Commit Graph

150 Commits

Author SHA1 Message Date
Maruno17
72469bbf79 Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects 2023-05-05 20:17:07 +01:00
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17
5f20121e59 Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation 2023-04-29 18:10:26 +01:00
Maruno17
b9bf3e8b83 Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader 2023-04-15 20:29:47 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
6b690c4492 Fix to previous commit 2023-04-06 21:46:08 +01:00
Maruno17
1ddf89c2df Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler 2023-04-06 17:47:42 +01:00
Maruno17
3d9d31621b Sped up compiling PBS files by about 5x, fixed bug from earlier commit about writing PBS lines with many optional values 2023-04-05 21:41:55 +01:00
Maruno17
cb4a1fd8af def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline 2023-04-04 21:16:09 +01:00
Maruno17
9d50b27aa0 Fixed some bad usage of sprintf, cleaned up some translatable messages 2023-04-02 00:52:12 +01:00
Maruno17
1ead0a76f5 Fixed Beak Blast's burn affecting the wrong Pokémon 2023-03-21 18:28:06 +00:00
Maruno17
941e238606 Rearranged the Debug menu 2023-03-12 12:07:01 +00:00
Maruno17
3a9199da1b Refactored animation editor code into a single module 2023-03-06 22:25:45 +00:00
Maruno17
ee72ad371f Fixed Cotton Down also lowering the bearer's speed, tweaked rendering of buttons in the Animation Editor 2023-03-05 22:58:57 +00:00
Maruno17
05f5d621b7 Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry 2023-03-04 23:37:50 +00:00
Maruno17
becce85550 Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power" 2023-02-10 21:18:10 +00:00
Maruno17
8a3353973b Fixed minor bug in sprite position editor, made trainers' Pokémon nicknames translatable, generalised code for optional PBS files 2023-02-08 23:51:42 +00:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
632b0f8b4b Overhauled text translations 2023-01-08 17:11:38 +00:00
Maruno17
3fe324d0da Generalised a species' types to allow any number of types 2022-12-31 17:24:33 +00:00
Maruno17
b13c2ed2ed Fixed and generalised PBS editors 2022-11-28 20:28:48 +00:00
Maruno17
91efb4684b Fixed file-choosing methods not removing file extensions, fixed typo in Puddle envirnment registration 2022-11-23 22:43:11 +00:00
Maruno17
bd04112122 Allowed multiple PBS files per data type, removed hardcoded lists of PBS files/.dat files/GameData classes that need data loading 2022-11-22 22:24:30 +00:00
Maruno17
4d147a7bf7 Turned Town Map PBS data into a GameData class 2022-11-20 21:44:53 +00:00
Maruno17
f33eb4d896 Added PBS schema character ^ for repeated lines, more refactoring of PBS compilers/writers 2022-11-20 20:15:04 +00:00
Maruno17
c984fda1cf Standardised compiling-based console messages 2022-11-05 16:18:24 +00:00
Maruno17
b41a46aacf Fixed roaming Pokémon not remembering whether they have been caught 2022-10-08 18:06:37 +01:00
FL
de07341337 Fixed action button crashing roaming debug menu (#192) 2022-10-08 17:51:13 +01:00
Maruno17
1ccbafb499 Rewrote the random dungeon generator code 2022-10-01 18:06:15 +01:00
Maruno17
25a8d727ab Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone 2022-09-10 19:41:12 +01:00
Maruno17
dcba641a86 Fixed typos in def pbCalcTypeModPokemon, fixed party screen navigation errors when there are no Pokémon, advanced battle Debug functions now trigger modifiers, can now always change a Pokémon's form to 0 2022-09-10 16:33:11 +01:00
Maruno17
ae91811537 Created folder Graphics/UI, renamed some UI graphics 2022-08-14 01:07:06 +01:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
aa9b1a9e23 Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc. 2022-08-13 16:52:42 +01:00
Maruno17
0b65865962 Fixed error message spam in the console when editing Game Swtches via the Debug mode feature 2022-07-06 20:03:10 +01:00
Maruno17
2976ee93ce Added Setting that makes trainer-owned Pokémon give more Exp, other tweaks 2022-07-03 17:39:44 +01:00
Maruno17
a2327c6280 Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen 2022-07-03 16:40:25 +01:00
Maruno17
6dd88e49e1 Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
2022-07-03 15:58:37 +01:00
Maruno17
76639c4ba5 Fixed duplicate files listed in BGM/ME pickers in PBS file editors 2022-06-20 08:44:18 +01:00
Maruno17
03ffae6eed Fixed empty wild encounter type tables not being editable in "Edit Wild Encounters" debug function 2022-06-19 23:07:21 +01:00
Golisopod-User
ad93eb7774 Removed all uses of SpriteWrapper (#184) 2022-06-19 17:47:23 +01:00
Maruno17
9a53ee8a0e Fixed text positioning in "Roaming Pokémon" Debug function 2022-06-19 17:35:08 +01:00
Maruno17
9a03b25755 Fixed using Pursuit against a switcher preventing using the next move 2022-06-18 21:13:30 +01:00
Maruno17
79f5e5d4aa Fixed mistake in individual trainer editor 2022-06-18 20:48:27 +01:00
Maruno17
22f0c8627a Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc. 2022-05-15 20:28:06 +01:00
Maruno17
fd5d3e332d Fixed moves taught via battle Debug menu not working, fixed Max Mushrooms showing the stat up animation for every stat 2022-04-24 21:06:40 +01:00
Maruno17
a85ec1e51a Changed battle victory MEs to BGMs 2022-04-21 21:43:11 +01:00
Maruno17
d3b61a64ef Turned trainer intro MEs into BGMs 2022-04-20 22:11:04 +01:00
Maruno17
f66e8db906 Minor script rearranging 2022-04-12 21:21:58 +01:00