Maruno17
1c860a5544
Renamed PBS backup folders for clarity
2023-07-24 22:17:26 +01:00
Maruno17
2078f6b116
Ensured consistent PBS file layouts, fixed some script file numberings
2023-06-27 20:38:15 +01:00
Maruno17
60f8a0cf7b
Fixed potential slight irregularities in effect chances of elemental Fang moves, tweaked how credits are gathered,
2023-06-27 19:16:14 +01:00
Maruno17
679e9d42dc
Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
2023-06-04 20:40:42 +01:00
Maruno17
167155c67d
Deprecated methods intended to work around filenames with accents, fixed crash when the Compiler wants to rewrite PBS files if they don't exist
2023-05-20 22:10:11 +01:00
Maruno17
ce549ab62a
Rewrote AI item usage (inc. adding Revives), various fixes/changes to AI, removed Struggle from PBS files, some bug fixes
2023-04-23 17:52:39 +01:00
Maruno17
c654636bdc
Merge branch 'dev' into ai
2023-04-09 22:28:34 +01:00
Maruno17
3d9d31621b
Sped up compiling PBS files by about 5x, fixed bug from earlier commit about writing PBS lines with many optional values
2023-04-05 21:41:55 +01:00
Maruno17
5a18f7fd65
Fixed additional effect issues with Eerie Spell/Jaw Lock/Thousand Waves
2023-03-09 20:37:26 +00:00
Maruno17
e93c3c69ac
Merge branch 'dev' into ai
2023-03-09 18:31:30 +00:00
Maruno17
6157c63fa2
Fixed movesets in PBS files, added more compatible TutorMoves
2023-03-04 18:47:32 +00:00
Maruno17
d0c99aa512
Improved AI code for weather-causing moves, added AI getting flags from trainer types, added Legendary/Mythical flags to pokemon.txt, added Setting to make wild Legendary/Mythical Pokémon smarter
2023-02-20 23:33:09 +00:00
Maruno17
3f5c1f0974
Merge branch 'dev' into ai
2023-02-05 19:10:25 +00:00
Keyacom
c233841bb6
Make Clangorous Soul affected by Dancer ( #195 )
...
As discovered by Awesomelink234 of Bulbapedia: https://bulbapedia.bulbagarden.net/wiki/Special:Diff/3633158
2023-02-04 21:29:54 +00:00
Maruno17
f6213057d8
Made a set of PBS files for Shadow Pokémon data, grouped shadow_pokemon.txt with it
2023-01-22 22:25:20 +00:00
Maruno17
a22f75f500
Merge branch 'dev' into ai
2023-01-08 21:56:33 +00:00
Maruno17
ae0d193bba
More item portion name tweaks
2023-01-04 18:21:08 +00:00
Maruno17
2e8329f70b
Implemented item portion names, e.g. "bag of Soft Sand"
2023-01-03 21:32:32 +00:00
Maruno17
05b954e262
Merge branch 'dev' into ai
2022-12-31 17:28:56 +00:00
Maruno17
d654f3edbf
Added BP shop and prices to various items
2022-12-01 22:43:47 +00:00
Maruno17
f33eb4d896
Added PBS schema character ^ for repeated lines, more refactoring of PBS compilers/writers
2022-11-20 20:15:04 +00:00
Maruno17
1ff7307868
Rewrote and standardised several PBS writer methods
2022-11-19 23:03:42 +00:00
Maruno17
3e73d1c1f9
Merge branch 'dev' into ai
2022-11-05 20:42:12 +00:00
Maruno17
64f975072b
Fixed BGM always restarting when changing maps if the new map's BGM has a night version
2022-10-19 19:12:39 +01:00
Maruno17
5a49bbbc94
Renamed function code UseUserBaseDefenseInsteadOfUserBaseAttack, more AI function code changes
2022-10-17 21:13:31 +01:00
Maruno17
9695094b02
Merge branch 'dev' into ai
2022-10-04 22:56:27 +01:00
Maruno17
1ccbafb499
Rewrote the random dungeon generator code
2022-10-01 18:06:15 +01:00
Maruno17
8c31ad994d
Misc tidying
2022-09-11 23:53:25 +01:00
Maruno17
2962944cab
Redesigned phone.txt (old format isn't supported), added support for contact-specific phone messages, added more phone message components
2022-09-11 19:07:47 +01:00
Maruno17
265897f9e1
Made AI function code-specific MoveFailureCheck handlers
2022-08-27 20:11:01 +01:00
Maruno17
cfb870c944
Added AI objects for trainers, battlers and the move being assessed, logging battle messages now also echoes them to the console
2022-08-22 21:37:33 +01:00
Maruno17
aa9b1a9e23
Refactored phone/rematches code, added Phone.rematches_enabled/Phone.rematch_variant/map metadata flag "NoPhoneSignal", changed event layout, trainer contacts can use Common Events for their calls, etc.
