Maruno17
509a414f37
More or less standardised separator comments in the code
2024-06-27 21:21:26 +01:00
Maruno17
b86d5b5b57
Fixed incorrect reflection layering, fixed Metal Burst counting damage taken by a substitute, fixed Metal Burst not trying to target all battlers that hit it, fixed Mega Scizor's stats
2024-05-16 19:18:35 +01:00
Maruno17
1ff5b12acd
Added "beneath map" height for overworld animations, fixed new games inheriting Jukebox BGM from save file, added PokeBall property for trainer types, fixed Cramorant form changing effects
2024-03-11 23:31:48 +00:00
Maruno17
86c92e7657
Fixed reflections not disappearing if the parent event changes to a blank page
2024-02-02 00:07:32 +00:00
Maruno17
c78e32db09
Fixed Database animations' position not moving the animation for exclamations
2024-01-18 23:47:33 +00:00
Maruno17
f07b44d826
Minor lag improvements to overworld animations
2023-11-05 16:15:41 +00:00
Maruno17
4c25ade184
Fixed overworld weather fading out/in when walking between maps with the same weather, added support for Sprite coordinates being floats
2023-07-30 20:32:39 +01:00
Maruno17
a5734eaf46
Code tidying with Rubocop
2023-07-18 22:42:10 +01:00
Maruno17
8287f32a5e
Fixed another crash when entering a map with no map metadata, fixed Sky Drop failing causing the target to remain in the air, decapitalised some Debug menu text
2023-07-12 21:06:54 +01:00
Maruno17
9c2a9130a5
Consolidated code for the player interacting in the overworld, fixed bad splash screen animations, added ShowQuantity property to items.txt, fixed Quick Draw and Aroma Veil, fixed text alignment in long list of regional Dexes in Pokédex, added better error message in load screen if player's charset is missing
2023-06-12 22:32:41 +01:00
Maruno17
679e9d42dc
Moved Poké Radar encounters into encounters.txt, added Setting/map metadata for reflection rippling, fixed def minimum_level, fixed ice/waterfalls forcing movement even when holding Ctrl in Debug mode, Pokédex no longer shows genders for species without gender differences
2023-06-04 20:40:42 +01:00
Maruno17
1901675e33
Finished FPS agnosticism, removed particle engine
2023-06-03 21:55:02 +01:00
Maruno17
68de25562a
Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
2023-05-28 17:25:30 +01:00
Maruno17
c756e2647a
More FPS agnosticism, fixed pause after finishing an event's repeating move route
2023-05-24 21:20:20 +01:00
Maruno17
d112e2361a
A lot of FPS agnosticism, added def lerp
2023-05-20 18:37:54 +01:00
Maruno17
a397e60ca5
Added Debug menu functions, rearranged Debug menu more, fixed Pokémon sprite not refreshing when changing its held item in its summary screen
2023-05-06 18:25:56 +01:00
Maruno17
48fb8dae73
Removed redundant "\r" from various messages, removed usages of BitmapWrapper, fixed Lure Ball error in battles started in the Debug menu, improved Terrain Tag editor, fixed some Compiler errors, enabled vsync, fixed event graphics frozen to the screen when using $game_player.moveto directly.
2023-05-04 21:28:00 +01:00
Maruno17
a714086a39
Fixed rendering of some tiles for certain sizes of tilesets, more rubocopping
2023-04-12 21:14:26 +01:00
Maruno17
13aab8d911
Lots of rubocop
2023-01-28 15:21:12 +00:00
Maruno17
b0b6e675c3
Fixed previous commit always causing recompiling if shadow_pokemon.dat doesn't exist, also rubocopping
2023-01-23 22:27:04 +00:00
Maruno17
b1cde2db42
Refactored some code relating to colours, trivially simplified some calculations
2022-08-13 23:59:24 +01:00
Maruno17
b2ddedbce1
Reduced the work done when updating the sprites of events without a graphic
2022-08-07 16:29:29 +01:00
Maruno17
040247536f
Some improvements to map/event rendering when changing display tile width/height in map renderer
2022-06-19 22:34:22 +01:00
Maruno17
e5be233224
Enabled BallBurst common animations to be played during other battle animations
2022-02-22 19:26:50 +00:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Golisopod-User
b980d8505c
Tiny Bugfixes ( #161 )
...
* Removed extra confirm sfx in mart screen
* Fixed Calyrex keeping its form exclusive moves
* Fixed some methods being aliased multiple times upon soft resetting
2022-01-20 22:02:22 +00:00
Maruno17
7da449aec3
Merged Events and EncounterModifier into module EventHandlers
2021-12-30 18:59:35 +00:00
Maruno17
3e9d3b0a68
Added checks that prevent aliasing a method if the alias method already exists, fixed Symbiosis not working properly for opponents
2021-12-28 19:22:31 +00:00
Maruno17
aa643a6049
More Rubocop
2021-12-27 00:26:45 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Golisopod-User
7f86db6da9
Minor bugfiixes ( #140 )
...
* Fixed moves bounced back by Magic Coat/Bounced moves affecting Pokemon they normally shouldn't
* Fixed townmap compiler not saving any map names (doesn't make a difference; added for completionism)
* Update a few ruby utilities
* Fixed small typo bug in map renderer disposal
2021-12-19 20:58:28 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709
Minor refactoring to kill various Rubocop warnings
2021-12-17 20:29:47 +00:00
Maruno17
9657eca3d7
Fixed panoramas/fogs/other AnimatedPlanes not animating properly
2021-11-14 16:40:55 +00:00
Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
166a289a60
Fixed transitions in controls and credits screens, fixed slight text cropping in credits screen, fixed crash when changing the scene
2021-10-07 18:47:28 +01:00
Maruno17
c0ac135a69
Added support for extra autotiles used instead of the top tiles of the tileset
2021-10-05 19:14:23 +01:00
Maruno17
c7858de42a
Refactored berry plant code, added missing berry plant PBS data and charsets, fixed berry sparkles sometimes showing on the wrong map
2021-10-03 20:19:28 +01:00
Maruno17
af23f1ecc4
Removed old map renderer, tidied up
2021-10-02 23:54:06 +01:00
Maruno17
f35a51f975
Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges
2021-10-02 22:57:54 +01:00
Maruno17
c496fed620
Added new map renderer
2021-09-29 18:18:50 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00
Maruno17
cb0220b751
Cleaned up evolution method definitions, rewrote the "Fill Bag" Debug feature to make it much faster, removed all instances of changing the game window's title
2021-07-22 22:46:43 +01:00