Maruno17
|
5130b097ce
|
Fixed demo party not clearing the party before adding itself, fixed Pokémon icon renamer/mover not moving shiny Pokémon icons properly, added GameData#Something#keys method
|
2021-04-28 23:27:11 +01:00 |
|
Maruno17
|
1685bbc4d4
|
Fixed dynamic shadows not disappearing after a transfer, fixed events not seeing the player at a distance if facing left, fixed crash when starting a battle against two trainers
|
2021-04-28 23:25:35 +01:00 |
|
Maruno17
|
17d1344e74
|
Fixed crash when soft resetting, fixed crash when Struggle and confusion pseudo-moves are used, fix broken AI, fixed crash after evolution, fixed crash when editing weather map metadata.
|
2021-04-28 23:24:17 +01:00 |
|
Maruno17
|
f3048abd86
|
Fixed bug when getting a partner's back sprite
|
2021-04-27 22:17:25 +01:00 |
|
Maruno17
|
8e2130ce57
|
Fixed bug in conversion of Bag contents, fixed mispositioning of text cursor in keyboard text entry, fixed not being able to move right in keyboard text entry, fixed mispositioning of icons in text, fixed events not being able to see at a distance
|
2021-04-27 22:10:06 +01:00 |
|
Maruno17
|
e1ae094ff4
|
Fixed crash upon gaining a Pokémon after starting a new game, fixed default player's potentially being longer than allowed
|
2021-04-27 21:34:07 +01:00 |
|
Maruno17
|
5456459a98
|
Tweaked ability-setting Pokémon Debug feature to allow setting any ability
|
2021-04-27 18:33:18 +01:00 |
|
Maruno17
|
31c87cbb1d
|
Tweaked plugin manager error code, fixed type from previous commit
|
2021-04-26 20:11:12 +01:00 |
|
Maruno17
|
b9e7d350a2
|
More code changes for Plugin Manager
|
2021-04-25 23:12:05 +01:00 |
|
Maruno17
|
3e7ffb71a7
|
Improved Plugin Manager's check for looping dependencies
|
2021-04-25 20:32:31 +01:00 |
|
Maruno17
|
0b757d3863
|
Added extension to Plugin Manager that supports scripts in a Plugin folder
|
2021-04-25 19:09:56 +01:00 |
|
Maruno17
|
484813c592
|
Remapped JumpUp/JumpDown controls, replaced and/or/not, fixed typo in previous commit
|
2021-04-25 16:38:47 +01:00 |
|
Maruno17
|
a42b66db68
|
Merge branch 'master' into dev
|
2021-04-22 21:15:14 +01:00 |
|
aprogergely
|
4b9fe2eb4c
|
Wonder Skin (#103)
the accuracy should be 50(percent) instead of 0 (which would make moves Sure Hit)
|
2021-04-22 21:11:54 +01:00 |
|
Maruno17
|
4ae84f9b5d
|
Added generic item icon support for HMs/TRs, moves taught by TR are now relearnable, tweaked determination of valid Mega forms
|
2021-04-22 21:08:34 +01:00 |
|
Maruno17
|
70b9f65558
|
Added Battle Points message window (\pt), fixed occasional wrong form when viewing Pokédex of newly caught species, other tweaks
|
2021-04-21 18:45:44 +01:00 |
|
Maruno17
|
3bde4d911a
|
Reimplemented comparing edit times of PBS/data files to decide whether to compile
|
2021-04-18 22:27:01 +01:00 |
|
Maruno17
|
66ee5937bc
|
Fixed Beak Blast/Shell Trap always failing, typo in Brick Break
|
2021-04-18 16:30:17 +01:00 |
|
Maruno17
|
f10fe5c491
|
Minor fixes for previous commit
|
2021-04-17 23:56:51 +01:00 |
|
Maruno17
|
2ca8a42949
|
Yet more script rearranging
|
2021-04-17 23:45:42 +01:00 |
|
Maruno17
|
96c68e79a3
|
Added conversion of things in Game Variables in save data, renamed some files
|
2021-04-17 22:39:36 +01:00 |
|
Maruno17
|
cef2beb063
|
Fixed Natural Gift always being Normal-type
|
2021-04-17 20:21:46 +01:00 |
|
Maruno17
|
4489cde044
|
Fixed animations played by an event command being mispositioned, fixed Geomancy, removed $PokemonGlobal.playerID, tweaked player/bag object creation, overrode type effectiveness for Shadow moves, bug fixes
