Commit Graph
100 Commits
Author SHA1 Message Date
Maruno17 6ca7da0a06 Merge branch 'ai' into dev 2023-05-14 18:36:25 +01:00
Maruno17 a4d74a9663 Resolved all remaining TODO comments for AI (except testing), fixed effects of moves that can end the battle 2023-05-13 22:49:09 +01:00
Maruno17 7a8754c425 Waged war against TODO comments in the AI, some refactoring of AI 2023-05-07 23:12:39 +01:00
Maruno17 5a2f0723ab Fixed broken file paths for BP shop 2023-05-06 22:45:50 +01:00
Maruno17 a397e60ca5 Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen 2023-05-06 18:25:56 +01:00
Maruno17 72469bbf79 Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects 2023-05-05 20:17:07 +01:00
Maruno17 48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17 5f20121e59 Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation 2023-04-29 18:10:26 +01:00
Maruno17 b7a40d0344 Renamed/rearranged some script files 2023-04-23 18:04:32 +01:00
Maruno17 ce549ab62a Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes 2023-04-23 17:52:39 +01:00
Maruno17 da182bd98a Merge branch 'dev' into ai 2023-04-20 18:05:58 +01:00
Maruno17 4bab130785 Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once 2023-04-20 18:04:15 +01:00
Maruno17 d277658965 More AI code for deciding when to switch 2023-04-17 19:08:42 +01:00
Maruno17 b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17 7f6f57dec3 Merge branch 'dev' into ai 2023-04-13 19:36:18 +01:00
Maruno17 af5256ae0f Updated to mkxp-z v2.4.0 2023-04-12 21:26:24 +01:00
Maruno17 a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17 c654636bdc Merge branch 'dev' into ai 2023-04-09 22:28:34 +01:00
Maruno17 a22c5ea89c More work on the AI, refactored stat stage multipliers 2023-04-09 22:26:48 +01:00
Maruno17 956a511ec5 Fixed some errors when converting code in old trainer events to new code 2023-04-07 12:43:24 +01:00
Maruno17 5315b53eae Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig 2023-04-07 01:12:17 +01:00
Maruno17 6b690c4492 Fix to previous commit 2023-04-06 21:46:08 +01:00
Maruno17 1ddf89c2df Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler 2023-04-06 17:47:42 +01:00
Maruno17 3d9d31621b Sped up compiling PBS files by about 5x, fixed bug from earlier commit about writing PBS lines with many optional values 2023-04-05 21:41:55 +01:00
Maruno17 cb4a1fd8af def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline 2023-04-04 21:16:09 +01:00
Maruno17 e7847fba9a Fixed typo in a previous commit 2023-04-02 00:59:05 +01:00
Maruno17 b226e3cbb6 Fixed the value of the setting HEAL_STORED_POKEMON, restored all EOR weather messages 2023-04-02 00:57:22 +01:00
Maruno17 9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17 ad29a79e1c Tweaked AI threshold score, added "HPAware" skill flag, changed lots of AI scores 2023-03-30 21:11:27 +01:00
Maruno17 0bb0fb4a26 Rewrote various AI switching checks 2023-03-25 23:26:34 +00:00
Maruno17 138d41f7bc Merge branch 'dev' into ai 2023-03-23 23:20:58 +00:00
Maruno17 1ead0a76f5 Fixed Beak Blast's burn affecting the wrong Pokémon 2023-03-21 18:28:06 +00:00
Maruno17 e2648032c1 More AI function codes, tweaked AI score threshold, renumbered all PBEffects constants 2023-03-19 17:22:53 +00:00
Maruno17 941e238606 Rearranged the Debug menu 2023-03-12 12:07:01 +00:00
Maruno17 7f5aea63bb shadow_pokemon.txt now supports sections for individual forms of a species 2023-03-11 23:14:19 +00:00
Maruno17 e9a44377ce AI: Added checks for additional effect chance, Snatch/Magic Coat, more item ratings 2023-03-11 20:13:02 +00:00
