Maruno17
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72469bbf79
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Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
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2023-05-05 20:17:07 +01:00 |
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Maruno17
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48fb8dae73
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Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
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2023-05-04 21:28:00 +01:00 |
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Maruno17
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5f20121e59
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Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation
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2023-04-29 18:10:26 +01:00 |
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Maruno17
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b9bf3e8b83
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Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
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2023-04-15 20:29:47 +01:00 |
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Maruno17
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a714086a39
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Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
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2023-04-12 21:14:26 +01:00 |
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Maruno17
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6b690c4492
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Fix to previous commit
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2023-04-06 21:46:08 +01:00 |
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Maruno17
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1ddf89c2df
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Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler
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2023-04-06 17:47:42 +01:00 |
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Maruno17
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3d9d31621b
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Sped up compiling PBS files by about 5x, fixed bug from earlier commit about writing PBS lines with many optional values
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2023-04-05 21:41:55 +01:00 |
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Maruno17
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cb4a1fd8af
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def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
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2023-04-04 21:16:09 +01:00 |
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Maruno17
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9d50b27aa0
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Fixed some bad usage of sprintf, cleaned up some translatable messages
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2023-04-02 00:52:12 +01:00 |
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Maruno17
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1ead0a76f5
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Fixed Beak Blast's burn affecting the wrong Pokémon
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2023-03-21 18:28:06 +00:00 |
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Maruno17
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941e238606
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Rearranged the Debug menu
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2023-03-12 12:07:01 +00:00 |
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Maruno17
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3a9199da1b
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Refactored animation editor code into a single module
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2023-03-06 22:25:45 +00:00 |
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Maruno17
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ee72ad371f
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Fixed Cotton Down also lowering the bearer's speed, tweaked rendering of buttons in the Animation Editor
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2023-03-05 22:58:57 +00:00 |
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Maruno17
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05f5d621b7
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Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
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2023-03-04 23:37:50 +00:00 |
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Maruno17
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becce85550
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Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
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2023-02-10 21:18:10 +00:00 |
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Maruno17
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8a3353973b
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Fixed minor bug in sprite position editor, made trainers' Pokémon nicknames translatable, generalised code for optional PBS files
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2023-02-08 23:51:42 +00:00 |
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Maruno17
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13aab8d911
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Lots of rubocop
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2023-01-28 15:21:12 +00:00 |
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Maruno17
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b0b6e675c3
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Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
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2023-01-23 22:27:04 +00:00 |
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Maruno17
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632b0f8b4b
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Overhauled text translations
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2023-01-08 17:11:38 +00:00 |
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Maruno17
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3fe324d0da
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Generalised a species' types to allow any number of types
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2022-12-31 17:24:33 +00:00 |
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Maruno17
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b13c2ed2ed
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Fixed and generalised PBS editors
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2022-11-28 20:28:48 +00:00 |
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Maruno17
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91efb4684b
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Fixed file-choosing methods not removing file extensions, fixed typo in Puddle envirnment registration
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2022-11-23 22:43:11 +00:00 |
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Maruno17
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bd04112122
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Allowed multiple PBS files per data type, removed hardcoded lists of PBS files/.dat files/GameData classes that need data loading
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2022-11-22 22:24:30 +00:00 |
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Maruno17
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4d147a7bf7
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Turned Town Map PBS data into a GameData class
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2022-11-20 21:44:53 +00:00 |
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Maruno17
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f33eb4d896
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Added PBS schema character ^ for repeated lines, more refactoring of PBS compilers/writers
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2022-11-20 20:15:04 +00:00 |
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Maruno17
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c984fda1cf
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Standardised compiling-based console messages
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2022-11-05 16:18:24 +00:00 |
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Maruno17
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b41a46aacf
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Fixed roaming Pokémon not remembering whether they have been caught
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2022-10-08 18:06:37 +01:00 |
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FL
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de07341337
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Fixed action button crashing roaming debug menu (#192)
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2022-10-08 17:51:13 +01:00 |
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Maruno17
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1ccbafb499
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Rewrote the random dungeon generator code
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2022-10-01 18:06:15 +01:00 |
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Maruno17
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25a8d727ab
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Rewrote phone UI code, added "CommonEvent" trainer comment for that phone contact to run instead of default phone messages, added phone signal icon to phone
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2022-09-10 19:41:12 +01:00 |
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Maruno17
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dcba641a86
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Fixed typos in def pbCalcTypeModPokemon, fixed party screen navigation errors when there are no Pokémon, advanced battle Debug functions now trigger modifiers, can now always change a Pokémon's form to 0
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2022-09-10 16:33:11 +01:00 |
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Maruno17
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ae91811537
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Created folder Graphics/UI, renamed some UI graphics
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2022-08-14 01:07:06 +01:00 |
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Maruno17
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b1cde2db42
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Refactored some code relating to colours, trivially simplified some calculations
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2022-08-13 23:59:24 +01:00 |
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Maruno17
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aa9b1a9e23
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Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
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2022-08-13 16:52:42 +01:00 |
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Maruno17
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0b65865962
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Fixed error message spam in the console when editing Game Swtches via the Debug mode feature
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2022-07-06 20:03:10 +01:00 |
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Maruno17
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2976ee93ce
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Added Setting that makes trainer-owned Pokémon give more Exp, other tweaks
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2022-07-03 17:39:44 +01:00 |
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Maruno17
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a2327c6280
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Fixed playing the credits/changing $scene leaving a ghost image of the old map behind, fixed Pokémon icons sometimes disappearing in storage screen
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2022-07-03 16:40:25 +01:00 |
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Maruno17
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6dd88e49e1
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Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game
Switches/Variables
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2022-07-03 15:58:37 +01:00 |
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Maruno17
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76639c4ba5
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Fixed duplicate files listed in BGM/ME pickers in PBS file editors
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2022-06-20 08:44:18 +01:00 |
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Maruno17
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03ffae6eed
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Fixed empty wild encounter type tables not being editable in "Edit Wild Encounters" debug function
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2022-06-19 23:07:21 +01:00 |
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Golisopod-User
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ad93eb7774
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Removed all uses of SpriteWrapper (#184)
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2022-06-19 17:47:23 +01:00 |
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Maruno17
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9a53ee8a0e
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Fixed text positioning in "Roaming Pokémon" Debug function
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2022-06-19 17:35:08 +01:00 |
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Maruno17
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9a03b25755
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Fixed using Pursuit against a switcher preventing using the next move
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2022-06-18 21:13:30 +01:00 |
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Maruno17
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79f5e5d4aa
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Fixed mistake in individual trainer editor
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2022-06-18 20:48:27 +01:00 |
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Maruno17
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22f0c8627a
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Refactored battle-starting methods into WildBattle.start and TrainerBattle.start, etc.
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2022-05-15 20:28:06 +01:00 |
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Maruno17
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fd5d3e332d
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Fixed moves taught via battle Debug menu not working, fixed Max Mushrooms showing the stat up animation for every stat
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2022-04-24 21:06:40 +01:00 |
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Maruno17
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a85ec1e51a
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Changed battle victory MEs to BGMs
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2022-04-21 21:43:11 +01:00 |
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Maruno17
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d3b61a64ef
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Turned trainer intro MEs into BGMs
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2022-04-20 22:11:04 +01:00 |
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Maruno17
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f66e8db906
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Minor script rearranging
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2022-04-12 21:21:58 +01:00 |
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