|
2021-04-17 19:32:54 +01:00 |
|
Maruno17
|
4bc744e3fb
|
Fixed some minor bugs from previous commits
|
2021-04-14 22:56:12 +01:00 |
|
Maruno17
|
9f70b29795
|
Moved some global metadata values to class Player, added battle points property
|
2021-04-12 20:31:15 +01:00 |
|
Maruno17
|
e49ddde198
|
Renamed class PlayerTrainer to class Player, implemented class Player#Pokedex
|
2021-04-11 20:45:44 +01:00 |
|
Maruno17
|
dcd0fe8b21
|
Rewrote perma-caching code, added another controls help page
|
2021-04-11 16:19:58 +01:00 |
|
Maruno17
|
c58164ef97
|
Permanently cached some graphics (player charsets, windowskins and related graphics)
|
2021-04-11 15:41:55 +01:00 |
|
Maruno17
|
e5a0e3acdd
|
Finalised input names, added some more save file conversion code
|
2021-04-11 15:18:04 +01:00 |
|
Maruno17
|
614e0ed9a2
|
Stopped errors happening when trying to load a graphic without a filename
|
2021-04-08 22:28:05 +01:00 |
|
Maruno17
|
327d0de334
|
Redesigned controls help screen, added example of changing encounter version
|
2021-04-08 21:20:34 +01:00 |
|
Maruno17
|
64d9b38605
|
Added some debug options, tweaked some console messages, changed required event names for Cut/Rock Smash/Strength
|
2021-04-06 21:00:59 +01:00 |
|
Maruno17
|
8d76ff2e89
|
Properly removed script file
|
2021-04-05 00:07:28 +01:00 |
|
Maruno17
|
f541a13c9b
|
More renaming and rearranging, fixed typo from earlier commit, tweaked splash and title screen code
|
2021-04-05 00:04:18 +01:00 |
|
Maruno17
|
5b0960337a
|
Updated to mkxp-z v2.1.1, renamed and rearranged some script files
|
2021-04-04 16:24:46 +01:00 |
|
Maruno17
|
afd76503b2
|
Added support for large events, allowed field move-related event names to have other text in their names
|
2021-04-03 01:10:27 +01:00 |
|
Maruno17
|
01a066a4d9
|
Rearranged and tidied up game data scripts
|
2021-03-29 19:01:03 +01:00 |
|
Maruno17
|
cd62ba840c
|
Added class GameData::TerrainTag
|
2021-03-29 17:19:05 +01:00 |
|
Maruno17
|
e1ffd44e67
|
Merge branch 'master' into dev
|
2021-03-28 22:36:26 +01:00 |
|
Maruno17
|
2a00bf8d3d
|
Replaced Game.exe with one that opens a console in Debug mode
|
2021-03-27 20:25:35 +00:00 |
|
Maruno17
|
ca5dcf70ae
|
Fixed "cannotRun" battle rule not applying to Roar/Circle Throw/Poké Dolls, commented out compiler code that edits what it thinks are supposed to be doors
|
2021-03-27 20:11:16 +00:00 |
|
Maruno17
|
b5c8c6ba26
|
Added class GameData::Weather
|
2021-03-27 19:47:34 +00:00 |
|
Maruno17
|
8975d7a20c
|
Rewrote fading of overworld weather, added fog weather
|
2021-03-27 17:36:02 +00:00 |
|
Maruno17
|
ade9d5aea7
|
Made weather animations use delta time instead of frame count
|
2021-03-15 17:51:00 +00:00 |
|
Maruno17
|
8d1865e2f1
|
Changed overworld weather animations
|
2021-03-14 23:38:08 +00:00 |
|
Maruno17
|
a0082c52f7
|
Fixed bug in previous commit
|
2021-03-12 23:25:42 +00:00 |
|
Maruno17
|
d8bf4b7fda
|
Added class GameData::Evolution, moved evolution-related methods to more appropriate places
|
2021-03-12 23:20:02 +00:00 |
|
Maruno17
|
ba1d225b83
|
Removed RGSS2 compatibility, condensed BitmapCache into RPG::Cache and made it work
|
2021-03-10 21:32:00 +00:00 |
|
Maruno17
|
117396f8e2
|
Minor tidying
|
2021-03-09 21:31:17 +00:00 |
|
Maruno17
|
4c35a7ecfe
|
Fixed up text positioning and window sizes, fixed crash when choosing how many items to toss from the Bag
|
2021-03-07 23:08:05 +00:00 |
|