Commit Graph

58 Commits

Author SHA1 Message Date
Maruno17
509a414f37 More or less standardised separator comments in the code 2024-06-27 21:21:26 +01:00
Maruno17
b86d5b5b57 Fixed incorrect reflection layering, fixed Metal Burst counting damage taken by a substitute, fixed Metal Burst not trying to target all battlers that hit it, fixed Mega Scizor's stats 2024-05-16 19:18:35 +01:00
Maruno17
1ff5b12acd Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects 2024-03-11 23:31:48 +00:00
Maruno17
86c92e7657 Fixed reflections not disappearing if the parent event changes to a blank page 2024-02-02 00:07:32 +00:00
Maruno17
c78e32db09 Fixed Database animations' position not moving the animation for exclamations 2024-01-18 23:47:33 +00:00
Maruno17
f07b44d826 Minor lag improvements to overworld animations 2023-11-05 16:15:41 +00:00
Maruno17
4c25ade184 Fixed overworld weather fading out/in when walking between maps with the same weather, added support for Sprite coordinates being floats 2023-07-30 20:32:39 +01:00
Maruno17
a5734eaf46 Code tidying with Rubocop 2023-07-18 22:42:10 +01:00
Maruno17
8287f32a5e Fixed another crash when entering a map with no map metadata, fixed Sky Drop failing causing the target to remain in the air, decapitalised some Debug menu text 2023-07-12 21:06:54 +01:00
Maruno17
9c2a9130a5 Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing 2023-06-12 22:32:41 +01:00
Maruno17
679e9d42dc Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences 2023-06-04 20:40:42 +01:00
Maruno17
1901675e33 Finished FPS agnosticism, removed particle engine 2023-06-03 21:55:02 +01:00
Maruno17
68de25562a Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall 2023-05-28 17:25:30 +01:00
Maruno17
c756e2647a More FPS agnosticism, fixed pause after finishing an event's repeating move route 2023-05-24 21:20:20 +01:00
Maruno17
d112e2361a A lot of FPS agnosticism, added def lerp 2023-05-20 18:37:54 +01:00
Maruno17
a397e60ca5 Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen 2023-05-06 18:25:56 +01:00
Maruno17
48fb8dae73 Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly. 2023-05-04 21:28:00 +01:00
Maruno17
a714086a39 Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping 2023-04-12 21:14:26 +01:00
Maruno17
13aab8d911 Lots of rubocop 2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3 Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping 2023-01-23 22:27:04 +00:00
Maruno17
b1cde2db42 Refactored some code relating to colours, trivially simplified some calculations 2022-08-13 23:59:24 +01:00
Maruno17
b2ddedbce1 Reduced the work done when updating the sprites of events without a graphic 2022-08-07 16:29:29 +01:00
Maruno17
040247536f Some improvements to map/event rendering when changing display tile width/height in map renderer 2022-06-19 22:34:22 +01:00
Maruno17
e5be233224 Enabled BallBurst common animations to be played during other battle animations 2022-02-22 19:26:50 +00:00
Maruno17
f68e699cc9 More Rubocop changes 2022-02-13 00:57:54 +00:00
Golisopod-User
b980d8505c Tiny Bugfixes (#161)
* Removed extra confirm sfx in mart screen
* Fixed Calyrex keeping its form exclusive moves
* Fixed some methods being aliased multiple times upon soft resetting
2022-01-20 22:02:22 +00:00
Maruno17
7da449aec3 Merged Events and EncounterModifier into module EventHandlers 2021-12-30 18:59:35 +00:00
Maruno17
3e9d3b0a68 Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents 2021-12-28 19:22:31 +00:00
Maruno17
aa643a6049 More Rubocop 2021-12-27 00:26:45 +00:00
Maruno17
132a16950d Yet more Rubocopping 2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b More Rubocopping 2021-12-20 17:18:21 +00:00
Golisopod-User
7f86db6da9 Minor bugfiixes (#140)
* Fixed moves bounced back by Magic Coat/Bounced moves affecting Pokemon they normally shouldn't
* Fixed townmap compiler not saving any map names (doesn't make a difference; added for completionism)
* Update a few ruby utilities
* Fixed small typo bug in map renderer disposal
2021-12-19 20:58:28 +00:00
Maruno17
65b1a8d6c3 More tweaks from the Rubocop overlord 2021-12-19 17:28:59 +00:00
Maruno17
33781493f4 More aligning of code 2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a Many more Rubocop-inspired code improvements 2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47 Added decent spacing to all scripts thanks to Rubocop 2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e The Great Enspacening begins! 2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e Applied most Rubocop-suggested layout fixes 2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709 Minor refactoring to kill various Rubocop warnings 2021-12-17 20:29:47 +00:00
Maruno17
9657eca3d7 Fixed panoramas/fogs/other AnimatedPlanes not animating properly 2021-11-14 16:40:55 +00:00
Maruno17
ca680c9feb Merged class PokemonTemp into class Game_Temp 2021-10-21 22:01:59 +01:00
Maruno17
166a289a60 Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene 2021-10-07 18:47:28 +01:00
Maruno17
c0ac135a69 Added support for extra autotiles used instead of the top tiles of the tileset 2021-10-05 19:14:23 +01:00
Maruno17
c7858de42a Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map 2021-10-03 20:19:28 +01:00
Maruno17
af23f1ecc4 Removed old map renderer, tidied up 2021-10-02 23:54:06 +01:00
Maruno17
f35a51f975 Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges 2021-10-02 22:57:54 +01:00
Maruno17
c496fed620 Added new map renderer 2021-09-29 18:18:50 +01:00
Maruno17
8bb70a226e Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen 2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd Refactoring and Bugfixes (#127)
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
cb0220b751 Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title 2021-07-22 22:46:43 +01:00