2022-08-13 16:52:42 +01:00
Maruno17
cca414a826
Bug Contest maps can now be defined using a map metadata flag
2022-08-07 15:00:40 +01:00
Maruno17
3c748c9d68
Fixed play time carrying over to new games, fixed Eerie Spell thinking it's a status move, fixed text positionings in Pokédex and naming screen, fixed Channeler typo
2022-08-07 14:21:30 +01:00
Maruno17
3314477f08
Made the example wild encounter modifier that scales Pokémon levels to match the player's party depend on a map metadata flag instead of a map number
2022-07-07 20:49:49 +01:00
Maruno17
e3dbc5e690
Updated moves.txt to fix a few mistakes
2022-06-02 17:27:14 +01:00
Keyacom
2ba2893869
Fixed Grav Apple having the incorrect damage boost ( #179 )
...
* Fixed Grav Apple having the incorrect damage boost
In the official games, Grav Apple has a damage boost of 1.5x under Gravity, not 2x. This has been fixed.
* Updated move effect class name
* Apply updated function code
* Update moves.txt
2022-05-29 23:01:34 +01:00
Maruno17
9f09851db9
Renamed moves.txt property BaseDamage to Power
2022-05-29 19:01:49 +01:00
Maruno17
d5e26d13f7
Renamed VictoryME to VictoryBGM in trainer_types.txt
2022-05-20 17:45:03 +01:00
Maruno17
1caedc0ed2
Added a Setting to toggle whether the Move Reminder can teach previously known egg moves/TRs
2022-05-13 21:12:47 +01:00
Maruno17
7a88d47b4b
Minor fixes to Pokérus code, fixed some incorrect apostrophes in PBS files
2022-05-06 19:04:13 +01:00
Maruno17
8062b8ed6c
Made "DefaultForm_X" flag apply when changing a Pokémon's species
2022-04-24 12:04:34 +01:00
Maruno17
a85ec1e51a
Changed battle victory MEs to BGMs
2022-04-21 21:43:11 +01:00
Maruno17
90328df274
Updated moves that can't be called by Metronome
2022-04-10 22:33:56 +01:00
Maruno17
e87d55f56f
Added underscore in DefaultForm species flag for consistency
2022-03-31 20:20:29 +01:00
Maruno17
c012a7323a
Natural Gift's power/type moved into an item flag
2022-03-31 20:19:58 +01:00
Maruno17
38edb15f0c
Move item powers for Fling into an item flag
2022-03-31 19:53:21 +01:00
Maruno17
a0612b907f
Changed format of "EVs" property in pokemon.txt/pokemon_forms.txt
2022-03-09 23:03:02 +00:00
Maruno17
789185eefb
Added Gen 6 PBS files
2022-02-14 19:06:32 +00:00
Keyacom
30c3f472ef
Implement TramplesMinimize as a move flag ( #175 )
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* Implement "TramplesMinimize" as a move flag
Implemented `TramplesMinimize` as a move flag. Due to it, removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize` (the second one was exclusive to Body Slam). Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.
The code now does not check if the parameter of `tramplesMinimize?` is 1 or 2, it now checks if it is `true` or `false`. For the effect that causes the moves with this flag to skip accuracy checks, it also checks if `Settings::MECHANICS_GENERATION` is equal to or greater than 6.
Data on which moves are to be treated as able to double damage if Minimized and skip accuracy checks are [here](https://bulbapedia.bulbagarden.net/wiki/Minimize_(move)#Vulnerability_to_moves ).
**Remarks:**
- Dragon Rush, Heat Crash and Heavy Slam could not trample Minimize in Gen 5. Dragon Rush and Heat Crash could do so in Gen 6+, but Heavy Slam could not until Gen 7.
- Double Iron Bash could only trample Minimize in Gen 7.
**TL;DR:**
- Implemented `TramplesMinimize` as a move flag.
- Modified the check for this move flag.
- Removed effect codes `FlinchTargetTrampleMinimize` and `ParalyzeTargetTrampleMinimize`. Moves that had them now have the effect codes `FlinchTarget` and `ParalyzeTarget`, respectively.
2022-02-06 19:36:51 +00:00