Maruno17 5a18f7fd65 Fixed additional effect issues with Eerie Spell/Jaw Lock/Thousand Waves 2023-03-09 20:37:26 +00:00
Maruno17 e93c3c69ac Merge branch 'dev' into ai 2023-03-09 18:31:30 +00:00
Maruno17 9f96684048 Slightly simplified phone trainer contacts 2023-03-07 20:58:45 +00:00
Maruno17 3a9199da1b Refactored animation editor code into a single module 2023-03-06 22:25:45 +00:00
Maruno17 ee72ad371f Fixed Cotton Down also lowering the bearer's speed, tweaked rendering of buttons in the Animation Editor 2023-03-05 22:58:57 +00:00
Maruno17 e43fdeec25 Fixed back-to-back changes to backgrounds in battle animations not finishing properly before the next one starts 2023-03-05 21:57:00 +00:00
Maruno17 05f5d621b7 Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry 2023-03-04 23:37:50 +00:00
Maruno17 6157c63fa2 Fixed movesets in PBS files, added more compatible TutorMoves 2023-03-04 18:47:32 +00:00
Maruno17 ab58da4877 Made wild Ultra Beasts smarter too 2023-02-20 23:41:25 +00:00
Maruno17 d0c99aa512 Improved AI code for weather-causing moves, added AI getting flags from trainer types, added Legendary/Mythical flags to pokemon.txt, added Setting to make wild Legendary/Mythical Pokémon smarter 2023-02-20 23:33:09 +00:00
Maruno17 0e4053f837 Tackling of various AI "TODO" comments, a little tidying 2023-02-17 21:36:08 +00:00
Maruno17 81d069eef1 Refactored AI switching code, added "UsePokemonInOrder" skill flag 2023-02-14 16:40:52 +00:00
Maruno17 a8e024eb3e Some rearranging of AI script files/methods 2023-02-10 21:47:04 +00:00
Maruno17 7e4ef4247b Merge branch 'dev' into ai 2023-02-10 21:20:28 +00:00
Maruno17 becce85550 Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power" 2023-02-10 21:18:10 +00:00
Maruno17 8a3353973b Fixed minor bug in sprite position editor, made trainers' Pokémon nicknames translatable, generalised code for optional PBS files 2023-02-08 23:51:42 +00:00
Maruno17 01e98c8f97 Rewrote AI for move function codes for counters, protection removal, Wonder Room, Substitute. Fixed Counters working with damage absorbed by a substitute. 2023-02-08 22:19:45 +00:00
Maruno17 3f5c1f0974 Merge branch 'dev' into ai 2023-02-05 19:10:25 +00:00
Maruno17 d0c39a3e89 Tweaks to item-consuming AI function codes 2023-02-05 19:09:01 +00:00
Maruno17 4749bd5201 Fixed Bug Bite/Pluck and Fling not enabling Belch/triggering Symbiosis when a berry is consumed 2023-02-05 18:59:30 +00:00
Maruno17 7678a13e94 AI function code rewrites for protection moves 2023-02-04 21:14:35 +00:00
Maruno17 80bb967aad More AI function code rewrites 2023-01-31 22:12:42 +00:00
Maruno17 4da9a8c4e3 AI function code rewrites for base stat changes, electrifying moves and multi-turn moves 2023-01-29 23:24:07 +00:00
Maruno17 13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17 2d056052ce Fixed crash when trying to change a battle animation's foreground image 2023-01-26 18:37:11 +00:00
Maruno17 a0af8e6eb5 Fixed screen positioning bug when jumping over ledges near the top or left of a map 2023-01-26 18:33:21 +00:00
Maruno17 b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17 f6213057d8 Made a set of PBS files for Shadow Pokémon data, grouped shadow_pokemon.txt with it 2023-01-22 22:25:20 +00:00
Maruno17 d8f38947f4 AI function code rewrites, added Shadow Sky's missing effects, fixed Shadow End's recoil damage 2023-01-22 21:21:19 +00:00
Maruno17 f7578002ea Rewrites of disabling move AI function codes, fixed various AI errors 2023-01-19 22:30:55 +00:00
Maruno17 0c9df4627e Merge branch 'dev' into ai 2023-01-18 19:12:34 +00:00
Maruno17 3d9c3e2c00 Fixed incorrect variable use for Jaboca/Rowap Berries' effects 2023-01-18 19:11:14 +00:00
