Maruno17
72469bbf79
Added Debug function to edit Repel steps, Flash/Strength usage and Black/White Flute effects; split old and new Black/White Flute effects
2023-05-05 20:17:07 +01:00
Maruno17
48fb8dae73
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
Maruno17
5f20121e59
Tweaked the Level 101+ equations for some growth rates, moved code that plays the overworld dust animation
2023-04-29 18:10:26 +01:00
Maruno17
b7a40d0344
Renamed/rearranged some script files
2023-04-23 18:04:32 +01:00
Maruno17
ce549ab62a
Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
2023-04-23 17:52:39 +01:00
Maruno17
da182bd98a
Merge branch 'dev' into ai
2023-04-20 18:05:58 +01:00
Maruno17
4bab130785
Fixed Magic Guard not being checked for damage from Shadow Sky weather/Spiky Shield/Dry Skin/Solar Power, fixed As One not having Unnerve's effect, fixed Gulp Missile paralysing the wrong Pokémon, added message for obtaining multiple machine items at once
2023-04-20 18:04:15 +01:00
Maruno17
d277658965
More AI code for deciding when to switch
2023-04-17 19:08:42 +01:00
Maruno17
b9bf3e8b83
Added message saving back to compiler, tweaked various messages, fixed typo of constant, fixed missing attr_reader
2023-04-15 20:29:47 +01:00
Maruno17
7f6f57dec3
Merge branch 'dev' into ai
2023-04-13 19:36:18 +01:00
Maruno17
af5256ae0f
Updated to mkxp-z v2.4.0
2023-04-12 21:26:24 +01:00
Maruno17
a714086a39
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
Maruno17
c654636bdc
Merge branch 'dev' into ai
2023-04-09 22:28:34 +01:00
Maruno17
a22c5ea89c
More work on the AI, refactored stat stage multipliers
2023-04-09 22:26:48 +01:00
Maruno17
956a511ec5
Fixed some errors when converting code in old trainer events to new code
2023-04-07 12:43:24 +01:00
Maruno17
5315b53eae
Tidied up usage of colour tags (everything uses c3 now via def shadowc3tag), moved gender text colours to MessageConfig
2023-04-07 01:12:17 +01:00
Maruno17
6b690c4492
Fix to previous commit
2023-04-06 21:46:08 +01:00
Maruno17
1ddf89c2df
Removed script/event text collation from compiler (added a debug function to do that instead), removed system cache reloader from compiler
2023-04-06 17:47:42 +01:00
Maruno17
3d9d31621b
Sped up compiling PBS files by about 5x, fixed bug from earlier commit about writing PBS lines with many optional values
2023-04-05 21:41:55 +01:00
Maruno17
cb4a1fd8af
def pbDrawTextPositions now uses symbols for text alignment and outline, and added a quicker way to draw text with no shadow/outline
2023-04-04 21:16:09 +01:00
Maruno17
e7847fba9a
Fixed typo in a previous commit
2023-04-02 00:59:05 +01:00
Maruno17
b226e3cbb6
Fixed the value of the setting HEAL_STORED_POKEMON, restored all EOR weather messages
2023-04-02 00:57:22 +01:00
Maruno17
9d50b27aa0
Fixed some bad usage of sprintf, cleaned up some translatable messages
2023-04-02 00:52:12 +01:00
Conmh
5d9cc71a99
Made def wants_status_problem?(new_status) consider a few more abilities ( #203 )
2023-03-30 22:19:40 +01:00
Maruno17
ad29a79e1c
Tweaked AI threshold score, added "HPAware" skill flag, changed lots of AI scores
2023-03-30 21:11:27 +01:00
Maruno17
0bb0fb4a26
Rewrote various AI switching checks
2023-03-25 23:26:34 +00:00
Maruno17
138d41f7bc
Merge branch 'dev' into ai
2023-03-23 23:20:58 +00:00
Maruno17
1ead0a76f5
Fixed Beak Blast's burn affecting the wrong Pokémon
2023-03-21 18:28:06 +00:00
Maruno17
e2648032c1
More AI function codes, tweaked AI score threshold, renumbered all PBEffects constants
2023-03-19 17:22:53 +00:00
Maruno17
941e238606
Rearranged the Debug menu
2023-03-12 12:07:01 +00:00
Maruno17
7f5aea63bb
shadow_pokemon.txt now supports sections for individual forms of a species
2023-03-11 23:14:19 +00:00
FL
02129f5507
Fixed party navigation on pokémon selection ( #198 )
...
