 3f5c1f0974 Merge branch 'dev' into ai 2023-02-05 19:10:25 +00:00
Maruno17 13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17 b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17 f7578002ea Rewrites of disabling move AI function codes, fixed various AI errors 2023-01-19 22:30:55 +00:00
Maruno17 3e73d1c1f9 Merge branch 'dev' into ai 2022-11-05 20:42:12 +00:00
Maruno17 6f7a714d48 Fixed error in battle fight menu when not using graphics for it 2022-10-26 18:39:32 +01:00
Maruno17 eecb7a1453 Added script to make two random AI trainers battle, tweaked battle messages when logged, fixed typos 2022-09-06 22:57:51 +01:00
Maruno17 cfb870c944 Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console 2022-08-22 21:37:33 +01:00
Maruno17 ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17 b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Golisopod-User ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17 3d8e22690d Stopped various filenames being translatable when they don't need to be 2022-06-16 13:29:48 +01:00
Maruno17 3238ff817c Fixed the Bag lists having incorrect starting positions when choosing an item from a subset of your Bag 2022-06-15 20:03:43 +01:00
Maruno17 c0c672806d Refactored code that draws the Pokémon info box in battle 2022-06-13 23:17:09 +01:00
Maruno17 04f3b29fe3 Tweaks to comments, Destiny Knot no longer affects breeding in Gen 5 mechanics 2022-05-17 23:52:53 +01:00
Maruno17 a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17 77f9547687 Misc tidying 2022-04-20 22:29:13 +01:00
Maruno17 d6c6b79705 Tidying up tones 2022-04-18 20:47:19 +01:00
Maruno17 20d6d4ff0a Implemented differences in Ball Burst animations for attempting to capture a Pokémon 2022-04-18 20:45:10 +01:00
Maruno17 f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00
Maruno17 0d4c27d413 Implemented differences in Ball Burst animations for sending out a Pokémon 2022-04-10 21:38:06 +01:00
Maruno17 0680f8665d Added prompt for what to do with a caught Pokémon if the party is full, and a battle rule that forces a capture into the party 2022-04-05 23:01:07 +01:00
Maruno17 7d583aaaf7 Added animation when capture is successful 2022-03-21 23:14:00 +00:00
Maruno17 2817c1998a Added hardcoded battle animations for capture ball burst and send out ball burst, removed support for common animation ball bursts. 2022-03-21 17:37:18 +00:00
Maruno17 21f7c57905 Added Poké Ball burst animation for recalling in battle, some bug fixes 2022-03-16 22:44:39 +00:00
Maruno17 7f8fa16a52 Made Zacian/Zamazenta's rusted items unlosable, made bad poison icon be shown again in battle 2022-03-07 23:16:13 +00:00
Maruno17 e5be233224 Enabled BallBurst common animations to be played during other battle animations 2022-02-22 19:26:50 +00:00
Maruno17 19e50bd507 Updated Power Green fonts, repositioned all text accordingly 2022-02-20 23:29:09 +00:00
Maruno17 f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Maruno17 fb29f19a28 Fixed various bugs found when generating Battle Frontier challenge lists 2021-12-29 14:37:41 +00:00
Maruno17 aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17 132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17 33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Maruno17 65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17 33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17 13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17 d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17 f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17 2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00