Maruno17 2627d68782 Added more debug logging to AI, fixed some bugs in AI 2023-01-16 19:29:28 +00:00
Maruno17 98f16c2afa More AI function code rewrites, ensured all AI procs next an appropriate value 2023-01-14 23:51:39 +00:00
Maruno17 84bdd1f60b AI function code rewrites 2023-01-12 23:08:26 +00:00
Maruno17 a22f75f500 Merge branch 'dev' into ai 2023-01-08 21:56:33 +00:00
Maruno17 632b0f8b4b Overhauled text translations 2023-01-08 17:11:38 +00:00
Maruno17 ae0d193bba More item portion name tweaks 2023-01-04 18:21:08 +00:00
Maruno17 2e8329f70b Implemented item portion names, e.g. "bag of Soft Sand" 2023-01-03 21:32:32 +00:00
Maruno17 707cd143d8 Fixed sliding on ice having the camera lag behind 2023-01-03 15:05:54 +00:00
Maruno17 9dd774a767 Fixed error when gaining happiness while at/above the happiness soft cap 2023-01-01 18:34:54 +00:00
Maruno17 522f78b75d Fixed party Pokémon icons overlapping the marking window in Pokémon storage 2022-12-31 18:03:17 +00:00
Maruno17 3fa94bacc6 Merge branch 'dev' into ai 2022-12-31 17:45:46 +00:00
Maruno17 37246d8d01 Fixed bug in previous commit 2022-12-31 17:45:26 +00:00
Maruno17 4585533a4a Fixes relating to added support of more Pokémon types 2022-12-31 17:43:42 +00:00
Maruno17 05b954e262 Merge branch 'dev' into ai 2022-12-31 17:28:56 +00:00
Maruno17 3fe324d0da Generalised a species' types to allow any number of types 2022-12-31 17:24:33 +00:00
Maruno17 dd7cd414f0 Yet more AI function code rewrites 2022-12-31 15:26:41 +00:00
Maruno17 1258e4b9c9 More AI function code rewrites themed around stat changes 2022-12-25 00:39:25 +00:00
Maruno17 f33184d413 Generalised AI code for scoring stat changes 2022-12-18 20:51:16 +00:00
Maruno17 3a4b01e2dc Fixed default terrain not being set properly sometimes 2022-12-10 22:04:24 +00:00
Maruno17 7ace4c5289 AI rewrites of ability-changing function codes, OHKO codes and binding codes 2022-12-10 21:59:44 +00:00
Maruno17 539a47671d Some more AI function code rewrites 2022-12-04 19:09:46 +00:00
Maruno17 d654f3edbf Added BP shop and prices to various items 2022-12-01 22:43:47 +00:00
Maruno17 b13c2ed2ed Fixed and generalised PBS editors 2022-11-28 20:28:48 +00:00
Maruno17 7c39a56a43 Made tutored moves learnable by Pokémon if they can get the move via level/egg move, followers won't follow the player if they already have a move route, added console warning if a different version of mkxp-z is detected 2022-11-27 22:38:47 +00:00
Maruno17 c53a52564b More AI rewrites of various function codes, made move score threshold multiplier depend on trainer skill 2022-11-26 22:31:28 +00:00
Maruno17 427cc45629 Generalised compiler and writer methods for trainers.txt 2022-11-23 22:44:15 +00:00
Maruno17 91efb4684b Fixed file-choosing methods not removing file extensions, fixed typo in Puddle envirnment registration 2022-11-23 22:43:11 +00:00
Maruno17 bd04112122 Allowed multiple PBS files per data type, removed hardcoded lists of PBS files/.dat files/GameData classes that need data loading 2022-11-22 22:24:30 +00:00
Maruno17 4d147a7bf7 Turned Town Map PBS data into a GameData class 2022-11-20 21:44:53 +00:00
Maruno17 f33eb4d896 Added PBS schema character ^ for repeated lines, more refactoring of PBS compilers/writers 2022-11-20 20:15:04 +00:00
Maruno17 1ff7307868 Rewrote and standardised several PBS writer methods 2022-11-19 23:03:42 +00:00
Maruno17 5d439de87d Added compiler schema letter "m" which makes the value a symbol, refactored many PBS file compilers, removed support for old PBS formats/properties 2022-11-16 22:03:12 +00:00