Maruno17
d7f4434000
Added "Sight(x)" event name snippet
2022-05-18 19:32:28 +01:00
Maruno17
140ba4c622
Player's charset now changes accordingly when moved fast/slow by a move route
2022-05-01 01:06:38 +01:00
Maruno17
d3b61a64ef
Turned trainer intro MEs into BGMs
2022-04-20 22:11:04 +01:00
Maruno17
f66e8db906
Minor script rearranging
2022-04-12 21:21:58 +01:00
Maruno17
93a0173fe8
Player no longer makes a bump sound when walking into something because of a move route, changed when title screen BGM starts playing, tweaked evolution messages and audio
2022-03-10 22:49:01 +00:00
Maruno17
bcb31c7a56
Made checks of map connections go through a single method, which can be used to modify connections on the fly
2022-03-05 23:49:53 +00:00
Maruno17
f68e699cc9
More Rubocop changes
2022-02-13 00:57:54 +00:00
Maruno17
6c5c54a7d3
Tweaked Jukebox functionality, simplified code relating to night versions of BGMs
2022-01-30 20:40:07 +00:00
Maruno17
7c7a6d91bd
Fixed field animations relating to events and followers not showing if they're on a connected map, fixed grass not rustling if the player walks onto it directly from a connected map, fixed grass rustling appearing beneath the player
2022-01-29 18:05:11 +00:00
Maruno17
d0da7b0c1b
Fixed "Set Event Location" (moveto) sending an event off-screen not making it disappear
2022-01-23 21:16:08 +00:00
Maruno17
7da449aec3
Merged Events and EncounterModifier into module EventHandlers
2021-12-30 18:59:35 +00:00
Maruno17
aa643a6049
More Rubocop
2021-12-27 00:26:45 +00:00
Maruno17
b988638746
Fixed the default field weather being 0 instead of :None, rearranged save conversions
2021-12-23 16:35:19 +00:00
Maruno17
132a16950d
Yet more Rubocopping
2021-12-23 00:27:17 +00:00
Maruno17
6b3fa5e1bf
Made Giratina's form use a map_metadata flag "DistortionWorld" instead of a hardcoded array of map numbers
2021-12-21 19:12:19 +00:00
Maruno17
33fcbf623b
More Rubocopping
2021-12-20 17:18:21 +00:00
Maruno17
65b1a8d6c3
More tweaks from the Rubocop overlord
2021-12-19 17:28:59 +00:00
Maruno17
33781493f4
More aligning of code
2021-12-19 12:19:08 +00:00
Maruno17
13a238cc6a
Many more Rubocop-inspired code improvements
2021-12-18 19:06:22 +00:00
Maruno17
d17fc40a47
Added decent spacing to all scripts thanks to Rubocop
2021-12-18 15:25:40 +00:00
Maruno17
f7b76ae62e
The Great Enspacening begins!
2021-12-18 12:20:31 +00:00
Maruno17
2480ab0f9e
Applied most Rubocop-suggested layout fixes
2021-12-18 01:56:10 +00:00
Maruno17
5dc64f1709
Minor refactoring to kill various Rubocop warnings
2021-12-17 20:29:47 +00:00
Maruno17
b5ee1b211d
Replaced get_character(0) with get_self
2021-12-15 22:10:53 +00:00
Maruno17
eec29709ac
Improved how followers go through and come out of doors
2021-12-15 22:01:53 +00:00
Maruno17
2ddedfb935
Tweaked code for interacting with a follower
2021-12-12 00:06:33 +00:00
Maruno17
6a56a8f7d0
Added def follower_move_route which makes the next Move Route event command apply to the follower instead, events are no longer automatically erased if they are followers
2021-12-09 23:33:46 +00:00
Maruno17
c55f1f0a2a
Follower checks when using some items/moves in the field are now more specific, which should help following Pokémon scripts
2021-12-09 23:30:52 +00:00
Maruno17
c8b574ed7c
Made Player Transfer event command not cancel surfing/diving, so pbTransferSurfing and pbTransferUnderwater are deprecated.
2021-11-21 19:10:16 +00:00
Maruno17
f00553c1eb
Bug fixes from previous commits
2021-11-15 08:38:39 +00:00
Maruno17
46a92a33ef
Added stat for cancelled evolutions
2021-11-13 23:16:22 +00:00
Maruno17
c6ecf60172
Added class GameStats, added Pokédex records for eggs seen and expanded seen_forms to include shinies
2021-11-13 23:13:28 +00:00
Maruno17
ae7721316f
Re-added a way to erase (or change) a map's tiles
2021-11-03 22:40:02 +00:00
Maruno17
6066797517
Changing the player's character or outfit immediately updates the player's graphic again
2021-10-26 22:54:31 +01:00
Maruno17
ca680c9feb
Merged class PokemonTemp into class Game_Temp
2021-10-21 22:01:59 +01:00
Maruno17
5e51f702b3
Renamed some more global variables
2021-10-20 23:13:30 +01:00
Maruno17
e49cd8d498
Renamed $Trainer to $player
2021-10-20 22:57:43 +01:00
Maruno17
56c9b69c44
Added "Name" property to map_metadata.txt, fixed map names not being translated in some cases, fixed minor things from a previous commit
2021-10-13 22:55:29 +01:00
Maruno17
de0eb8e4e1
Fixed pbOnStepTaken being called every frame if you open a menu immediately at the end of a step, fixed Sweet Veil being defined incorrectly
2021-10-10 19:09:36 +01:00
Maruno17
a090f50bc5
Split metadata.txt into metadata.txt and map_metadata.txt, fixed bug when writing certain PBS files
2021-10-09 23:34:45 +01:00
Maruno17
c8b594d38d
Fixed crash when starting a new game
2021-10-06 00:00:12 +01:00
Maruno17
c0ac135a69
Added support for extra autotiles used instead of the top tiles of the tileset
2021-10-05 19:14:23 +01:00
Maruno17
559caf1046
Fixed crash when walking into really tall grass on a connected map
2021-10-03 22:30:17 +01:00
Maruno17
f35a51f975
Rewrote and refactored follower code, fixed follower glitchiness actoss connected maps, fixed follower glitchiness around bridges
2021-10-02 22:57:54 +01:00
Maruno17
c496fed620
Added new map renderer
2021-09-29 18:18:50 +01:00
Maruno17
096f13f451
The player's charset now only changes itself at the start of a step or the start of not moving. Added potential for running/jumping/stationary speeds/charsets for surfing/diving/cycling. Tweaked fishing animation.
2021-09-22 22:57:06 +01:00
Maruno17
86cbcad382
Added Flags property to types, abilities, species and map metadata. Added LocationFlag evolution method.
2021-09-02 19:01:16 +01:00
Maruno17
c92bb2fb42
Pokémon in storage no longer recalculate their form
2021-08-30 00:10:31 +01:00
Maruno17
8bb70a226e
Tidied up semicolon use, refactored random dungeon generation code, fixed visual bug in Day Care debug screen
2021-08-22 23:18:34 +01:00
Golisopod-User
ecc5a040cd
Refactoring and Bugfixes ( #127 )
...
* Replacing nil + compact! with delete, delete_at and delete_if wherever possible
* Fixed Terrain Tag editor not setting the correct terrain
* Fixed Text Cursor in Animation Editor not going right
2021-08-22 22:25:29 +01:00