* Fixed party navigation on pokémon selection
On a selections like Battle Tower's, if player places the cursor into cancel and press up, the cursor doesn't move/loop. This was fixed.
Co-authored-by: Maruno17 <serialcolour@hotmail.com >
2023-03-11 22:52:07 +00:00
Keyacom
f5bf1f6ab1
Remove powder check from Magic Powder ( #202 )
...
This is already handled by the `Powder` flag on Magic Powder, so this is unneeded.
2023-03-11 22:28:04 +00:00
Maruno17
e9a44377ce
AI: Added checks for additional effect chance, Snatch/Magic Coat, more item ratings
2023-03-11 20:13:02 +00:00
Maruno17
5a18f7fd65
Fixed additional effect issues with Eerie Spell/Jaw Lock/Thousand Waves
2023-03-09 20:37:26 +00:00
Maruno17
e93c3c69ac
Merge branch 'dev' into ai
2023-03-09 18:31:30 +00:00
Maruno17
9f96684048
Slightly simplified phone trainer contacts
2023-03-07 20:58:45 +00:00
Maruno17
3a9199da1b
Refactored animation editor code into a single module
2023-03-06 22:25:45 +00:00
Maruno17
ee72ad371f
Fixed Cotton Down also lowering the bearer's speed, tweaked rendering of buttons in the Animation Editor
2023-03-05 22:58:57 +00:00
Maruno17
e43fdeec25
Fixed back-to-back changes to backgrounds in battle animations not finishing properly before the next one starts
2023-03-05 21:57:00 +00:00
Maruno17
05f5d621b7
Fixed incorrect Hall of Fame time, fixed Shields Down showing too many messages, fixed target of Pluck still being able to consume its healing berry
2023-03-04 23:37:50 +00:00
Maruno17
ab58da4877
Made wild Ultra Beasts smarter too
2023-02-20 23:41:25 +00:00
Maruno17
d0c99aa512
Improved AI code for weather-causing moves, added AI getting flags from trainer types, added Legendary/Mythical flags to pokemon.txt, added Setting to make wild Legendary/Mythical Pokémon smarter
2023-02-20 23:33:09 +00:00
Maruno17
0e4053f837
Tackling of various AI "TODO" comments, a little tidying
2023-02-17 21:36:08 +00:00
Maruno17
81d069eef1
Refactored AI switching code, added "UsePokemonInOrder" skill flag
2023-02-14 16:40:52 +00:00
Maruno17
a8e024eb3e
Some rearranging of AI script files/methods
2023-02-10 21:47:04 +00:00
Maruno17
7e4ef4247b
Merge branch 'dev' into ai
2023-02-10 21:20:28 +00:00
Maruno17
becce85550
Removed deprecated code, renamed "base_damage"/"baseDamage"/"baseDmg" to "power"
2023-02-10 21:18:10 +00:00
Maruno17
8a3353973b
Fixed minor bug in sprite position editor, made trainers' Pokémon nicknames translatable, generalised code for optional PBS files
2023-02-08 23:51:42 +00:00
Maruno17
01e98c8f97
Rewrote AI for move function codes for counters, protection removal, Wonder Room, Substitute. Fixed Counters working with damage absorbed by a substitute.
2023-02-08 22:19:45 +00:00